Jump to content
  • Home
  • Files
  • Docs
Status Updates
  • All Content

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • ZL123

ZL123

Members
 View Profile  See their activity
  • Content Count

    20
  • Joined

    March 3, 2013
  • Last visited

    December 4, 2020

Community Reputation

1 Neutral

About ZL123

  • Rank
    Tree Puncher
  • Birthday 10/11/0004

Converted

  • Gender
    Male
  • Personal Text
    Quite new to the Modding World
  1. ZL123

    Modded Tutorials in 60 Seconds

    ZL123 replied to ZL123's topic in Let's Plays and other Videos!

    Mekanism tutorials!
    • December 4, 2020
    • 1 reply
  2. ZL123

    Modded Tutorials in 60 Seconds

    ZL123 posted a topic in Let's Plays and other Videos!

    Modded Minecraft tutorials in 60 seconds! Check out the playlist here. Modder? Hit me up if you'd like quick, snappy tutorials of blocks, items, or any concepts of your mod!
    • November 30, 2020
    • 1 reply
  3. ZL123 ZL123 changed their profile photo November 30, 2020
  4. ZL123

    Help - Information under item when mouseover (like music disc)

    ZL123 replied to SilentDoom's topic in Modder Support

    This works for me: @SideOnly(Side.CLIENT) public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("Line I"); par3List.add("Line II"); }
    • May 19, 2013
    • 1 reply
  5. ZL123

    Bar in GUI doesn't work

    ZL123 replied to ZL123's topic in Modder Support

    Bump! Sorry about these, but I'm pretty stumped as to what is happening with this. Can someone please help? Thanks.
    • May 18, 2013
    • 2 replies
  6. ZL123

    Bar in GUI doesn't work

    ZL123 replied to ZL123's topic in Modder Support

    Bump.
    • May 17, 2013
    • 2 replies
  7. ZL123

    Bar in GUI doesn't work

    ZL123 posted a topic in Modder Support

    I'm working on a machine (called the Glowstone Infuser) that stores an amount of 'glowFuel'. When an item is added to a slot, it removes that item and adds to the 'glowFuel'. There is supposed to be a bar to show how much there is on it. However, my code for that doesn't work. It definitely adds the 'glowFuel', as I tested that with a "print" function (and the machine also processes items), so it is the GUI that is the problem. Also, while we're on the subject, how do I make it so that when the mouse is hovered over the bar it shows how much fuel is in the machine (sort of like an Item tooltip)? I've been studying a bit of BuildCraft, but it seems complicated. Is there a fairly easy way or am I going to have to make a whole lot of classes and code? [move][glow=yellow,2,300]Thank you![/glow][/move] Links: GitHub GitHub Issue Glowstone Infuser's GUI Glowstone Infuser's TileEntity
    • May 16, 2013
    • 2 replies
  8. ZL123

    3 errors I have no idea how to fix...

    ZL123 replied to AssassinHero's topic in Modder Support

    For the last one, registerEntityEgg is not a built-in method. Anyway, if it was, you would need to reference it with its class name since it's in another class.
    • May 13, 2013
    • 8 replies
  9. ZL123

    My Mod's Achievements Duplicate Stat id's

    ZL123 replied to Xwaffle's topic in Modder Support

    Instead of referencing your AchievementHelper and others in your @Init or @PostInit, do it in the @PreInit.
    • May 13, 2013
    • 17 replies
  10. ZL123

    Crafting: how to get an item back?

    ZL123 replied to StrohiZock's topic in Modder Support

    Where you set your item instance: itemKnife = new ItemKnife(6000).setUnlocalizedName("knife") you add .setContainerItem(itemKnife) so it becomes itemKnife = new ItemKnife(6000).setContainerItem(itemKnife).setUnlocalizedName("knife").
    • May 7, 2013
    • 1 reply
  11. ZL123

    Permenantly setting booleans and integers?

    ZL123 replied to GigaNova's topic in Modder Support

    No, you have a method which sets a boolean to true, and when you exit, it will save the boolean to NBT, and when you enter, it will read it from NBT.
    • May 6, 2013
    • 6 replies
  12. ZL123

    Permenantly setting booleans and integers?

    ZL123 replied to GigaNova's topic in Modder Support

    Basically, NBT is a thing that Notch made to save states of things, if I'm not mistaken. Lots of things use it, like Furnaces. I can't really explain it much further. But has your mob class extended EntityTameable? I think that does it for you.
    • May 6, 2013
    • 6 replies
  13. ZL123

    i can't use cocoa beans in a crafting/smelting recipe

    ZL123 replied to gangsterboyyasin's topic in Modder Support

    The way you get Cocoa Beans is: new ItemStack(Item.dyePowder, 1, 3)
    • May 6, 2013
    • 3 replies
  14. ZL123

    Permenantly setting booleans and integers?

    ZL123 replied to GigaNova's topic in Modder Support

    Use an NBT Tag. I think this should work: http://paste.minecraftforge.net/view/432625b0
    • May 6, 2013
    • 6 replies
  15. ZL123

    Container throws items out?!

    ZL123 posted a topic in Modder Support

    I'm creating a mod called GlowTools, and I'm working on a machine. At the moment it works fine, except when it changes state from idle to active it throws some items out of itself into the World, and takes ghost blocks in their places. Any help will be much appreciated! GitHub: https://github.com/ZL123/GlowTools TileEntity: https://github.com/ZL123/GlowTools/blob/master/glowTools_common/glowTools/tileentity/TileEntityGsInfuser.java More Details in GitHub Issue: https://github.com/ZL123/GlowTools/issues/2
    • May 6, 2013
  16. ZL123

    [1.5.1] Can't create configuration file! :(

    ZL123 replied to Jonessc2016's topic in Modder Support

    Before compiling the mod, it would be in mcp/jars/config. After compiling the mod and adding it to a regular Minecraft, it would be in .minecraft/config.
    • May 6, 2013
    • 1 reply
  • All Activity
  • Home
  • ZL123
  • Theme

Copyright © 2019 ForgeDevelopment LLC · Ads by Longitude Ads LLC Powered by Invision Community