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[1.14.4] Using JSON file for configuration

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Posted

Hello,

 

i'm trying to use JSON file for my mod configuration.

Actualy i use TOML, but ConfigValue does not allow HashMap.

Spoiler

final ForgeConfigSpec.ConfigValue<HashMap<String, String>> repList;

 

 

What i'm trying to do is:

 

- Put default Question/Anwser into a hashmap (map.put("QUESTION", ANWSER");)

- save default hashmap into the configuration

- allow user(me) to edit the configuration to add other question without editing the code

 

I do not know if i can do that with TOML or idk.

 

All other things in my mode is done, i just need that, but i'm stuck.

 

If anyone can help me, that would be great.

 

 

Edit: sorry for english

Hi

 

I did something similar with another mod I was working on, you might find some inspiration in there.

https://github.com/TheGreyGhost/dragonmounts2-1.12.2/tree/configurable-checkpoint2

See the classes:

DragonVariantTag

DragonVariants

DragonVariantsReader

 

Typical usage is a config file like :

dragon1.json
{
  "breedinternalname": "fire",
  "lifestage": {
    "size5adult": 5,   // size of the adult in metres
    "healthbase": 50.0,  // base health of the adult
    "armorbase": 10.0    // base armour of the adult
  },
  "egg": {
    "size": 1.0,  //the size (width and height) of the egg in metres
    "particlesname": "townaura"  //what particle effect does the egg produce while incubating? as per the /particle command
  }
}

 

with code that looks like this:

  private static final DragonVariantTag EGG_SIZE_METRES = DragonVariantTag.addTag("size", 0.5, 0.05, 2.0,
          "the size (width and height) of the egg in metres").categories(Category.EGG);
  private static final DragonVariantTag EGG_INCUBATION_DAYS = DragonVariantTag.addTag("incubationduration", 1.0, 0.1, 10.0,
          "the number of days that the egg will incubate until it hatches").categories(Category.EGG);
  private static final DragonVariantTag EGG_WIGGLE = DragonVariantTag.addTag("wiggle", true,
          "should the egg wiggle when it gets near to hatching?").categories(Category.EGG);
  private static final DragonVariantTag EGG_GLOW = DragonVariantTag.addTag("glow", false,
          "should the egg glow when it gets near to hatching?").categories(Category.EGG);

and

final String TEST_FOLDER = "testdata/testdvr1";

DragonVariantsReader dragonVariantsReader = new DragonVariantsReader(
  Minecraft.getMinecraft().getResourceManager(), TEST_FOLDER);
Map<String, DragonVariants> allVariants = dragonVariantsReader.readAllVariants();

DragonVariants dragonVariantsFire = allVariants.get("fire");
double eggSizeMetres = (double)dragonVariantsFire.getValueOrDefault(modifiedCategory, EGG_SIZE_METRES);

 

I don't have a standalone test harness at the moment unfortunately, but the classes are reasonably self-contained and (hopefully) fairly intuitive to figure out.

The code also includes functionality for "modifiers" and "ariantTagValidator" to check for config tag problems and/or initialise resources based on the tags, but those are optional.

 

Cheers

  TGG

 

 

 

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