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Posted

I am wanting to set up a modded minecraft server for a couple of people. I set up a vanilla server and it worked fine, but when I added mods to the mods folder, it wouldnt load fully. When running the json file to launch the server, it crashes. Heres what it says when it loads up:

Spoiler

[20:27:07] [Server thread/ERROR] [FML]: The following problems were captured during this phase
[20:27:07] [Server thread/ERROR] [FML]: Caught exception from runicdungeons
java.lang.IllegalArgumentException: Failed to register dimension for id -34, One is already registered
        at net.minecraftforge.common.DimensionManager.registerDimension(DimensionManager.java:118) ~[DimensionManager.class:?]
        at mrcomputerghost.runicdungeons.RunicDungeons.preInit(RunicDungeons.java:150) ~[RunicDungeons.class:?]
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_251]
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
        at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:?]
        at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) ~[?:?]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
        at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[guava-17.0.jar:?]
        at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:?]
        at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:?]
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_251]
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
        at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[guava-17.0.jar:?]
        at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) [LoadController.class:?]
        at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) [Loader.class:?]
        at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) [FMLServerHandler.class:?]
        at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) [FMLCommonHandler.class:?]
        at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) [lt.class:?]
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
[20:27:07] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.IllegalArgumentException: Failed to register dimension for id -34, One is already registered
        at net.minecraftforge.common.DimensionManager.registerDimension(DimensionManager.java:118) ~[DimensionManager.class:?]
        at mrcomputerghost.runicdungeons.RunicDungeons.preInit(RunicDungeons.java:150) ~[RunicDungeons.class:?]
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_251]
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
        at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) ~[FMLModContainer.class:?]
        at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) ~[?:?]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
        at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[guava-17.0.jar:?]
        at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) ~[LoadController.class:?]
        at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) ~[LoadController.class:?]
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_251]
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
        at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
        at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) ~[guava-17.0.jar:?]
        at com.google.common.eventbus.EventBus.post(EventBus.java:275) ~[guava-17.0.jar:?]
        at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) ~[LoadController.class:?]
        at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) ~[Loader.class:?]
        at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) ~[FMLServerHandler.class:?]
        at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) ~[FMLCommonHandler.class:?]
        at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) ~[lt.class:?]
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
[20:27:07] [Server thread/ERROR]: This crash report has been saved to: C:\Users\wmfor\Desktop\Server\.\crash-reports\crash-2020-05-11_20.27.07-server.txt
[20:27:07] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
[20:27:07] [Server thread/INFO] [FML]: Applying holder lookups
[20:27:07] [Server thread/INFO] [FML]: Holder lookups applied
[20:27:07] [Server thread/WARN] [EnderIO]: Failed to write Transciever Channels on exit: java.util.concurrent.ExecutionException: java.lang.NullPointerException
[20:27:07] [Server thread/ERROR] [FTBU]: Skipping event FMLServerStoppedEvent and marking errored mod FTBU since required dependency FTBL has errored
[20:27:08] [Server thread/INFO] [mcjty.lib.varia.Logging]: RFTools: server is stopping. Shutting down gracefully
[20:27:08] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
[20:27:08] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.

I have had an issue where the item id is a duplicate from another mod, so I noticed the -34 id number and changed it, and the server booted up. But when I tried to log on from a client computer, I get the error message "Fatally missing blocks or items". Is there any way I can fix this or am I out of luck? Any information would be greatly appreciated. Thank you for your time and have a great day!

Posted

1.7.10 is no longer supported on these forums due to its age.

Please update to a newer version of Minecraft (1.14 and above) to receive support.

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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    • Hi everyone, I'm currently developing a Forge 1.21 mod for Minecraft and I want to display a custom HUD overlay for a minigame. My goal: When the game starts, all players should see an item/block icon (from the base game, not a custom texture) plus its name/text in the HUD – similar to how the bossbar overlay works. The HUD should appear centered above the hotbar (or at a similar prominent spot), and update dynamically (icon and name change as the target item changes). What I've tried: I looked at many online tutorials and several GitHub repos (e.g. SeasonHUD, MiniHUD), but most of them use NeoForge or Forge versions <1.20 that provide the IGuiOverlay API (e.g. implements IGuiOverlay, RegisterGuiOverlaysEvent). In Forge 1.21, it seems that neither IGuiOverlay nor RegisterGuiOverlaysEvent exist anymore – at least, I can't import them and they are missing from the docs and code completion. I tried using RenderLevelStageEvent as a workaround but it is probably not intended for custom HUDs. I am not using NeoForge, and switching the project to NeoForge is currently not an option for me. I tried to look at the original minecraft source code to see how elements like hearts, hotbar etc are drawn on the screen but I am too new to Minecraft modding to understand. What I'm looking for: What is the correct way to add a custom HUD element (icon + text) in Forge 1.21, given that the previous overlay API is missing? Is there a new recommended event, callback, or method in Forge 1.21 for custom HUD overlays, or is everyone just using a workaround? Is there a minimal open-source example repo for Forge 1.21 that demonstrates a working HUD overlay without relying on NeoForge or deprecated Forge APIs? My ideal solution: Centered HUD element with an in-game item/block icon (from the base game's assets, e.g. a diamond or any ItemStack / Item) and its name as text, with a transparent background rectangle. It should be visible to the players when the mini game is running. Easy to update the item (e.g. static variable or other method), so it can change dynamically during the game. Any help, code snippets, or up-to-date references would be really appreciated! If this is simply not possible right now in Forge 1.21, it would also help to know that for sure. Thank you very much in advance!
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    • Does it still crash if you remove holdmyitems? Looks like that mod doesn't work on a server as far as I can tell from the error.  
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