Jump to content

Recommended Posts

Posted

I'm having problems with playing my custom SoundEvents, I've tried every version of the playSound method and tried using world.isRemote, but it still won't play. The sound is valid, the sounds.json is valid and the sound plays fine when using the playsound command ingame, what am I missing here?

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted
  On 4/25/2020 at 4:12 PM, diesieben07 said:

Show your code.

Expand  
this.world.playSound(this.getMaster(), new BlockPos(this.getMaster().getPosX(), this.getMaster().getPosY(), this.getMaster().getPosZ()), this.getSpawnSound(), this.getSoundCategory(), 1.0f, 1.0f);

getMaster returns the player, it works fine so it's not the issue, getSpawnSound returns the custom SoundEvent.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted
  On 4/25/2020 at 4:16 PM, diesieben07 said:

The way you are using this method (with a non-null player) you must call it on both client and server, with the same player.

Expand  

Whats the best way to do this? DistExecutor, OnlyIn or World#isRemote?

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted
  On 4/25/2020 at 4:45 PM, diesieben07 said:

 

I have no idea where you are trying to play this sound from.

Expand  

From a packet.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted (edited)
  On 4/25/2020 at 4:48 PM, diesieben07 said:

Server to client? Client to server? When is this packet sent?

 

Can you please just explain the details so we don't have to go around in circles for 20 posts? Thank you.

Expand  

Here's the class on GitHub: https://github.com/Novarch129/JoJo-s-Blocky-Adventure/blob/9cd711da2a15ab17ffcb085798f211284f3fbf3f/src/main/java/com/novarch/jojomod/network/message/SyncStandSummonButton.java.

It's syncing a KeyBind to the server, so it's client to server.

Edited by Novârch

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted
  On 4/25/2020 at 7:01 PM, diesieben07 said:

Then you must pass null as the player for it to play it to all players in range.

Expand  

Still not working, exact code is:

this.world.playSound(null, new BlockPos(this.getMaster().getPosX(), this.getMaster().getPosY(), this.getMaster().getPosZ()), this.getSpawnSound(), this.getSoundCategory(), 1.0f, 1.0f)

 

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted (edited)

Still haven't fixed this, the code used to work perfectly back in 1.12, has something about the method changed?

 

*Edit: For some reason switching to deferred registers made it work.

Edited by Novârch

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

  • Novârch changed the title to [SOLVED] [1.15.2] Help with playing SoundEvents

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Recovering stolen Bitcoin can feel like an insurmountable challenge, especially after falling victim to scams that promise high returns with little investment. My journey began with excitement when I first learned about Bitcoin mining pools. The idea of earning substantial profits from a modest investment was enticing. I was encouraged to invest $5,200, and soon found myself caught in a web of endless demands for more money to access my funds. As time went on, I paid out hundreds of thousands of dollars, believing that each payment would finally unlock my investments. However, the requests never ceased, and I soon realized I was trapped in a scam. The weight of losing $826,000 worth of Bitcoin was unbearable, and I felt utterly helpless. I reached out to authorities, but their responses were disheartening, leaving me feeling even more isolated in my struggle. In my desperation, I even went to pray, seeking guidance and hope in what felt like a hopeless situation. I poured my heart out, asking for a sign or a way to recover my lost funds. It was during this time of reflection that I began searching for solutions online, hoping to find a way to recover my investments. That’s when I stumbled upon RAPID DIGITAL RECOVERY. At first, I was cynical after all, I had already been deceived so many times. However, I decided to reach out and share my story. The team at RAPID DIGITAL RECOVERY was understanding and compassionate, assuring me they had the expertise to help me recover my stolen Bitcoin. Within hours of providing them with the necessary information, I began to see progress. They guided me through the recovery process, keeping me informed every step of the way. It was surreal to watch as they worked diligently to trace my funds and navigate the complexities of the blockchain. To my astonishment, I received confirmation that my Bitcoin had been successfully recovered. The relief and joy I felt were indescribable. I had almost given up hope, but RAPID DIGITAL RECOVERY proved to be the lifeline I desperately needed. If you find yourself in a similar situation, I urge you to seek help from Reputable team at RAPID DIGITAL RECOVERY.  
    • https://mclo.gs/9Byd16j Hi, I've had my BetterMC world for a couple days now (1.19.2 vers & Fabric loader) but recently whenever I try to open the profile the minecraft launcher crashes and provides this error code. I've checked both this forum and google and haven't found any similar problems or solution to my problem. I'm not the best at reading crash logs but I gathered that there's an issue with fabric possibly, so I re-downloaded the same one on the modpack, then the latest version for 1.19.2 fabric and the issue still occurred. What can I do now?
    • it works now but idk why lmao. i removed terrablender and it didnt work. i then left it for a couple of days and, when i came back, updated the mods that needed updating because "what's the worst that could happen". i then tried launching it and now it works. i genuenly have no clue what i did to make it work, othen than updating the mods. so, thanks for your help
    • Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here  
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.