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Posted (edited)

Hey guys,

 

I have a question about buckets. I am creating a mod with a new type of bucket (Ceramic Bucket). The vanilla features (water, lava, milk) are working good.

Now I want to be compatible with other mods. So I thought for every Fluid any other mod registered, I dynamically can register a new bucket.

 

How can I get a list of all registered fluids to do it? Or is there an event where I can do it?

Or is it a bad idea to register items dynamically? Maybe there is a class, which do something like I want to do?

 

I searched a while but I could not find something like this.

 

Thanks for your help!

Edited by cech12
missing MC version

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