Posted March 8, 20205 yr Hi, my mod uses an ore distribution to determine with which block it should replace. Currently I use as a default this table where each entry in the matrix is probability adding to 100% for each y-lvl except where my mod does not replace the block::stone y - level | coal | iron | gold | lapis | redstone | diamond >110 0 0 0 0 0 0 >60 1 0 0 0 0 0 >30 50 50 0 0 0 0 >15 25 50 15 10 0 0 >5 20 40 15 7 13 5 >0 0 0 0 0 0 0 For my config I want to be able to edit this matrix where the y-level border is, the blocks and the probability linked to them. Using nightconfig and ForgeConfigSpec (.define(String path/name, T defaultValue, Predicate<Object> validator)) I would implement my Data Structure T as an HashMap<Integer,List<HashMap<String,Float>>> with HashMap<y-level,List<HashMap<ResourceLocationofBlock,probability>>> (ResourceLocationofBlock as "namespace:block" like "minecraft:coal_ore") ,a custom Supplier giving the table above and a custom Predicate checking the ResourceLocationofBlock, the probabilty and wether all y-values are coverd. My Questions: Can I use a HashMap? in other words do I need to use a HashTable for thread safety Can I use ResourceLocation.isResouceNameValid(String) when my Config loads? (Using CLIENT_BUILDER since @OnlyIn(Dist.CLIENT)) Is there another way to allow an user to add custom blocks to my config? (My way would be an Array/List which is typed in the Config) Is this ForgeConfigSpec the way to do Config in Forge 1.15? Edit: changed y-level to Integer instead of String Edited March 8, 20205 yr by DrunkBlood
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