Posted March 6, 20205 yr Hey everyone, this is my first mod in a very long time, probably like 3 years and Forge has changed a lot since I've been gone. I'm using JSON crafting recipes and I'm trying to make it not craft the item if an ingredient is damaged but it's not working. I've tried { "item": "minecraft:iron_pickaxe", "data": 0 } { "item": "minecraft:iron_pickaxe", "damage": 0 } { "item": "minecraft:iron_pickaxe", "damaged": 0 } { "item": "minecraft:iron_pickaxe", "Damage": 0 } And none of those worked. I've seen quite a few tutorials saying that data is the appropriate solution, so did it change in 1.14? I'm sorry that this is a pretty beginner question but I've tried everything and it won't work.
March 6, 20205 yr Author 2 minutes ago, diesieben07 said: Not accepting damaged items should be the default, look at e.g. the dispenser recipe, which only accepts undamaged bows. One would think, and yet
March 6, 20205 yr Author 12 minutes ago, diesieben07 said: Not accepting damaged items should be the default, look at e.g. the dispenser recipe, which only accepts undamaged bows. I'm now wondering if this is a glitch in 1.14.
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