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Posted

So I've created a basic Block with a corresponding TileEntity class. The TileEntity implements IFluidHandler and IFluidTank and stores a FluidStack. So it already implements all needed methods (e.g. drain) and works perfectly!
I tried my mod out with some other, quality of life mods (in this case HWYLA) and HWYLA throws an error each tick when I look at the mentioned Block.
How can I let HWYLA know what kind of information should be shown in the tooltip? (I didn't find any wiki or tutorial explaining that, that's why I'm asking the question here)

TileEntityTimeGenerator.java BlockTimeGenerator.java

Edited by FreshmanTV

  • Author

Found the error, I thought I already implemented the getCapabilities() method, but no
Now it works

  • Author
Just now, FreshmanTV said:

Found the error, I thought I already implemented the getCapabilities() method, but no
Now it works

HWYLA also takes in the color coded name of the liquid stored nice

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