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Symbol names are wrong. 1.15.2. Forge 31.1.0


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Some methods, classes, fields and etc.(symbols) names are replaced with unreadable names that look like combination of symbol type and its number.

Below I listed some of them(there are much more) :

com.mojang.blaze3d.matrix.MatrixStack:

f.png.299ad470028c002f89e5d680567e6096.png

net.minecraft.block.Block:

sf.png.3781b25dcfdd067c8ac99c57568ae5a2.png

And my favorite one that turns rendering into hell and where all method and field names are wrong - com.mojang.blaze3d.platform.GLStateManager: 

gh.png.dc7a35c887c6c6ab0ba4927c9e012a68.png

How to fix this? I have already written some code using the wrong symbol names can I automatically replace references to them in my code with normal when I fix the problem? 

Sorry if this is Java problem and is not related to Forge. 

 

Edited by AntonBespoiasov
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This is normal (well kind of). These are obfuscated names that do not have a MCP mapping in your mapping version.

You can fix this by updating Forge.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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