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    • My textures have been changed to make sure that nothing is in the 64 x 32 area so I believe that shouldnt get in the way of the default model rendering.   But I still do not understand why the textures on the model are so off. I thought this might be the same problem for me but I do not have any decimals and I tried playing around with scaling the texture up aswell as increasing textureHeight and textureWidth in the model but It does not make it any better.   Thanks for your help so far btw,
    • I'm using Forge 1.12.2 and Pixelmon Reforged version 8.0.2, but my game keeps crashing. This is my error: The game crashed whilst there was a severe problem during mod loading that has caused the game to fail Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Pixelmon (pixelmon) Then, when I click on view crash report, it shows this: ---- Minecraft Crash Report ---- // Shall we play a game? Time: 7/9/20 7:12 PM Description: There was a severe problem during mod loading that has caused the game to fail net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Pixelmon (pixelmon) Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$EntityPlaceEvent at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Class.java:2701) at java.lang.Class.privateGetPublicMethods(Class.java:2902) at java.lang.Class.getMethods(Class.java:1615) at net.minecraftforge.fml.common.eventhandler.EventBus.register(EventBus.java:82) at com.pixelmonmod.pixelmon.quests.QuestRegistry.registerClasses(QuestRegistry.java:238) at com.pixelmonmod.pixelmon.quests.QuestRegistry.registerQuests(QuestRegistry.java:113) at com.pixelmonmod.pixelmon.CommonProxy.init(CommonProxy.java:115) at com.pixelmonmod.pixelmon.client.ClientProxy.init(ClientProxy.java:166) at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:177) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:624) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:218) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:196) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:135) at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:744) at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:534) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.world.BlockEvent$EntityPlaceEvent at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 51 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1811327848 bytes (1727 MB) / 2583691264 bytes (2464 MB) up to 6442450944 bytes (6144 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.5.2768 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:----- |:--------- |:------------ |:----------------------------------- |:---------------------------------------- | | UCHI | minecraft | 1.12.2 | minecraft.jar | None | | UCHI | mcp | 9.42 | minecraft.jar | None | | UCHI | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHI | forge | 14.23.5.2768 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHEE | pixelmon | 8.0.2 | Pixelmon-1.12.2-8.0.2-universal.jar | None | Loaded coremods (and transformers): GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4550' Renderer: 'Intel(R) HD Graphics 620' I have no clue how to fix it and my friend is having a similar problem. The Pixelmon Reforged mod is in my mods folder.
    • Howdy   You might need to override all of the relevant methods, if the default doesn't match your item properties. For example // what animation to use when the player holds the "use" button @Override public UseAction getUseAction(ItemStack stack) { return UseAction.DRINK; } // how long the drinking will last for, in ticks (1 tick = 1/20 second) @Override public int getUseDuration(ItemStack stack) { final int TICKS_PER_SECOND = 20; final int DRINK_DURATION_SECONDS = 2; return DRINK_DURATION_SECONDS * TICKS_PER_SECOND; } // you could also consider implementing these two methods just to add breakpoints (or prints to the debug log) and see what is going on // called when the player starts holding right click; // --> start drinking the liquid (if the bottle isn't already empty) @Override public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand hand) { ItemStack itemStackHeld = playerIn.getHeldItem(hand); EnumBottleFullness fullness = getFullness(itemStackHeld); if (fullness == EnumBottleFullness.EMPTY) return new ActionResult(ActionResultType.FAIL, itemStackHeld); playerIn.setActiveHand(hand); return new ActionResult(ActionResultType.PASS, itemStackHeld); } // called when the player has held down right button for the full item use duration // --> decrease the bottle fullness by one step @Override public ItemStack onItemUseFinish(ItemStack stack, World worldIn, LivingEntity entityLiving) { EnumBottleFullness fullness = getFullness(stack); fullness = fullness.decreaseFullnessByOneStep(); fullness.putIntoNBT(stack.getTag(), NBT_TAG_NAME_FULLNESS); return stack; }   A breakpoint in LivingEntity::updateActiveHand might also shed some light on what's happening   -TGG  
    • I have already registered all the sound events, but i have never worked with tick events. Could you explain me how it works or give an example code?
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