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Featured Replies

Posted

Hi, it's me again.

I'm now locked on this istruction:

Minecraft.getInstance().currentScreen.handleInput()

Any tips?

Thanks.

  • Author

Fun fuct, i neither remember what it should do, cause i did my mod so much time ago... :')
Anyway, this is the full method:
 

@SubscribeEvent
    public void onRenderTick(final TickEvent.RenderTickEvent event) {
        if (this.mc.currentScreen != null) {
            if (this.mc.currentScreen instanceof GuiScreenKeystrokes) {
                try {
                    Minecraft.getInstance().currentScreen.handleInput(); // @FIXME 
                }
                catch (Exception e) {
                    e.printStackTrace();
                }
            }
        }
        else if (this.mc.isGameFocused() && !this.mc.gameSettings.showDebugInfo) {
            this.renderKeystrokes();
        }
    }

 

Edited by xSlart01x

  • Author
1 hour ago, diesieben07 said:

o.O You should not need this at all.

so.. i should completely remove this check?
 

if (this.mc.currentScreen instanceof GuiScreenKeystrokes)

 

Edited by xSlart01x

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