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[1.14.4] Particles not rendering


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I've created my custom particles, but am having difficulties rendering them.

My code regarding the rendering of the particles is here.

The current code in my repo is supposed to render a white plane among the xz axis for testing purpose, but even that is not rendering.

I've added debug lines to make sure the particles are spawning.

Currently, nothing renders if I spawn my particles.

Any help would be appreciated.

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Not sure what the problem is, I have no knowledge of OpenGL. However, try using an vanilla render type (like TRANSLUCENT_SHEET_LIT i think is one) and call the parent method in the renderParticle (don't draw anything with the buffer). It'll help you isolate your problem I think (and hope). Also, using vanilla's is a good idea, unless you want something complex, BasicParticleType and an existing IParticleRenderType will do the job.

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