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[1.15.2] LivingDeathEvent TrueSource giving NullPointerException


Z_Builder

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Hi

Most likely, if trueSource or heldEquipment is null, it means "not relevant".

eg the entity which caused the damage wasn't holding anything.

 

In which case you should check for null first and do some kind of default if it's null

 

Or have I misunderstood your question?

 

-TGG

 

 

 

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