Posted January 26, 20205 yr Hello Theese are two modelboxes in 1.14.3 style: bone.cubeList.add(new ModelBox(bone, 0, 2, -3.0F, -10.0F, 0.0F, 2, 6, 0, 0.0F, false)); bone.cubeList.add(new ModelBox(bone, 0, 2, 1.0F, -10.0F, 0.0F, 2, 6, 0, 0.0F, true)); the boolean at the end means, that the seccond one has the texture mirrored. How do i set this property now? At the iron golem i found this: this.ironGolemRightLeg.mirror = true; But this mirrors the textures of the whoole body-part. I only want to mirror the texture of one cube. I don´t want to put it into a new ModelRenderer, only to mirror it´s texture. Edited January 26, 20205 yr by Drachenbauer
January 27, 20205 yr Author I still don´t know how to mirror the texture from just one model-cube now without creating a new bodypart (ModelRenderer) for it...
February 16, 20205 yr Author Now i try the following: bone = new ModelRenderer(this); bone.setRotationPoint(0.0F, 20.0F, 0.0F); bone.func_217178_a("body", -4.0F, -4.0F, -4.0F, 8, 8, 8, 0.0F, 0, 0); bone.func_217178_a("beak", -1.0F, 0.0F, -7.0F, 2, 2, 3, 0.0F, 24, 0); bone.func_217178_a("right_head_feather", -3.0F, -10.0F, 0.0F, 2, 6, 0, 0.0F, 0, 2); bone.mirror=true; bone.func_217178_a("left_head_feather", 1.0F, -10.0F, 0.0F, 2, 6, 0, 0.0F, 0, 2); bone.mirror=false; bone.func_217178_a("tail_feather_1", 0.0F, 1.0F, 4.0F, 0, 1, 4, 0.0F, 24, 1); Does this mirror only the textures of the model-box between the two mitrror-lines? Edited February 16, 20205 yr by Drachenbauer
February 16, 20205 yr @Drachenbauer Why you not try Tabula and then export you texture? You can importing your Model into Tabula, then set the Mirror GUI on and play a bit with it. I am sorry if you have need to wait so long for a answer. New in Modding? == Still learning!
February 16, 20205 yr Ok, you need Minecraft 1.12.2 to use it, the mod jar and his dependice, iChun. New in Modding? == Still learning!
February 16, 20205 yr If this dont help you then you can find tutorials on it. Hope i helped you ?. New in Modding? == Still learning!
February 16, 20205 yr Author my earliest minecraft is 1.13.2 and i thaught, it´s a lonestanding program. i didn´t find any totorials for doing this in 1.15.1 so far Edited February 16, 20205 yr by Drachenbauer
February 17, 20205 yr You can see tutorials for the 1.12.2 then you want modify your texture. Import your mob into Tabula, import his texture, use the mirrored GUI and export the new Model as Java vlass with the new Texture. Then in your IDE change the code for make it compatible with the 1.15.1 and finaly enjoy. New in Modding? == Still learning!
March 4, 20205 yr On 2/26/2020 at 9:47 PM, Drachenbauer said: I tested, what i made in the code and it looks fine. Then why you have ask? New in Modding? == Still learning!
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