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[Solved][1.15.2]Custom command always return error


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Posted (edited)

The game shows my command by auto complete, so I think the game knows my command.

However, system always shows "Unknown command".

 

public class SetDistanceCommand {
  public static void register(CommandDispatcher<CommandSource> dispatcher) {
    dispatcher.register(Commands.literal("setdistance")
            .requires(source -> source.hasPermissionLevel(2))
            .then(Commands.argument("blocks", IntegerArgumentType.integer()))
            .executes(context -> {
              context.getSource().sendFeedback(new TranslationTextComponent("commands.mymod.setdistance"), true);
              MyModConfig.distanceToNormal = IntegerArgumentType.getInteger(context, "blocks");
              return 0;
            }));
  }
}

 

2020-01-30_19.20.43.png

Edited by kyazuki
  • 3 months later...
Posted

This is it.

@SubscribeEvent
  public static void onServerStart(FMLServerStartingEvent event) {
    SetDistanceCommand.register(event.getCommandDispatcher());
  }
Posted

After looking at the vanilla code, I noticed the .executes() must follow the Commands.argument() immediately. Thus not when .then() already has been executed.

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