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Change mob attack range


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Is there a way to change the mob attack range? Right now, they attack if you are in a 16 radius. I want mobs to attack you in a, lets say, 20 radius when sprinting.


I've tried some things without succes. This is in the EntityMob class:

 protected Entity findPlayerToAttack()
        EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
        return entityplayer != null && this.canEntityBeSeen(entityplayer) ? entityplayer : null;


It should be done in this:

public void playerSprinting(LivingUpdateEvent event){

	if (event.entityLiving.isSprinting()){


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