Posted April 28, 20205 yr I was looking for how enchantment logic are made on minecraft code. I found classes like "LoyaltyEnchantment" , "EfficiencyEnchantment" , and more classes like "StuffEnchatment" all of them inheriting from Enchantment class, so my question is where to add enchatment logic code from custom enchantment? Because no one of these classes has that code. Thanks in advance, regards Edited April 28, 20205 yr by littlemonge
April 28, 20205 yr Author I have a custom class but i add the enchantment code on my custom tool class because is an enchantment for tools , in my enchantment subclass there is only the overrides of EnchantMent base properties.
April 28, 20205 yr Author My question is if the Enchantment subclass its only for overriding properties or is it also to contain enchantment logic?
April 28, 20205 yr Author Okey , so in my case I can made a method on Enchantment subclass and call it from tool class on every tick I want?
April 28, 20205 yr Author My enchantment its a tool repairing enchantment like mending but instead of working with experience it works with time ,every 30 sec (1200 minecraft tick),it repairs a tool use enchanted with it. So i done this on my tool class : @Override public void inventoryTick(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) { if (EnchantmentHelper.getEnchantments(stack).get(ModEnchantments.evil_mending) != null) { if (this.ticks == REPAIR_TIME_IN_SECONDS * TICKS_PER_SECOND) { this.ticks = 0; if (stack.isDamaged()) { stack.setDamage(stack.getDamage() - 1); } } else { ticks++; } } super.inventoryTick(stack, worldIn, entityIn, itemSlot, isSelected); }
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.