Game freezes on the saving world screen ever time I hit save and quit
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By TileEntity · Posted
Update your AMD/ATI drivers - get the drivers from their website - do not update via system -
By TileEntity · Posted
Add curios: https://www.curseforge.com/minecraft/mc-mods/curios/files/4985315 -
By abethbassett · Posted
https://hastebin.com/share/irivixokas.yaml -
By abethbassett · Posted
Cannot open game pls help i do not know how to find debug log ---- Minecraft Crash Report ----// Why did you do that?Time: 2/4/25, 12:34 - Pastebin.com -
Found the problem. The cullfaces were reversed. You need to set the cullface to UP on the DOWN face and vice-versa to all other faces. So that heavy shadow isn't a shadow, it's actually inside the block because the up face isn't rendered. And inside the block is almost dark because there's no light in there. Here's the final code with a few more tweaks if anyone is interested: getBuilder(block.getId().getPath()) .ao(false) .texture("particle", new ResourceLocation(xxxxx.MODID, "block/" + block.getId().getPath())) .texture("texture", new ResourceLocation(xxxxx.MODID, "block/" + block.getId().getPath())) .element() .from(0f, -2f, 0f) .to(16f, 0.01f, 16f) .face(Direction.DOWN).uvs(0f, 0f, 16f, 16f).texture("#texture").cullface(Direction.UP).end() .face(Direction.UP).uvs(0f, 0f, 16f, 16f).texture("#texture").cullface(Direction.DOWN).end() .face(Direction.NORTH).uvs(0f, 0f, 16f, 2.01f).texture("#texture").rotation(ModelBuilder.FaceRotation.UPSIDE_DOWN).cullface(Direction.SOUTH).end() .face(Direction.SOUTH).uvs(0f, 0f, 16f, 2.01f).texture("#texture").cullface(Direction.NORTH).end() .face(Direction.EAST).uvs(0f, 0f, 2.01f, 16f).texture("#texture").rotation(ModelBuilder.FaceRotation.CLOCKWISE_90).cullface(Direction.WEST).end() .face(Direction.WEST).uvs(0f, 0f, 2.01f, 16f).texture("#texture").rotation(ModelBuilder.FaceRotation.COUNTERCLOCKWISE_90).cullface(Direction.EAST).end() .end();
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