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Hello!

I am trying to render a custom model instead of the normal player model, but I don't know how to do it.

For testing I set 

event.getRenderer().getEntityModel().setVisible(false)

in RenderPlayerEvent.Pre event which worked fine, but I can't figure out how to set a custom model, especially because there is no setModel() method or equal.

 

I hope somebody can help me

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