Jump to content

(1.15) [Render thread/ERROR] [ne.mi.fm.ne.si.IndexedMessageCodec/SIMPLENET]: Received empty payload on channel fml:handshake


Recommended Posts

Posted

Hi,

I was working on my mod, and then when I test runned, I got this error message,

[20:46:15] [Render thread/ERROR] [ne.mi.fm.ne.si.IndexedMessageCodec/SIMPLENET]: Received empty payload on channel fml:handshake

I don't know what caused it, but it seems that anything Entity based will not work(besides player movment). Blocks also con be placed.

Thanks in advance,

Kid Koder

 

 

 

Posted

Why are you sending packets on the render thread...?

You need to provide code to diagnose the problem.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

Posted (edited)
1 hour ago, Alpvax said:

I believe this error appears if you aren't sending any packets, and so haven't registered a network channel.

@Alpvax and @imacatlolol,I still don't know what you are talking about. If you could explain to me a "packet" and a "network channel" is and how to fix it, that would be super helpful

Once again thanks,

Kid Koder

Edited by KidKoderMod033109
Posted

Like I said, show us your code and we can tell you what's wrong with it. We can only guess otherwise.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

Posted
4 minutes ago, imacatlolol said:

Like I said, show us your code and we can tell you what's wrong with it. We can only guess otherwise.

OK.

AlelrgiesMod.java

 
 
0
 Advanced issue found
 
?
 
Spoiler

package net.kidkoder.allergies;


import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

@Mod("allergies")
public class AllergiesMod {

    public static final String MODID = "allergies";
    public static final Logger LOGGER = LogManager.getLogger(MODID);
    public AllergiesMod() {

        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::commonSetup);

    }

    private void clientSetup(FMLClientSetupEvent event) {}

    private void commonSetup(FMLCommonSetupEvent event) {}

}

/*
*
* Koded by Kid Koder :)
*
* % : ° ° : %
*      O
*
*
*/

EffectInit.java

 
 
0
 Advanced issue found
 
 
Spoiler


package net.kidkoder.allergies;


import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

@Mod("allergies")
public class AllergiesMod {

    public static final String MODID = "allergies";
    public static final Logger LOGGER = LogManager.getLogger(MODID);
    public AllergiesMod() {

        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::commonSetup);

    }

    private void clientSetup(FMLClientSetupEvent event) {}

    private void commonSetup(FMLCommonSetupEvent event) {}

}

/*
*
* Koded by Kid Koder :)
*
* % : ° ° : %
*      O
*
*
*/

 

EffectAllergicReaction.java

 
 
0
 Advanced issue found
 
 
Spoiler



package net.kidkoder.allergies.effect;


import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.attributes.AbstractAttributeMap;
import net.minecraft.potion.Effect;
import net.minecraft.potion.EffectType;
public class EffectAllergicReaction extends Effect {
    public EffectAllergicReaction() {
        super(EffectType.HARMFUL, 255);
        setRegistryName("allergic_reaction");
    }

    @Override
    public void applyAttributesModifiersToEntity(LivingEntity entity, AbstractAttributeMap attributeMapIn, int amplifier) {
        while(entity.getHealth() > 0) {
            float newHealth = entity.getHealth() - (4 * amplifier);
            entity.setHealth(newHealth);
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        super.applyAttributesModifiersToEntity(entity, attributeMapIn, amplifier);
    }
}

 

 

EffectEpheniepehrine.java

 
 
0
 Advanced issue found
 
 
Spoiler


package net.kidkoder.allergies.effect;


import net.minecraft.potion.Effect;
import net.kidkoder.allergies.init.EffectInit;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.attributes.AbstractAttributeMap;
import net.minecraft.potion.EffectType;

public class EffectEpinephrine extends Effect {
    public EffectEpinephrine() {
        super(EffectType.HARMFUL, 255);
        setRegistryName("epinephrine");
    }

    @Override
    public void applyAttributesModifiersToEntity(LivingEntity entity, AbstractAttributeMap attributeMapIn, int amplifier) {
        entity.removeActivePotionEffect(EffectInit.EFFECT_ALLERGIC_REACTION);
        super.applyAttributesModifiersToEntity(entity, attributeMapIn, amplifier);
    }

    @Override
    public boolean isInstant() {
        return true;
    }

}

 

 

 

Posted

Override performEffect instead of applyAttributesModifiersToEntity. Never use Thread#sleep, use isReady in this case.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

Posted (edited)

@imacatlolol

I changed my code to this:

package net.kidkoder.allergies.effect;


import net.minecraft.entity.LivingEntity;
import net.minecraft.potion.Effect;
import net.minecraft.potion.EffectType;
public class EffectAllergicReaction extends Effect {
    public EffectAllergicReaction() {
        super(EffectType.HARMFUL, 255);
        setRegistryName("allergic_reaction");
    }

    @Override
    public boolean isReady(int duration, int amplifier) {
        return true;
    }

    @Override
    public void performEffect(LivingEntity entity, int amplifier) {

        entity.setHealth(1);

        super.performEffect(entity, amplifier);
    }
}

And I got the same error. But, I also found this error:

[15:36:55] [Server-Worker-15/WARN] [mojang/YggdrasilMinecraftSessionService]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@60a58148[id=380df991-f603-344c-a090-369bad2a924a,name=Dev,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
	at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79) ~[authlib-1.5.25.jar:?] {}
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180) ~[authlib-1.5.25.jar:?] {}
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:60) ~[authlib-1.5.25.jar:?] {}
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:57) ~[authlib-1.5.25.jar:?] {}
	at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3716) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2424) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2298) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2211) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache.get(LocalCache.java:4154) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:4158) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:5147) ~[guava-21.0.jar:?] {}
	at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:5153) ~[guava-21.0.jar:?] {}
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:170) ~[authlib-1.5.25.jar:?] {}
	at net.minecraft.client.Minecraft.getProfileProperties(Minecraft.java:1898) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
	at net.minecraft.client.resources.SkinManager.lambda$loadProfileTextures$4(SkinManager.java:90) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
	at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1402) [?:1.8.0_181] {}
	at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) [?:1.8.0_181] {}
	at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) [?:1.8.0_181] {}
	at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) [?:1.8.0_181] {}
	at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157) [?:1.8.0_181] {}

 

Edited by KidKoderMod033109
Posted

Don't just return true in isReady, having the effect run every tick is probably not what you want. Look at how vanilla does it.

If you can't upload the log file here, put it on pastebin or make a github gist and link it here.

I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.

Posted
4 minutes ago, diesieben07 said:

One thing I noticed is that your mod is stored in OneDrive. Please do not put your modded workspace in a folder that is managed by a file synchronization service such as OneDrive, Google Drive, etc. This can cause issues. Use proper Code Version control instead (i.e. Git).

How can I move my mod to a USB Drive using IntelliJ IDEA? I also have Git connection in my associated with my mod(i.e GitHub Desktop and GitHub, and of course Git). 

Posted
8 minutes ago, diesieben07 said:

Not sure what IntelliJ has to do with that. You'd simply copy over the project directory...?

Github Desktop... yay. Please learn Git properly (with the command line) before using something like that.

I understand the command line, but GitHub Desktop is simpler if you get what I mean, IntelliJ is my IDE of choice and will give you an error if the directory is moved.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
    • Do you use features of inventory profiles next (ipnext) or is there a change without it?
    • Remove rubidium - you are already using embeddium, which is a fork of rubidium
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.