Posted May 10, 20205 yr Before I explain, I need any help I can get so if it is not for 1.15.2 that is fine, I just need a better point to start as I am currently very lost. My current goal is to increase the base world height to ~128 rather than 64. Meaning that world gen would be roughly unaffected (if possible) but the stone/cave layer is about 64 blocks taller. To clarify, just because every post about this is misunderstood, I DO NOT want to increase the maximum build height, that should stay at 256. The goal is to have more stone that can be split into layers, which I have already managed to do, except with layers of ~32 it doesn't leave much room for satisfying exploration or mining, Edit: Changed MC Version Edited May 10, 20205 yr by Mantoes Changed MC Version
September 15, 20205 yr You have to make a ChunkGenSettings class and edit it there, that's how i got my sea level to be different. I'm using 1.12.2 however, so idk how different it will be for you. I've just been following tutorials online, nor do I know much about coding in general. Sorry if it's not much help
December 22, 20204 yr On 9/14/2020 at 10:20 PM, HyperDiver said: You have to make a ChunkGenSettings class and edit it there, that's how i got my sea level to be different. I'm using 1.12.2 however, so idk how different it will be for you. I've just been following tutorials online, nor do I know much about coding in general. Sorry if it's not much help Can you possibly turn this into a mod XD Edited December 22, 20204 yr by Zonko
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