Jump to content

Translucent color overlay for blocks and items


Daeruin

Recommended Posts

I'm planning to create 12 blocks, each with 3 sizes and 16 color variations, and I don't want to have to create hundreds of texture files to support all the variations. Each of the 12 blocks will have its own base texture that I want to just tint with another color. I have created an IBlockColor and successfully used it to change the color of the blocks, but the end result isn't good enough. For example, when I color some of the base textures with a dark blue, it basically ends up being black. I would like it to merely be tinted blue. I can achieve a slightly better color for those blocks by using a lighter shade of blue, but then the other blocks are too pale. I don't want to have to find a unique, perfect color for hundreds of blocks by trial and error.

 

Playing around in Photoshop, I can consistently get the effect I want by putting a colored layer with like 40% opacity over top of each texture. Is there a way to achieve this kind of effect in Minecraft?

Link to comment
Share on other sites

You can have a json model with an overlay texture that is 40% transparent + an iblockcolors implementation + setting the render layer of your block. This should work. 

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

21 hours ago, Daeruin said:

Does using RenderTypeLookup#setRenderLayer do the same thing as Block#getRenderLayer used to do?

Yes. It also allows for multiple render types though.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.