Posted May 8, 20205 yr Hello. I have multistructure tile entity with .obj model but If multistructure has created the model have black shadows. I tried to change RenderTypeLookup.setRenderLayer but it didn't solved. Edited May 8, 20205 yr by grossik
May 8, 20205 yr Howdy A couple of things - it looks like you have multiple faces one on top of the other which is leading to 'z-fighting', https://en.wikipedia.org/wiki/Z-fighting - the 'recommended' version of forge has a bug where the vertex order of faces in obj files doesn't match what vanilla expects for ambient occlusion and leads to strange lighting. Try latest instead of recommended. -TGG
May 9, 20205 yr Author 16 hours ago, TheGreyGhost said: Howdy A couple of things - it looks like you have multiple faces one on top of the other which is leading to 'z-fighting', https://en.wikipedia.org/wiki/Z-fighting - the 'recommended' version of forge has a bug where the vertex order of faces in obj files doesn't match what vanilla expects for ambient occlusion and leads to strange lighting. Try latest instead of recommended. -TGG I use 1.15.2-31.1.63 forge version And the problem was that this obj files is too large and render for all 8 blocks... Can I change the start position from which it will be loading obj model?
May 9, 20205 yr Hi I think it's better to split your obj file into 8 separate files. If you really want to load just a small part of one obj file, have a look at OBJLoader and OBJmodel to see how it parses the file (g and o in particular); you can copy it to your own loader class and tweak it if you want to. TGG
May 9, 20205 yr Author 3 minutes ago, TheGreyGhost said: Hi I think it's better to split your obj file into 8 separate files. If you really want to load just a small part of one obj file, have a look at OBJLoader and OBJmodel to see how it parses the file (g and o in particular); you can copy it to your own loader class and tweak it if you want to. TGG I wanted it over json, but ok... Any good way to split a model? Or will I have to do it for each file separately?
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