Posted May 16, 201312 yr I'm working on a machine (called the Glowstone Infuser) that stores an amount of 'glowFuel'. When an item is added to a slot, it removes that item and adds to the 'glowFuel'. There is supposed to be a bar to show how much there is on it. However, my code for that doesn't work. It definitely adds the 'glowFuel', as I tested that with a "print" function (and the machine also processes items), so it is the GUI that is the problem. Also, while we're on the subject, how do I make it so that when the mouse is hovered over the bar it shows how much fuel is in the machine (sort of like an Item tooltip)? I've been studying a bit of BuildCraft, but it seems complicated. Is there a fairly easy way or am I going to have to make a whole lot of classes and code? [move][glow=yellow,2,300]Thank you![/glow][/move] Links: GitHub GitHub Issue Glowstone Infuser's GUI Glowstone Infuser's TileEntity Thanks...!
May 18, 201312 yr Author Bump! Sorry about these, but I'm pretty stumped as to what is happening with this. Can someone please help? Thanks. Thanks...!
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