Jump to content

Teleporting from dimension back to overworld ends up somewhere below the portal.


Recommended Posts

Posted

Hi all, i have a working dimension and portal to it and from my dimension etc etc. no errros. But i keep ending up underground or high above my portal which causes me to die. Anybody know how to fix that? When i teleport from the overworld to the dimension i have no problems i just stand right next to my portal.

 

TeleporterBlock

 

 

package Mod_Ores;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockPortal;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemMonsterPlacer;
import net.minecraft.server.MinecraftServer;
import net.minecraft.src.ModLoader;
import net.minecraft.world.World;

public class TeleportBlockSoulForest extends BlockPortal
{
    public TeleportBlockSoulForest(int par1)
    {
        super(par1);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setUnlocalizedName("Portal_inside");
    }

    /**
     * Returns the ID of the items to drop on destruction.
     */
    /*public int idDropped(int par1, Random par2Random, int par3)
    {
        return Block.cobblestoneMossy.blockID;
    }*/
    
    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        super.updateTick(par1World, par2, par3, par4, par5Random);
    }
    	
    /**
     * Checks to see if this location is valid to create a portal and will return True if it does. Args: world, x, y, z
     */
    @Override
    public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4)
    {
        byte b0 = 0;
        byte b1 = 0;

        if (par1World.getBlockId(par2 - 1, par3, par4) == Block.cobblestoneMossy.blockID || par1World.getBlockId(par2 + 1, par3, par4) == Block.cobblestoneMossy.blockID)
        {
            b0 = 1;
        }

        if (par1World.getBlockId(par2, par3, par4 - 1) == Block.cobblestoneMossy.blockID || par1World.getBlockId(par2, par3, par4 + 1) == Block.cobblestoneMossy.blockID)
        {
            b1 = 1;
        }

        if (b0 == b1)
        {
            return false;
        }
        else
        {
            if (par1World.getBlockId(par2 - b0, par3, par4 - b1) == 0)
            {
                par2 -= b0;
                par4 -= b1;
            }

            int l;
            int i1;

            for (l = -1; l <= 2; ++l)
            {
                for (i1 = -1; i1 <= 3; ++i1)
                {
                    boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;

                    if (l != -1 && l != 2 || i1 != -1 && i1 != 3)
                    {
                        int j1 = par1World.getBlockId(par2 + b0 * l, par3 + i1, par4 + b1 * l);

                        if (flag)
                        {
                            if (j1 != Block.cobblestoneMossy.blockID)
                            {
                                return false;
                            }
                        }
                        else if (j1 != 0 && j1 != mod_Ores.Silverore.blockID)
                        {
                            return false;
                        }
                    }
                }
            }

            for (l = 0; l < 2; ++l)
            {
                for (i1 = 0; i1 < 3; ++i1)
                {
                    par1World.setBlock(par2 + b0 * l, par3 + i1, par4 + b1 * l, mod_Ores.Teleporter.blockID, 0, 2);
                }
            }

            return true;
        }
    }

    /**
     * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
     */
    public void onEntityCollidedWithBlock(World var1, int var2, int var3, int var4, Entity var5)
    {
            if ((var5.ridingEntity == null) && (var5.riddenByEntity == null) && ((var5 instanceof EntityPlayerMP)))
            {
                    EntityPlayerMP var6 = (EntityPlayerMP)var5;
                    ModLoader.getMinecraftServerInstance(); MinecraftServer mServer = MinecraftServer.getServer();

                    if (var6.timeUntilPortal > 0)
                    {
                            var6.timeUntilPortal = 10;
                    } else if (var6.dimension != 20)
                    {
                            var6.timeUntilPortal = 10;

                            var6.mcServer.getConfigurationManager().transferPlayerToDimension(var6, 20, new TeleporterSoulForest(mServer.worldServerForDimension(20)));
                    }
                    else {
                            var6.timeUntilPortal = 10;
                            var6.mcServer.getConfigurationManager().transferPlayerToDimension(var6, 0, new TeleporterSoulForest(mServer.worldServerForDimension(1)));
                    }
            }
    }
    /**
     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
     * their own) Args: x, y, z, neighbor blockID
     */
    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    {
        byte b0 = 0;
        byte b1 = 1;

        if (par1World.getBlockId(par2 - 1, par3, par4) == mod_Ores.Teleporter.blockID || par1World.getBlockId(par2 + 1, par3, par4) == mod_Ores.Teleporter.blockID)
        {
            b0 = 1;
            b1 = 0;
        }

        int i1;

        for (i1 = par3; par1World.getBlockId(par2, i1 - 1, par4) == mod_Ores.Teleporter.blockID; --i1)
        {
            ;
        }

        if (par1World.getBlockId(par2, i1 - 1, par4) != Block.cobblestoneMossy.blockID)
        {
            par1World.setBlockToAir(par2, par3, par4);
        }
        else
        {
            int j1;

            for (j1 = 1; j1 < 4 && par1World.getBlockId(par2, i1 + j1, par4) == mod_Ores.Teleporter.blockID; ++j1)
            {
                ;
            }

            if (j1 == 3 && par1World.getBlockId(par2, i1 + j1, par4) == Block.cobblestoneMossy.blockID)
            {
                boolean flag = par1World.getBlockId(par2 - 1, par3, par4) == mod_Ores.Teleporter.blockID || par1World.getBlockId(par2 + 1, par3, par4) == mod_Ores.Teleporter.blockID;
                boolean flag1 = par1World.getBlockId(par2, par3, par4 - 1) == mod_Ores.Teleporter.blockID || par1World.getBlockId(par2, par3, par4 + 1) == mod_Ores.Teleporter.blockID;

                if (flag && flag1)
                {
                    par1World.setBlockToAir(par2, par3, par4);
                }
                else
                {
                    if ((par1World.getBlockId(par2 + b0, par3, par4 + b1) != Block.cobblestoneMossy.blockID || par1World.getBlockId(par2 - b0, par3, par4 - b1) != mod_Ores.Teleporter.blockID) && (par1World.getBlockId(par2 - b0, par3, par4 - b1) != Block.cobblestoneMossy.blockID || par1World.getBlockId(par2 + b0, par3, par4 + b1) != mod_Ores.Teleporter.blockID))
                    {
                        par1World.setBlockToAir(par2, par3, par4);
                    }
                }
            }
            else
            {
                par1World.setBlockToAir(par2, par3, par4);
            }
        }
    }
    
    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        for (int l = 0; l < 4; ++l)
        {
            double d0 = (double)((float)par2 + par5Random.nextFloat());
            double d1 = (double)((float)par3 + par5Random.nextFloat());
            double d2 = (double)((float)par4 + par5Random.nextFloat());
            double d3 = 0.0D;
            double d4 = 0.0D;
            double d5 = 0.0D;
            int i1 = par5Random.nextInt(2) * 2 - 1;
            d3 = ((double)par5Random.nextFloat() - 0.5D) * 0.5D;
            d4 = ((double)par5Random.nextFloat() - 0.5D) * 0.5D;
            d5 = ((double)par5Random.nextFloat() - 0.5D) * 0.5D;

            if (par1World.getBlockId(par2 - 1, par3, par4) != mod_Ores.Teleporter.blockID && par1World.getBlockId(par2 + 1, par3, par4) != mod_Ores.Teleporter.blockID)
            {
                d0 = (double)par2 + 0.5D + 0.25D * (double)i1;
                d3 = (double)(par5Random.nextFloat() * 2.0F * (float)i1);
            }
            else
            {
                d2 = (double)par4 + 0.5D + 0.25D * (double)i1;
                d5 = (double)(par5Random.nextFloat() * 2.0F * (float)i1);
            }

            par1World.spawnParticle("portal", d0, d1, d2, d3, d4, d5);
        }
    }

}

 

 

 

TeleporterSoulForest

 

 

package Mod_Ores;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.util.Direction;
import net.minecraft.util.LongHashMap;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.PortalPosition;
import net.minecraft.world.Teleporter;
import net.minecraft.world.WorldServer;

public class TeleporterSoulForest extends Teleporter
{
    private final WorldServer worldServerInstance;

    /** A private Random() function in Teleporter */
    private final Random random;
    private final LongHashMap field_85191_c = new LongHashMap();
    private final List field_85190_d = new ArrayList();

    public TeleporterSoulForest(WorldServer par1WorldServer)
    {
    	super(par1WorldServer);
        this.worldServerInstance = par1WorldServer;
        this.random = new Random(par1WorldServer.getSeed());
    }

    /**
     * Place an entity in a nearby portal, creating one if necessary.
     */
    public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
    {
        if (this.worldServerInstance.provider.dimensionId != 1)
        {
            if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8))
            {
                this.makePortal(par1Entity);
                this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
            }
        }
        else
        {
            int i = MathHelper.floor_double(par1Entity.posX);
            int j = MathHelper.floor_double(par1Entity.posY) - 1;
            int k = MathHelper.floor_double(par1Entity.posZ);
            byte b0 = 1;
            byte b1 = 0;

            for (int l = -2; l <= 2; ++l)
            {
                for (int i1 = -2; i1 <= 2; ++i1)
                {
                    for (int j1 = -1; j1 < 3; ++j1)
                    {
                        int k1 = i + i1 * b0 + l * b1;
                        int l1 = j + j1;
                        int i2 = k + i1 * b1 - l * b0;
                        boolean flag = j1 < 0;
                        this.worldServerInstance.setBlock(k1, l1, i2, flag ? Block.cobblestoneMossy.blockID : 0);
                    }
                }
            }

            par1Entity.setLocationAndAngles((double)i, (double)j, (double)k, par1Entity.rotationYaw, 0.0F);
            par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
        }
    }

    /**
     * Place an entity in a nearby portal which already exists.
     */
    public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
    {
        short short1 = 128;
        double d3 = -1.0D;
        int i = 0;
        int j = 0;
        int k = 0;
        int l = MathHelper.floor_double(par1Entity.posX);
        int i1 = MathHelper.floor_double(par1Entity.posZ);
        long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
        boolean flag = true;
        double d4;
        int k1;

        if (this.field_85191_c.containsItem(j1))
        {
            PortalPosition portalposition = (PortalPosition)this.field_85191_c.getValueByKey(j1);
            d3 = 0.0D;
            i = portalposition.posX;
            j = portalposition.posY;
            k = portalposition.posZ;
            portalposition.field_85087_d = this.worldServerInstance.getTotalWorldTime();
            flag = false;
        }
        else
        {
            for (k1 = l - short1; k1 <= l + short1; ++k1)
            {
                double d5 = (double)k1 + 0.5D - par1Entity.posX;

                for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1)
                {
                    double d6 = (double)l1 + 0.5D - par1Entity.posZ;

                    for (int i2 = 128 - 10; i2 >= 0; --i2)
                    {
                        if (this.worldServerInstance.getBlockId(k1, i2, l1) == mod_Ores.Teleporter.blockID)
                        {
                            while (this.worldServerInstance.getBlockId(k1, i2 - 1, l1) == mod_Ores.Teleporter.blockID)
                            {
                                --i2;
                            }

                            d4 = (double)i2 + 0.5D - par1Entity.posY;
                            double d7 = d5 * d5 + d4 * d4 + d6 * d6;

                            if (d3 < 0.0D || d7 < d3)
                            {
                                d3 = d7;
                                i = k1;
                                j = i2;
                                k = l1;
                            }
                        }
                    }
                }
            }
        }

        if (d3 >= 0.0D)
        {
            if (flag)
            {
                this.field_85191_c.add(j1, new PortalPosition(this, i, j, k, this.worldServerInstance.getTotalWorldTime()));
                this.field_85190_d.add(Long.valueOf(j1));
            }

            double d8 = (double)i + 0.5D;
            double d9 = (double)j + 0.5D;
            d4 = (double)k + 0.5D;
            int j2 = -1;

            if (this.worldServerInstance.getBlockId(i - 1, j, k) == mod_Ores.Teleporter.blockID)
            {
                j2 = 2;
            }

            if (this.worldServerInstance.getBlockId(i + 1, j, k) == mod_Ores.Teleporter.blockID)
            {
                j2 = 0;
            }

            if (this.worldServerInstance.getBlockId(i, j, k - 1) == mod_Ores.Teleporter.blockID)
            {
                j2 = 3;
            }

            if (this.worldServerInstance.getBlockId(i, j, k + 1) == mod_Ores.Teleporter.blockID)
            {
                j2 = 1;
            }

            int k2 = par1Entity.func_82148_at();

            if (j2 > -1)
            {
                int l2 = Direction.field_71578_g[j2];
                int i3 = Direction.offsetX[j2];
                int j3 = Direction.offsetZ[j2];
                int k3 = Direction.offsetX[l2];
                int l3 = Direction.offsetZ[l2];
                boolean flag1 = !this.worldServerInstance.isAirBlock(i + i3 + k3, j, k + j3 + l3) || !this.worldServerInstance.isAirBlock(i + i3 + k3, j + 1, k + j3 + l3);
                boolean flag2 = !this.worldServerInstance.isAirBlock(i + i3, j, k + j3) || !this.worldServerInstance.isAirBlock(i + i3, j + 1, k + j3);

                if (flag1 && flag2)
                {
                    j2 = Direction.footInvisibleFaceRemap[j2];
                    l2 = Direction.footInvisibleFaceRemap[l2];
                    i3 = Direction.offsetX[j2];
                    j3 = Direction.offsetZ[j2];
                    k3 = Direction.offsetX[l2];
                    l3 = Direction.offsetZ[l2];
                    k1 = i - k3;
                    d8 -= (double)k3;
                    int i4 = k - l3;
                    d4 -= (double)l3;
                    flag1 = !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j, i4 + j3 + l3) || !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j + 1, i4 + j3 + l3);
                    flag2 = !this.worldServerInstance.isAirBlock(k1 + i3, j, i4 + j3) || !this.worldServerInstance.isAirBlock(k1 + i3, j + 1, i4 + j3);
                }

                float f1 = 0.5F;
                float f2 = 0.5F;

                if (!flag1 && flag2)
                {
                    f1 = 1.0F;
                }
                else if (flag1 && !flag2)
                {
                    f1 = 0.0F;
                }
                else if (flag1 && flag2)
                {
                    f2 = 0.0F;
                }

                d8 += (double)((float)k3 * f1 + f2 * (float)i3);
                d4 += (double)((float)l3 * f1 + f2 * (float)j3);
                float f3 = 0.0F;
                float f4 = 0.0F;
                float f5 = 0.0F;
                float f6 = 0.0F;

                if (j2 == k2)
                {
                    f3 = 1.0F;
                    f4 = 1.0F;
                }
                else if (j2 == Direction.footInvisibleFaceRemap[k2])
                {
                    f3 = -1.0F;
                    f4 = -1.0F;
                }
                else if (j2 == Direction.enderEyeMetaToDirection[k2])
                {
                    f5 = 1.0F;
                    f6 = -1.0F;
                }
                else
                {
                    f5 = -1.0F;
                    f6 = 1.0F;
                }

                double d10 = par1Entity.motionX;
                double d11 = par1Entity.motionZ;
                par1Entity.motionX = d10 * (double)f3 + d11 * (double)f6;
                par1Entity.motionZ = d10 * (double)f5 + d11 * (double)f4;
                par1Entity.rotationYaw = par8 - (float)(k2 * 90) + (float)(j2 * 90);
            }
            else
            {
                par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
            }

            par1Entity.setLocationAndAngles(d8, d9, d4, par1Entity.rotationYaw, par1Entity.rotationPitch);
            return true;
        }
        else
        {
            return false;
        }
    }

    public boolean makePortal(Entity par1Entity)
    {
        byte b0 = 16;
        double d0 = -1.0D;
        int i = MathHelper.floor_double(par1Entity.posX);
        int j = MathHelper.floor_double(par1Entity.posY);
        int k = MathHelper.floor_double(par1Entity.posZ);
        int l = i;
        int i1 = j;
        int j1 = k;
        int k1 = 0;
        int l1 = this.random.nextInt(4);
        int i2;
        double d1;
        double d2;
        int j2;
        int k2;
        int l2;
        int i3;
        int j3;
        int k3;
        int l3;
        int i4;
        int j4;
        int k4;
        double d3;
        double d4;

        for (i2 = i - b0; i2 <= i + b0; ++i2)
        {
            d1 = (double)i2 + 0.5D - par1Entity.posX;

            for (j2 = k - b0; j2 <= k + b0; ++j2)
            {
                d2 = (double)j2 + 0.5D - par1Entity.posZ;
                label274:

                for (k2 = 128 - 10; k2 >= 0; --k2)
                {
                    if (this.worldServerInstance.isAirBlock(i2, k2, j2))
                    {
                        while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
                        {
                            --k2;
                        }

                        for (i3 = l1; i3 < l1 + 4; ++i3)
                        {
                            l2 = i3 % 2;
                            k3 = 1 - l2;

                            if (i3 % 4 >= 2)
                            {
                                l2 = -l2;
                                k3 = -k3;
                            }

                            for (j3 = 0; j3 < 3; ++j3)
                            {
                                for (i4 = 0; i4 < 4; ++i4)
                                {
                                    for (l3 = -1; l3 < 4; ++l3)
                                    {
                                        k4 = i2 + (i4 - 1) * l2 + j3 * k3;
                                        j4 = k2 + l3;
                                        int l4 = j2 + (i4 - 1) * k3 - j3 * l2;

                                        if (l3 < 0 && !this.worldServerInstance.getBlockMaterial(k4, j4, l4).isSolid() || l3 >= 0 && !this.worldServerInstance.isAirBlock(k4, j4, l4))
                                        {
                                            continue label274;
                                        }
                                    }
                                }
                            }

                            d4 = (double)k2 + 0.5D - par1Entity.posY;
                            d3 = d1 * d1 + d4 * d4 + d2 * d2;

                            if (d0 < 0.0D || d3 < d0)
                            {
                                d0 = d3;
                                l = i2;
                                i1 = k2;
                                j1 = j2;
                                k1 = i3 % 4;
                            }
                        }
                    }
                }
            }
        }

        if (d0 < 0.0D)
        {
            for (i2 = i - b0; i2 <= i + b0; ++i2)
            {
                d1 = (double)i2 + 0.5D - par1Entity.posX;

                for (j2 = k - b0; j2 <= k + b0; ++j2)
                {
                    d2 = (double)j2 + 0.5D - par1Entity.posZ;
                    label222:

                    for (k2 = 128 - 10; k2 >= 0; --k2)
                    {
                        if (this.worldServerInstance.isAirBlock(i2, k2, j2))
                        {
                            while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
                            {
                                --k2;
                            }

                            for (i3 = l1; i3 < l1 + 2; ++i3)
                            {
                                l2 = i3 % 2;
                                k3 = 1 - l2;

                                for (j3 = 0; j3 < 4; ++j3)
                                {
                                    for (i4 = -1; i4 < 4; ++i4)
                                    {
                                        l3 = i2 + (j3 - 1) * l2;
                                        k4 = k2 + i4;
                                        j4 = j2 + (j3 - 1) * k3;

                                        if (i4 < 0 && !this.worldServerInstance.getBlockMaterial(l3, k4, j4).isSolid() || i4 >= 0 && !this.worldServerInstance.isAirBlock(l3, k4, j4))
                                        {
                                            continue label222;
                                        }
                                    }
                                }

                                d4 = (double)k2 + 0.5D - par1Entity.posY;
                                d3 = d1 * d1 + d4 * d4 + d2 * d2;

                                if (d0 < 0.0D || d3 < d0)
                                {
                                    d0 = d3;
                                    l = i2;
                                    i1 = k2;
                                    j1 = j2;
                                    k1 = i3 % 2;
                                }
                            }
                        }
                    }
                }
            }
        }

        int i5 = l;
        int j5 = i1;
        j2 = j1;
        int k5 = k1 % 2;
        int l5 = 1 - k5;

        if (k1 % 4 >= 2)
        {
            k5 = -k5;
            l5 = -l5;
        }

        boolean flag;

        if (d0 < 0.0D)
        {
            if (i1 < 70)
            {
                i1 = 70;
            }

            if (i1 > 128 - 10)
            {
                i1 = 128 - 10;
            }

            j5 = i1;

            for (k2 = -1; k2 <= 1; ++k2)
            {
                for (i3 = 1; i3 < 3; ++i3)
                {
                    for (l2 = -1; l2 < 3; ++l2)
                    {
                        k3 = i5 + (i3 - 1) * k5 + k2 * l5;
                        j3 = j5 + l2;
                        i4 = j2 + (i3 - 1) * l5 - k2 * k5;
                        flag = l2 < 0;
                        this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.cobblestoneMossy.blockID : 0);
                    }
                }
            }
        }

        for (k2 = 0; k2 < 4; ++k2)
        {
            for (i3 = 0; i3 < 4; ++i3)
            {
                for (l2 = -1; l2 < 4; ++l2)
                {
                    k3 = i5 + (i3 - 1) * k5;
                    j3 = j5 + l2;
                    i4 = j2 + (i3 - 1) * l5;
                    flag = i3 == 0 || i3 == 3 || l2 == -1 || l2 == 3;
                    this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.cobblestoneMossy.blockID : mod_Ores.Teleporter.blockID, 0, 2);
                }
            }

            for (i3 = 0; i3 < 4; ++i3)
            {
                for (l2 = -1; l2 < 4; ++l2)
                {
                    k3 = i5 + (i3 - 1) * k5;
                    j3 = j5 + l2;
                    i4 = j2 + (i3 - 1) * l5;
                    this.worldServerInstance.notifyBlocksOfNeighborChange(k3, j3, i4, this.worldServerInstance.getBlockId(k3, j3, i4));
                }
            }
        }

        return true;
    }

    public void func_85189_a(long par1)
    {
        if (par1 % 100L == 0L)
        {
            Iterator iterator = this.field_85190_d.iterator();
            long j = par1 - 600L;

            while (iterator.hasNext())
            {
                Long olong = (Long)iterator.next();
                PortalPosition portalposition = (PortalPosition)this.field_85191_c.getValueByKey(olong.longValue());

                if (portalposition == null || portalposition.field_85087_d < j)
                {
                    iterator.remove();
                    this.field_85191_c.remove(olong.longValue());
                }
            }
        }
    }
}

 

 

 

Thanks for you time!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Reach Out To Rapid Digital: What sapp Info: +1 41 4 80 7 14 85 Email INFO: rap iddi gita lrecov ery @ exe cs. com Hello, my name is Jayson, and I’m 35 years old from the United Kingdom. My family and I recently endured an incredibly challenging experience that I wouldn’t wish on anyone. We became victims of a cryptocurrency investment fraud scheme that saw us lose a staggering $807,000 in USDT and Bitcoins. The fraudsters had created a convincing facade, and we were lured into investing, only to discover later that the platform was a complete scam. We were left devastated, not just financially, but emotionally, as we had trusted these people and believed in the legitimacy of the investment. After the initial shock wore off, we desperately searched for ways to recover the lost funds. It seemed like an impossible task, and we felt as though there was no hope. That’s when, by sheer luck, we stumbled across a post about Rapid Digital Recovery, a cryptocurrency and funds recovery organization with a proven track record in cybersecurity and fraud recovery. We decided to reach out to them, and from the first interaction, we were impressed with their professionalism and transparency. They explained the recovery process in detail and reassured us that they had the skills and expertise to track down the perpetrators and recover our funds. This gave us a renewed sense of hope, something we hadn’t felt in months. What truly stood out during our experience with Rapid Digital Recovery was their dedication to the recovery process. The team went above and beyond, using sophisticated tracking tools and cyber forensics to gather critical information. Within a matter of weeks, they had successfully located the funds and traced the scam back to the fraudsters responsible. They worked with the authorities to ensure the criminals were held accountable for their actions. To our relief, the team at Rapid Digital Recovery was able to recover every single penny we had lost. The funds were returned in full, and the sense of closure we felt was invaluable. We couldn’t have imagined such a positive outcome in the early stages of our recovery journey, and we are deeply grateful for the work they did. If you ever find yourself in a similar situation, I highly recommend contacting Rapid Digital Recovery. Their expertise, transparency, and dedication to their clients make them the go-to choice for anyone seeking to recover lost cryptocurrency or funds. They truly gave us back our financial future.  
    • This is my first time modding anything, so maybe just skill issue. I'm using Forge 54.0.12 and Temurin 21.0.5+11-LTS I wanted to create a custom keybind and to check whether it works I'd like to send a chat message. I tried using Minecraft.getInstance().player.sendSystemMessage(Component.literal("test")); but IntelliJ couldnt resolve sendSystemMessage(...). Since I saw people using it in earlier versions, I tried the same thing with 1.20.6(- 50.1.0), where it works fine, now I can't figure out if this is intentional and whether there are other options for sending chat messages. On that note, is there more documentation than https://docs.minecraftforge.net/en/1.21.x/? It seems very incomplete compared to something like the Oracle Java docs
    • Hi, i'm having this error and I wanna fix it. we try: -Reload drivers -Eliminate .minecraft -Eliminate Java -Restart launcher -Verify if minecraft is using gpu -Mods  in .minecraft is empty -Install the latest and recomended version of forge idk what i have to do, help me pls. the lastest log is: https://mclo.gs/WAMao8x  
    • Read the FAQ, Rule #2. (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/)  
    • The link to your log does not work, it says it is forbidden, Error, this is a private paste or is pending moderation.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.