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[1.15.2] Any Mod/Resource Pack Friendly ways of editing Mob Loot?


Fuffles

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Heyo, again... again y'all wonderful people,

So I wanted to edit an Entity's Loot Table to include a new item, but I noticed that the way you do it is very Mod/Resource Pack unfriendly if they change the mob's loot table too... Is there any other way that's more Mod/Resource Pack Friendly or should I just hope that nobody uses a Res Pack or another Mod that edits the entity's loot table?

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All loot should be added via loot table. This makes it data pack friendly, as the owner of a world save can alter the content.

Modding has been increasingly datapack oriented (i.e. crafting recipes, block drops, mob drops, etc).

Edited by DavidM

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27 minutes ago, DavidM said:

All loot should be added via loot table. This makes it data pack friendly, as the owner of a world save can alter the content.

Modding has been increasingly datapack oriented (i.e. crafting recipes, block drops, mob drops, etc).

Yeah sure, but if another modder or res pack alters the vanilla entities loot table as well then either my changes will become redundant or theirs will... (Depends what loads last I guess) I want to avoid that...

Edited by Fuffles
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