Posted February 8, 20205 yr I'm trying to have my two flowers generate naturally, but I have no idea where to start. I tried looking into Vanilla's code for flower generation, but anything actually defining the flowers seem to be private or protected. I would love to say that I at least have code, but once again, I'm not exactly sure what to do. Unlike blocks or items, I have absolutely no experience with world generation features. If someone could please point me in the right direction, I'll be on my merry way. Thank you in advance! Edited February 8, 20205 yr by MattNL
February 8, 20205 yr Check DefaultBiomeFeatures class for flower generation in biome. Then just in code below add your new entry for your flower (you should add some check to just insert flower for specific biomes) @SubscribeEvent public static void FMLLoadCompleteEvent(FMLLoadCompleteEvent event) { for (Biome biome : ForgeRegistries.BIOMES) { // add there } } Edited February 8, 20205 yr by Yanny7
April 27, 20205 yr I'm trying to do something similar, but also add my flower to appear when the ground is bonemealed... I can't track down how mojang does this in their code, can anyone help?
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