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Posted

Hey I want to get into modding and I wanted to learn how to make and implement custom death animations

if you guys have seen the thanos snap mod when a player kills another player or entity they disintegrate

 

anyone have any idea how to do something like this

 

thanks!

Posted

I’ve got a tutorial series if you need help with the basics of modding.

Something like splitting something that’s been rendered up into multiple particles that dissipate is likely going to require some very advanced OpenGL code, it’s not something you’re going to be able to do easily as a beginner. The closest thing I can think of that would be doable for a beginner would be to reduce the opacity of the renderer objects while at the same time increasing their size to create a similar effect. Prior to 1.15 you would do this by modifying GL state in the RenderLivingEvent.Pre but I’m not sure if this is still possible due to the massive rendering changes in 1.15.

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