Posted April 5, 20205 yr I made a custom fluid called Seawater and I want to change the ocean to be that. I have no idea how I could do this.
April 5, 20205 yr Hi Use a resourcepack to change the texture of water? Or do you mean - large bodies of water only? That would require custom in-game logic to decide which water blocks are seawater and which ones are rivers or ponds. World generation logic and custom block placement logic. Not impossible but probably a challenge unless you're quite experienced at Java and Minecraft modding. -TGG
April 5, 20205 yr Author Could you tell me what method I could use to make a certain block seawater? Also maybe a Forge Event I could use to do this in. Edited April 5, 20205 yr by FossilFind
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