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Request Modder assistance (figuring out mutliple biomes in dimension & liquid)


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Posted

Hello there,

 

I am still stuck with this biomes in dimension and i know that creating another post for the same item is not that usefull, but i also have a few points where i simple got stuck... I always try to figure stuff out myself, but this Biome thing has kept me busy for over 2 weeks now and it's still not working. I hope that someone knows how to do this. I have created a bunch of classes like WorldTypeEvent, BiomeCache, GenLayer, WorldChunkManager etc etc, and yet not working still.

 

The 2e thing i got stuck at is the custom liquid i am creating i made 2 classes for each still and stationary water and also one called SoulFluid which is basically my custom BlockFluid. this is what i got in my mod_* class:

 

before @Init

	public static SoulFluid SoulWaterMoving;
	public static Block SoulWater;

inside @Init
{
			SoulWaterMoving = (SoulFluid)(new SoulWaterFlowing(232));
			ModLoader.registerBlock(SoulWaterMoving);		// Id must be under 256
			ModLoader.addName(SoulWaterMoving,"Flowing Soulwater");

		    SoulWater = (new SoulWaterStationary(233));  // I have heard that the Stationary water should always be one higher then flowing so that you don't have to change the method that -- id.
		    ModLoader.registerBlock(SoulWater);		// Id must be under 256
			ModLoader.addName(SoulWater,"Stationary Soulwater");
}

 

This is my SoulFluid:

 

 

package Mod_Ores.Blocks.Special;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFluid;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import Mod_Ores.SoulForestMaterials;
import Mod_Ores.mod_Ores;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public abstract class SoulFluid extends Block
{
    @SideOnly(Side.CLIENT)
    protected Icon[] theIcon;

    protected SoulFluid(int par1, Material par2Material)
    {
        super(par1, par2Material);
        float f = 0.0F;
        float f1 = 0.0F;
        this.setBlockBounds(0.0F + f1, 0.0F + f, 0.0F + f1, 1.0F + f1, 1.0F + f, 1.0F + f1);
        this.setTickRandomly(true);
    }

    public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        return this.blockMaterial != SoulForestMaterials.soulWater;
    }

    @SideOnly(Side.CLIENT)
    public int getBlockColor()
    {
        return 16777215;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
     * when first determining what to render.
     */
    public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        if (this.blockMaterial != SoulForestMaterials.soulWater)
        {
            return 16777215;
        }
        else
        {
            int l = 0;
            int i1 = 0;
            int j1 = 0;

            for (int k1 = -1; k1 <= 1; ++k1)
            {
                for (int l1 = -1; l1 <= 1; ++l1)
                {
                    int i2 = par1IBlockAccess.getBiomeGenForCoords(par2 + l1, par4 + k1).getWaterColorMultiplier();
                    l += (i2 & 16711680) >> 16;
                    i1 += (i2 & 65280) >> 8;
                    j1 += i2 & 255;
                }
            }

            return (l / 9 & 255) << 16 | (i1 / 9 & 255) << 8 | j1 / 9 & 255;
        }
    }

    /**
     * Returns the percentage of the fluid block that is air, based on the given flow decay of the fluid.
     */
    public static float getFluidHeightPercent(int par0)
    {
        if (par0 >= 
        {
            par0 = 0;
        }

        return (float)(par0 + 1) / 9.0F;
    }

    @SideOnly(Side.CLIENT)

    /**
     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
     */
    public Icon getIcon(int par1, int par2)
    {
        return par1 != 0 && par1 != 1 ? this.theIcon[1] : this.theIcon[0];
    }

    /**
     * Returns the amount of fluid decay at the coordinates, or -1 if the block at the coordinates is not the same
     * material as the fluid.
     */
    protected int getFlowDecay(World par1World, int par2, int par3, int par4)
    {
        return par1World.getBlockMaterial(par2, par3, par4) == this.blockMaterial ? par1World.getBlockMetadata(par2, par3, par4) : -1;
    }

    /**
     * Returns the flow decay but converts values indicating falling liquid (values >= to their effective source block
     * value of zero.
     */
    protected int getEffectiveFlowDecay(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        if (par1IBlockAccess.getBlockMaterial(par2, par3, par4) != this.blockMaterial)
        {
            return -1;
        }
        else
        {
            int l = par1IBlockAccess.getBlockMetadata(par2, par3, par4);

            if (l >= 
            {
                l = 0;
            }

            return l;
        }
    }

    /**
     * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
     */
    public boolean renderAsNormalBlock()
    {
        return false;
    }

    /**
     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
     */
    public boolean isOpaqueCube()
    {
        return false;
    }

    /**
     * Returns whether this block is collideable based on the arguments passed in Args: blockMetaData, unknownFlag
     */
    public boolean canCollideCheck(int par1, boolean par2)
    {
        return par2 && par1 == 0;
    }

    /**
     * Returns Returns true if the given side of this block type should be rendered (if it's solid or not), if the
     * adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side
     */
    public boolean isBlockSolid(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        Material material = par1IBlockAccess.getBlockMaterial(par2, par3, par4);
        return material == this.blockMaterial ? false : (par5 == 1 ? true : (material == Material.ice ? false : super.isBlockSolid(par1IBlockAccess, par2, par3, par4, par5)));
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
     * coordinates.  Args: blockAccess, x, y, z, side
     */
    public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        Material material = par1IBlockAccess.getBlockMaterial(par2, par3, par4);
        return material == this.blockMaterial ? false : (par5 == 1 ? true : (material == Material.ice ? false : super.shouldSideBeRendered(par1IBlockAccess, par2, par3, par4, par5)));
    }

    /**
     * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
     * cleared to be reused)
     */
    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    {
        return null;
    }

    /**
     * The type of render function that is called for this block
     */
    public int getRenderType()
    {
        return 4;
    }

    /**
     * Returns the ID of the items to drop on destruction.
     */
    public int idDropped(int par1, Random par2Random, int par3)
    {
        return 0;
    }

    /**
     * Returns the quantity of items to drop on block destruction.
     */
    public int quantityDropped(Random par1Random)
    {
        return 0;
    }

    /**
     * Returns a vector indicating the direction and intensity of fluid flow.
     */
    public Vec3 getFlowVector(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        Vec3 vec3 = par1IBlockAccess.getWorldVec3Pool().getVecFromPool(0.0D, 0.0D, 0.0D);
        int l = this.getEffectiveFlowDecay(par1IBlockAccess, par2, par3, par4);

        for (int i1 = 0; i1 < 4; ++i1)
        {
            int j1 = par2;
            int k1 = par4;

            if (i1 == 0)
            {
                j1 = par2 - 1;
            }

            if (i1 == 1)
            {
                k1 = par4 - 1;
            }

            if (i1 == 2)
            {
                ++j1;
            }

            if (i1 == 3)
            {
                ++k1;
            }

            int l1 = this.getEffectiveFlowDecay(par1IBlockAccess, j1, par3, k1);
            int i2;

            if (l1 < 0)
            {
                if (!par1IBlockAccess.getBlockMaterial(j1, par3, k1).blocksMovement())
                {
                    l1 = this.getEffectiveFlowDecay(par1IBlockAccess, j1, par3 - 1, k1);

                    if (l1 >= 0)
                    {
                        i2 = l1 - (l - ;
                        vec3 = vec3.addVector((double)((j1 - par2) * i2), (double)((par3 - par3) * i2), (double)((k1 - par4) * i2));
                    }
                }
            }
            else if (l1 >= 0)
            {
                i2 = l1 - l;
                vec3 = vec3.addVector((double)((j1 - par2) * i2), (double)((par3 - par3) * i2), (double)((k1 - par4) * i2));
            }
        }

        if (par1IBlockAccess.getBlockMetadata(par2, par3, par4) >= 
        {
            boolean flag = false;

            if (flag || this.isBlockSolid(par1IBlockAccess, par2, par3, par4 - 1, 2))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2, par3, par4 + 1, 3))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2 - 1, par3, par4, 4))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2 + 1, par3, par4, 5))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2, par3 + 1, par4 - 1, 2))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2, par3 + 1, par4 + 1, 3))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2 - 1, par3 + 1, par4, 4))
            {
                flag = true;
            }

            if (flag || this.isBlockSolid(par1IBlockAccess, par2 + 1, par3 + 1, par4, 5))
            {
                flag = true;
            }

            if (flag)
            {
                vec3 = vec3.normalize().addVector(0.0D, -6.0D, 0.0D);
            }
        }

        vec3 = vec3.normalize();
        return vec3;
    }

    /**
     * Can add to the passed in vector for a movement vector to be applied to the entity. Args: x, y, z, entity, vec3d
     */
    public void velocityToAddToEntity(World par1World, int par2, int par3, int par4, Entity par5Entity, Vec3 par6Vec3)
    {
        Vec3 vec31 = this.getFlowVector(par1World, par2, par3, par4);
        par6Vec3.xCoord += vec31.xCoord;
        par6Vec3.yCoord += vec31.yCoord;
        par6Vec3.zCoord += vec31.zCoord;
    }

    /**
     * How many world ticks before ticking
     */
    public int tickRate(World par1World)
    {
        return this.blockMaterial == SoulForestMaterials.soulWater ? 5 : (this.blockMaterial == Material.lava ? (par1World.provider.hasNoSky ? 10 : 30) : 0);
    }

    /**
     * Called whenever the block is added into the world. Args: world, x, y, z
     */
    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    {
        this.checkForHarden(par1World, par2, par3, par4);
    }

    /**
     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
     * their own) Args: x, y, z, neighbor blockID
     */
    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    {
        this.checkForHarden(par1World, par2, par3, par4);
    }

    @SideOnly(Side.CLIENT)

    /**
     * Goes straight to getLightBrightnessForSkyBlocks for Blocks, does some fancy computing for Fluids
     */
    public int getMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        int l = par1IBlockAccess.getLightBrightnessForSkyBlocks(par2, par3, par4, 0);
        int i1 = par1IBlockAccess.getLightBrightnessForSkyBlocks(par2, par3 + 1, par4, 0);
        int j1 = l & 255;
        int k1 = i1 & 255;
        int l1 = l >> 16 & 255;
        int i2 = i1 >> 16 & 255;
        return (j1 > k1 ? j1 : k1) | (l1 > i2 ? l1 : i2) << 16;
    }

    @SideOnly(Side.CLIENT)

    /**
     * How bright to render this block based on the light its receiving. Args: iBlockAccess, x, y, z
     */
    public float getBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        float f = par1IBlockAccess.getLightBrightness(par2, par3, par4);
        float f1 = par1IBlockAccess.getLightBrightness(par2, par3 + 1, par4);
        return f > f1 ? f : f1;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
     */
    public int getRenderBlockPass()
    {
        return this.blockMaterial == SoulForestMaterials.soulWater ? 1 : 0;
    }

    @SideOnly(Side.CLIENT)

    /**
     * A randomly called display update to be able to add particles or other items for display
     */
    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        int l;

        if (this.blockMaterial == SoulForestMaterials.soulWater)
        {
            if (par5Random.nextInt(10) == 0)
            {
                l = par1World.getBlockMetadata(par2, par3, par4);

                if (l <= 0 || l >= 
                {
                    par1World.spawnParticle("suspended", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + par5Random.nextFloat()), (double)((float)par4 + par5Random.nextFloat()), 0.0D, 0.0D, 0.0D);
                }
            }

            for (l = 0; l < 0; ++l)
            {
                int i1 = par5Random.nextInt(4);
                int j1 = par2;
                int k1 = par4;

                if (i1 == 0)
                {
                    j1 = par2 - 1;
                }

                if (i1 == 1)
                {
                    ++j1;
                }

                if (i1 == 2)
                {
                    k1 = par4 - 1;
                }

                if (i1 == 3)
                {
                    ++k1;
                }

                if (par1World.getBlockMaterial(j1, par3, k1) == Material.air && (par1World.getBlockMaterial(j1, par3 - 1, k1).blocksMovement() || par1World.getBlockMaterial(j1, par3 - 1, k1).isLiquid()))
                {
                    float f = 0.0625F;
                    double d0 = (double)((float)par2 + par5Random.nextFloat());
                    double d1 = (double)((float)par3 + par5Random.nextFloat());
                    double d2 = (double)((float)par4 + par5Random.nextFloat());

                    if (i1 == 0)
                    {
                        d0 = (double)((float)par2 - f);
                    }

                    if (i1 == 1)
                    {
                        d0 = (double)((float)(par2 + 1) + f);
                    }

                    if (i1 == 2)
                    {
                        d2 = (double)((float)par4 - f);
                    }

                    if (i1 == 3)
                    {
                        d2 = (double)((float)(par4 + 1) + f);
                    }

                    double d3 = 0.0D;
                    double d4 = 0.0D;

                    if (i1 == 0)
                    {
                        d3 = (double)(-f);
                    }

                    if (i1 == 1)
                    {
                        d3 = (double)f;
                    }

                    if (i1 == 2)
                    {
                        d4 = (double)(-f);
                    }

                    if (i1 == 3)
                    {
                        d4 = (double)f;
                    }

                    par1World.spawnParticle("splash", d0, d1, d2, d3, 0.0D, d4);
                }
            }
        }

        if (this.blockMaterial ==SoulForestMaterials.soulWater && par5Random.nextInt(64) == 0)
        {
            l = par1World.getBlockMetadata(par2, par3, par4);

            if (l > 0 && l < 
            {
                par1World.playSound((double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), "liquid.water", par5Random.nextFloat() * 0.25F + 0.75F, par5Random.nextFloat() * 1.0F + 0.5F, false);
            }
        }

        double d5;
        double d6;
        double d7;

        if (this.blockMaterial == Material.lava && par1World.getBlockMaterial(par2, par3 + 1, par4) == Material.air && !par1World.isBlockOpaqueCube(par2, par3 + 1, par4))
        {
            if (par5Random.nextInt(100) == 0)
            {
                d5 = (double)((float)par2 + par5Random.nextFloat());
                d7 = (double)par3 + this.maxY;
                d6 = (double)((float)par4 + par5Random.nextFloat());
                par1World.spawnParticle("lava", d5, d7, d6, 0.0D, 0.0D, 0.0D);
                par1World.playSound(d5, d7, d6, "liquid.lavapop", 0.2F + par5Random.nextFloat() * 0.2F, 0.9F + par5Random.nextFloat() * 0.15F, false);
            }

            if (par5Random.nextInt(200) == 0)
            {
                par1World.playSound((double)par2, (double)par3, (double)par4, "liquid.lava", 0.2F + par5Random.nextFloat() * 0.2F, 0.9F + par5Random.nextFloat() * 0.15F, false);
            }
        }

        if (par5Random.nextInt(10) == 0 && par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && !par1World.getBlockMaterial(par2, par3 - 2, par4).blocksMovement())
        {
            d5 = (double)((float)par2 + par5Random.nextFloat());
            d7 = (double)par3 - 1.05D;
            d6 = (double)((float)par4 + par5Random.nextFloat());

            if (this.blockMaterial == SoulForestMaterials.soulWater)
            {
                par1World.spawnParticle("dripWater", d5, d7, d6, 0.0D, 0.0D, 0.0D);
            }
            else if(this.blockMaterial == Material.lava)
            {
                par1World.spawnParticle("dripLava", d5, d7, d6, 0.0D, 0.0D, 0.0D);
            }
            else
            {
            	par1World.spawnParticle("dripWater", d5, d7, d6, 0.0D, 0.0D, 0.0D);
            }
        }
    }

    @SideOnly(Side.CLIENT)

    /**
     * the sin and cos of this number determine the surface gradient of the flowing block.
     */
    public static double getFlowDirection(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, Material par4Material)
    {
        Vec3 vec3 = null;

        if (par4Material == SoulForestMaterials.soulWater)
        {
            vec3 = mod_Ores.SoulWaterMoving.getFlowVector(par0IBlockAccess, par1, par2, par3);
        }

        if (par4Material == Material.water)
        {
        	vec3 = Block.waterMoving.getFlowVector(par0IBlockAccess, par1, par2, par3);
        }
        
        if (par4Material == Material.lava)
        {
            vec3 = Block.lavaMoving.getFlowVector(par0IBlockAccess, par1, par2, par3);
        }
        
        return vec3.xCoord == 0.0D && vec3.zCoord == 0.0D ? -1000.0D : Math.atan2(vec3.zCoord, vec3.xCoord) - (Math.PI / 2D);
    }

    /**
     * Forces lava to check to see if it is colliding with water, and then decide what it should harden to.
     */
    private void checkForHarden(World par1World, int par2, int par3, int par4)
    {
        if (par1World.getBlockId(par2, par3, par4) == this.blockID)
        {
            if (this.blockMaterial == Material.lava)
            {
                boolean flag = false;

                if (flag || par1World.getBlockMaterial(par2, par3, par4 - 1) == SoulForestMaterials.soulWater)
                {
                    flag = true;
                }

                if (flag || par1World.getBlockMaterial(par2, par3, par4 + 1) == SoulForestMaterials.soulWater)
                {
                    flag = true;
                }

                if (flag || par1World.getBlockMaterial(par2 - 1, par3, par4) == SoulForestMaterials.soulWater)
                {
                    flag = true;
                }

                if (flag || par1World.getBlockMaterial(par2 + 1, par3, par4) == SoulForestMaterials.soulWater)
                {
                    flag = true;
                }

                if (flag || par1World.getBlockMaterial(par2, par3 + 1, par4) == SoulForestMaterials.soulWater)
                {
                    flag = true;
                }

                if (flag)
                {
                    int l = par1World.getBlockMetadata(par2, par3, par4);

                    if (l == 0)
                    {
                        par1World.setBlock(par2, par3, par4, Block.obsidian.blockID);
                    }
                    else if (l <= 4)
                    {
                        par1World.setBlock(par2, par3, par4, Block.cobblestone.blockID);
                    }

                    this.triggerLavaMixEffects(par1World, par2, par3, par4);
                }
            }
        }
    }

    /**
     * Creates fizzing sound and smoke. Used when lava flows over block or mixes with water.
     */
    protected void triggerLavaMixEffects(World par1World, int par2, int par3, int par4)
    {
        par1World.playSoundEffect((double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), "random.fizz", 0.5F, 2.6F + (par1World.rand.nextFloat() - par1World.rand.nextFloat()) * 0.8F);

        for (int l = 0; l < 8; ++l)
        {
            par1World.spawnParticle("largesmoke", (double)par2 + Math.random(), (double)par3 + 1.2D, (double)par4 + Math.random(), 0.0D, 0.0D, 0.0D);
        }
    }

    @SideOnly(Side.CLIENT)

    /**
     * When this method is called, your block should register all the icons it needs with the given IconRegister. This
     * is the only chance you get to register icons.
     */
    @Override
    public void registerIcons(IconRegister par1IconRegister)
    {
        if (this.blockMaterial == SoulForestMaterials.soulWater)
        {
        	this.theIcon = new Icon[] {par1IconRegister.registerIcon("Soul_Water"), par1IconRegister.registerIcon("Soul_Water_Flow")};
        }
    }

    @SideOnly(Side.CLIENT)
    public static Icon func_94424_b(String par0Str)
    {
        return par0Str == "Soul_Water" ? mod_Ores.SoulWaterMoving.theIcon[0] : 
        	(par0Str == "Soul_Water_Flow" ? mod_Ores.SoulWaterMoving.theIcon[1] : null);
    }
}

 

 

 

SoulWaterFlowing

 

 

package Mod_Ores.Blocks.Special;

import java.util.Random;

import Mod_Ores.SoulForestMaterials;
import Mod_Ores.mod_Ores;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFlowing;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.liquids.ILiquid;

public class SoulWaterFlowing extends SoulFluid
{
    public SoulWaterFlowing(int par1)
    {
        super(par1, SoulForestMaterials.soulWater);
        this.blockHardness = 100F;
        this.setLightOpacity(3);
        this.disableStats();
        this.setCreativeTab(CreativeTabs.tabMisc);
        this.setUnlocalizedName("Soul_Water_Flow");
    }
    
    /**
     * Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same
     * liquid as the block using the field are counted.
     */
    int numAdjacentSources = 0;

    /**
     * Indicates whether the flow direction is optimal. Each array index corresponds to one of the four cardinal
     * directions.
     */
    boolean[] isOptimalFlowDirection = new boolean[4];

    /**
     * The estimated cost to flow in a given direction from the current point. Each array index corresponds to one of
     * the four cardinal directions.
     */
    int[] flowCost = new int[4];

    /**
     * Updates the flow for the BlockFlowing object.
     */
    private void updateFlow(World par1World, int par2, int par3, int par4)
    {
        int l = par1World.getBlockMetadata(par2, par3, par4);
        par1World.setBlock(par2, par3, par4, this.blockID + 1, l, 2);
    }

    public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        return this.blockMaterial != Material.lava;
    }

    /**
     * Ticks the block if it's been scheduled
     */
    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        int l = this.getFlowDecay(par1World, par2, par3, par4);
        byte b0 = 1;

        if (this.blockMaterial == Material.lava && !par1World.provider.isHellWorld)
        {
            b0 = 2;
        }

        boolean flag = true;
        int i1;

        if (l > 0)
        {
            byte b1 = -100;
            this.numAdjacentSources = 0;
            int j1 = this.getSmallestFlowDecay(par1World, par2 - 1, par3, par4, b1);
            j1 = this.getSmallestFlowDecay(par1World, par2 + 1, par3, par4, j1);
            j1 = this.getSmallestFlowDecay(par1World, par2, par3, par4 - 1, j1);
            j1 = this.getSmallestFlowDecay(par1World, par2, par3, par4 + 1, j1);
            i1 = j1 + b0;

            if (i1 >= 8 || j1 < 0)
            {
                i1 = -1;
            }

            if (this.getFlowDecay(par1World, par2, par3 + 1, par4) >= 0)
            {
                int k1 = this.getFlowDecay(par1World, par2, par3 + 1, par4);

                if (k1 >= 
                {
                    i1 = k1;
                }
                else
                {
                    i1 = k1 + 8;
                }
            }

            if (this.numAdjacentSources >= 2 && this.blockMaterial == SoulForestMaterials.soulWater)
            {
                if (par1World.getBlockMaterial(par2, par3 - 1, par4).isSolid())
                {
                    i1 = 0;
                }
                else if (par1World.getBlockMaterial(par2, par3 - 1, par4) == this.blockMaterial && par1World.getBlockMetadata(par2, par3 - 1, par4) == 0)
                {
                    i1 = 0;
                }
            }

            if (this.blockMaterial == Material.lava && l < 8 && i1 < 8 && i1 > l && par5Random.nextInt(4) != 0)
            {
                i1 = l;
                flag = false;
            }

            if (i1 == l)
            {
                if (flag)
                {
                    this.updateFlow(par1World, par2, par3, par4);
                }
            }
            else
            {
                l = i1;

                if (i1 < 0)
                {
                    par1World.setBlockToAir(par2, par3, par4);
                }
                else
                {
                    par1World.setBlockMetadataWithNotify(par2, par3, par4, i1, 2);
                    par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate(par1World));
                    par1World.notifyBlocksOfNeighborChange(par2, par3, par4, this.blockID);
                }
            }
        }
        else
        {
            this.updateFlow(par1World, par2, par3, par4);
        }

        if (this.liquidCanDisplaceBlock(par1World, par2, par3 - 1, par4))
        {
            if (this.blockMaterial == Material.lava && par1World.getBlockMaterial(par2, par3 - 1, par4) == SoulForestMaterials.soulWater)
            {
                par1World.setBlock(par2, par3 - 1, par4, Block.stone.blockID);
                this.triggerLavaMixEffects(par1World, par2, par3 - 1, par4);
                return;
            }

            if (l >= 
            {
                this.flowIntoBlock(par1World, par2, par3 - 1, par4, l);
            }
            else
            {
                this.flowIntoBlock(par1World, par2, par3 - 1, par4, l + ;
            }
        }
        else if (l >= 0 && (l == 0 || this.blockBlocksFlow(par1World, par2, par3 - 1, par4)))
        {
            boolean[] aboolean = this.getOptimalFlowDirections(par1World, par2, par3, par4);
            i1 = l + b0;

            if (l >= 
            {
                i1 = 1;
            }

            if (i1 >= 
            {
                return;
            }

            if (aboolean[0])
            {
                this.flowIntoBlock(par1World, par2 - 1, par3, par4, i1);
            }

            if (aboolean[1])
            {
                this.flowIntoBlock(par1World, par2 + 1, par3, par4, i1);
            }

            if (aboolean[2])
            {
                this.flowIntoBlock(par1World, par2, par3, par4 - 1, i1);
            }

            if (aboolean[3])
            {
                this.flowIntoBlock(par1World, par2, par3, par4 + 1, i1);
            }
        }
    }

    /**
     * flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and
     * changes the block type to the liquid.
     */
    private void flowIntoBlock(World par1World, int par2, int par3, int par4, int par5)
    {
        if (this.liquidCanDisplaceBlock(par1World, par2, par3, par4))
        {
            int i1 = par1World.getBlockId(par2, par3, par4);

            if (i1 > 0)
            {
                if (this.blockMaterial == Material.lava)
                {
                    this.triggerLavaMixEffects(par1World, par2, par3, par4);
                }
                else
                {
                    Block.blocksList[i1].dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
                }
            }

            par1World.setBlock(par2, par3, par4, this.blockID, par5, 3);
        }
    }

    /**
     * calculateFlowCost(World world, int x, int y, int z, int accumulatedCost, int previousDirectionOfFlow) - Used to
     * determine the path of least resistance, this method returns the lowest possible flow cost for the direction of
     * flow indicated. Each necessary horizontal flow adds to the flow cost.
     */
    private int calculateFlowCost(World par1World, int par2, int par3, int par4, int par5, int par6)
    {
        int j1 = 1000;

        for (int k1 = 0; k1 < 4; ++k1)
        {
            if ((k1 != 0 || par6 != 1) && (k1 != 1 || par6 != 0) && (k1 != 2 || par6 != 3) && (k1 != 3 || par6 != 2))
            {
                int l1 = par2;
                int i2 = par4;

                if (k1 == 0)
                {
                    l1 = par2 - 1;
                }

                if (k1 == 1)
                {
                    ++l1;
                }

                if (k1 == 2)
                {
                    i2 = par4 - 1;
                }

                if (k1 == 3)
                {
                    ++i2;
                }

                if (!this.blockBlocksFlow(par1World, l1, par3, i2) && (par1World.getBlockMaterial(l1, par3, i2) != this.blockMaterial || par1World.getBlockMetadata(l1, par3, i2) != 0))
                {
                    if (!this.blockBlocksFlow(par1World, l1, par3 - 1, i2))
                    {
                        return par5;
                    }

                    if (par5 < 4)
                    {
                        int j2 = this.calculateFlowCost(par1World, l1, par3, i2, par5 + 1, k1);

                        if (j2 < j1)
                        {
                            j1 = j2;
                        }
                    }
                }
            }
        }

        return j1;
    }

    /**
     * Returns a boolean array indicating which flow directions are optimal based on each direction's calculated flow
     * cost. Each array index corresponds to one of the four cardinal directions. A value of true indicates the
     * direction is optimal.
     */
    private boolean[] getOptimalFlowDirections(World par1World, int par2, int par3, int par4)
    {
        int l;
        int i1;

        for (l = 0; l < 4; ++l)
        {
            this.flowCost[l] = 1000;
            i1 = par2;
            int j1 = par4;

            if (l == 0)
            {
                i1 = par2 - 1;
            }

            if (l == 1)
            {
                ++i1;
            }

            if (l == 2)
            {
                j1 = par4 - 1;
            }

            if (l == 3)
            {
                ++j1;
            }

            if (!this.blockBlocksFlow(par1World, i1, par3, j1) && (par1World.getBlockMaterial(i1, par3, j1) != this.blockMaterial || par1World.getBlockMetadata(i1, par3, j1) != 0))
            {
                if (this.blockBlocksFlow(par1World, i1, par3 - 1, j1))
                {
                    this.flowCost[l] = this.calculateFlowCost(par1World, i1, par3, j1, 1, l);
                }
                else
                {
                    this.flowCost[l] = 0;
                }
            }
        }

        l = this.flowCost[0];

        for (i1 = 1; i1 < 4; ++i1)
        {
            if (this.flowCost[i1] < l)
            {
                l = this.flowCost[i1];
            }
        }

        for (i1 = 0; i1 < 4; ++i1)
        {
            this.isOptimalFlowDirection[i1] = this.flowCost[i1] == l;
        }

        return this.isOptimalFlowDirection;
    }

    /**
     * Returns true if block at coords blocks fluids
     */
    private boolean blockBlocksFlow(World par1World, int par2, int par3, int par4)
    {
        int l = par1World.getBlockId(par2, par3, par4);

        if (l != Block.doorWood.blockID && l != Block.doorIron.blockID && l != Block.signPost.blockID && l != Block.ladder.blockID && l != Block.reed.blockID)
        {
            if (l == 0)
            {
                return false;
            }
            else
            {
                Material material = Block.blocksList[l].blockMaterial;
                return material == Material.portal ? true : material.blocksMovement();
            }
        }
        else
        {
            return true;
        }
    }

    /**
     * getSmallestFlowDecay(World world, intx, int y, int z, int currentSmallestFlowDecay) - Looks up the flow decay at
     * the coordinates given and returns the smaller of this value or the provided currentSmallestFlowDecay. If one
     * value is valid and the other isn't, the valid value will be returned. Valid values are >= 0. Flow decay is the
     * amount that a liquid has dissipated. 0 indicates a source block.
     */
    protected int getSmallestFlowDecay(World par1World, int par2, int par3, int par4, int par5)
    {
        int i1 = this.getFlowDecay(par1World, par2, par3, par4);

        if (i1 < 0)
        {
            return par5;
        }
        else
        {
            if (i1 == 0)
            {
                ++this.numAdjacentSources;
            }

            if (i1 >= 
            {
                i1 = 0;
            }

            return par5 >= 0 && i1 >= par5 ? par5 : i1;
        }
    }

    /**
     * Returns true if the block at the coordinates can be displaced by the liquid.
     */
    private boolean liquidCanDisplaceBlock(World par1World, int par2, int par3, int par4)
    {
        Material material = par1World.getBlockMaterial(par2, par3, par4);
        return material == this.blockMaterial ? false : (material == Material.lava ? false : !this.blockBlocksFlow(par1World, par2, par3, par4));
    }

    /**
     * Called whenever the block is added into the world. Args: world, x, y, z
     */
    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    {
        super.onBlockAdded(par1World, par2, par3, par4);

        if (par1World.getBlockId(par2, par3, par4) == this.blockID)
        {
            par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate(par1World));
        }
    }

    public boolean func_82506_l()
    {
        return false;
    }

}

 

 

 

And SoulWaterStationary

package Mod_Ores.Blocks.Special;

import java.util.Random;

import Mod_Ores.SoulForestMaterials;
import Mod_Ores.mod_Ores;

import net.minecraft.block.Block;
import net.minecraft.block.BlockFlowing;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.liquids.ILiquid;

public class SoulWaterFlowing extends SoulFluid
{
    public SoulWaterFlowing(int par1)
    {
        super(par1, SoulForestMaterials.soulWater);
        this.blockHardness = 100F;
        this.setLightOpacity(3);
        this.disableStats();
        this.setCreativeTab(CreativeTabs.tabMisc);
        this.setUnlocalizedName("Soul_Water_Flow");
    }
    
    /**
     * Number of horizontally adjacent liquid source blocks. Diagonal doesn't count. Only source blocks of the same
     * liquid as the block using the field are counted.
     */
    int numAdjacentSources = 0;

    /**
     * Indicates whether the flow direction is optimal. Each array index corresponds to one of the four cardinal
     * directions.
     */
    boolean[] isOptimalFlowDirection = new boolean[4];

    /**
     * The estimated cost to flow in a given direction from the current point. Each array index corresponds to one of
     * the four cardinal directions.
     */
    int[] flowCost = new int[4];

    /**
     * Updates the flow for the BlockFlowing object.
     */
    private void updateFlow(World par1World, int par2, int par3, int par4)
    {
        int l = par1World.getBlockMetadata(par2, par3, par4);
        par1World.setBlock(par2, par3, par4, this.blockID + 1, l, 2);
    }

    public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    {
        return this.blockMaterial != Material.lava;
    }

    /**
     * Ticks the block if it's been scheduled
     */
    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        int l = this.getFlowDecay(par1World, par2, par3, par4);
        byte b0 = 1;

        if (this.blockMaterial == Material.lava && !par1World.provider.isHellWorld)
        {
            b0 = 2;
        }

        boolean flag = true;
        int i1;

        if (l > 0)
        {
            byte b1 = -100;
            this.numAdjacentSources = 0;
            int j1 = this.getSmallestFlowDecay(par1World, par2 - 1, par3, par4, b1);
            j1 = this.getSmallestFlowDecay(par1World, par2 + 1, par3, par4, j1);
            j1 = this.getSmallestFlowDecay(par1World, par2, par3, par4 - 1, j1);
            j1 = this.getSmallestFlowDecay(par1World, par2, par3, par4 + 1, j1);
            i1 = j1 + b0;

            if (i1 >= 8 || j1 < 0)
            {
                i1 = -1;
            }

            if (this.getFlowDecay(par1World, par2, par3 + 1, par4) >= 0)
            {
                int k1 = this.getFlowDecay(par1World, par2, par3 + 1, par4);

                if (k1 >= 
                {
                    i1 = k1;
                }
                else
                {
                    i1 = k1 + 8;
                }
            }

            if (this.numAdjacentSources >= 2 && this.blockMaterial == SoulForestMaterials.soulWater)
            {
                if (par1World.getBlockMaterial(par2, par3 - 1, par4).isSolid())
                {
                    i1 = 0;
                }
                else if (par1World.getBlockMaterial(par2, par3 - 1, par4) == this.blockMaterial && par1World.getBlockMetadata(par2, par3 - 1, par4) == 0)
                {
                    i1 = 0;
                }
            }

            if (this.blockMaterial == Material.lava && l < 8 && i1 < 8 && i1 > l && par5Random.nextInt(4) != 0)
            {
                i1 = l;
                flag = false;
            }

            if (i1 == l)
            {
                if (flag)
                {
                    this.updateFlow(par1World, par2, par3, par4);
                }
            }
            else
            {
                l = i1;

                if (i1 < 0)
                {
                    par1World.setBlockToAir(par2, par3, par4);
                }
                else
                {
                    par1World.setBlockMetadataWithNotify(par2, par3, par4, i1, 2);
                    par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate(par1World));
                    par1World.notifyBlocksOfNeighborChange(par2, par3, par4, this.blockID);
                }
            }
        }
        else
        {
            this.updateFlow(par1World, par2, par3, par4);
        }

        if (this.liquidCanDisplaceBlock(par1World, par2, par3 - 1, par4))
        {
            if (this.blockMaterial == Material.lava && par1World.getBlockMaterial(par2, par3 - 1, par4) == SoulForestMaterials.soulWater)
            {
                par1World.setBlock(par2, par3 - 1, par4, Block.stone.blockID);
                this.triggerLavaMixEffects(par1World, par2, par3 - 1, par4);
                return;
            }

            if (l >= 
            {
                this.flowIntoBlock(par1World, par2, par3 - 1, par4, l);
            }
            else
            {
                this.flowIntoBlock(par1World, par2, par3 - 1, par4, l + ;
            }
        }
        else if (l >= 0 && (l == 0 || this.blockBlocksFlow(par1World, par2, par3 - 1, par4)))
        {
            boolean[] aboolean = this.getOptimalFlowDirections(par1World, par2, par3, par4);
            i1 = l + b0;

            if (l >= 
            {
                i1 = 1;
            }

            if (i1 >= 
            {
                return;
            }

            if (aboolean[0])
            {
                this.flowIntoBlock(par1World, par2 - 1, par3, par4, i1);
            }

            if (aboolean[1])
            {
                this.flowIntoBlock(par1World, par2 + 1, par3, par4, i1);
            }

            if (aboolean[2])
            {
                this.flowIntoBlock(par1World, par2, par3, par4 - 1, i1);
            }

            if (aboolean[3])
            {
                this.flowIntoBlock(par1World, par2, par3, par4 + 1, i1);
            }
        }
    }

    /**
     * flowIntoBlock(World world, int x, int y, int z, int newFlowDecay) - Flows into the block at the coordinates and
     * changes the block type to the liquid.
     */
    private void flowIntoBlock(World par1World, int par2, int par3, int par4, int par5)
    {
        if (this.liquidCanDisplaceBlock(par1World, par2, par3, par4))
        {
            int i1 = par1World.getBlockId(par2, par3, par4);

            if (i1 > 0)
            {
                if (this.blockMaterial == Material.lava)
                {
                    this.triggerLavaMixEffects(par1World, par2, par3, par4);
                }
                else
                {
                    Block.blocksList[i1].dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
                }
            }

            par1World.setBlock(par2, par3, par4, this.blockID, par5, 3);
        }
    }

    /**
     * calculateFlowCost(World world, int x, int y, int z, int accumulatedCost, int previousDirectionOfFlow) - Used to
     * determine the path of least resistance, this method returns the lowest possible flow cost for the direction of
     * flow indicated. Each necessary horizontal flow adds to the flow cost.
     */
    private int calculateFlowCost(World par1World, int par2, int par3, int par4, int par5, int par6)
    {
        int j1 = 1000;

        for (int k1 = 0; k1 < 4; ++k1)
        {
            if ((k1 != 0 || par6 != 1) && (k1 != 1 || par6 != 0) && (k1 != 2 || par6 != 3) && (k1 != 3 || par6 != 2))
            {
                int l1 = par2;
                int i2 = par4;

                if (k1 == 0)
                {
                    l1 = par2 - 1;
                }

                if (k1 == 1)
                {
                    ++l1;
                }

                if (k1 == 2)
                {
                    i2 = par4 - 1;
                }

                if (k1 == 3)
                {
                    ++i2;
                }

                if (!this.blockBlocksFlow(par1World, l1, par3, i2) && (par1World.getBlockMaterial(l1, par3, i2) != this.blockMaterial || par1World.getBlockMetadata(l1, par3, i2) != 0))
                {
                    if (!this.blockBlocksFlow(par1World, l1, par3 - 1, i2))
                    {
                        return par5;
                    }

                    if (par5 < 4)
                    {
                        int j2 = this.calculateFlowCost(par1World, l1, par3, i2, par5 + 1, k1);

                        if (j2 < j1)
                        {
                            j1 = j2;
                        }
                    }
                }
            }
        }

        return j1;
    }

    /**
     * Returns a boolean array indicating which flow directions are optimal based on each direction's calculated flow
     * cost. Each array index corresponds to one of the four cardinal directions. A value of true indicates the
     * direction is optimal.
     */
    private boolean[] getOptimalFlowDirections(World par1World, int par2, int par3, int par4)
    {
        int l;
        int i1;

        for (l = 0; l < 4; ++l)
        {
            this.flowCost[l] = 1000;
            i1 = par2;
            int j1 = par4;

            if (l == 0)
            {
                i1 = par2 - 1;
            }

            if (l == 1)
            {
                ++i1;
            }

            if (l == 2)
            {
                j1 = par4 - 1;
            }

            if (l == 3)
            {
                ++j1;
            }

            if (!this.blockBlocksFlow(par1World, i1, par3, j1) && (par1World.getBlockMaterial(i1, par3, j1) != this.blockMaterial || par1World.getBlockMetadata(i1, par3, j1) != 0))
            {
                if (this.blockBlocksFlow(par1World, i1, par3 - 1, j1))
                {
                    this.flowCost[l] = this.calculateFlowCost(par1World, i1, par3, j1, 1, l);
                }
                else
                {
                    this.flowCost[l] = 0;
                }
            }
        }

        l = this.flowCost[0];

        for (i1 = 1; i1 < 4; ++i1)
        {
            if (this.flowCost[i1] < l)
            {
                l = this.flowCost[i1];
            }
        }

        for (i1 = 0; i1 < 4; ++i1)
        {
            this.isOptimalFlowDirection[i1] = this.flowCost[i1] == l;
        }

        return this.isOptimalFlowDirection;
    }

    /**
     * Returns true if block at coords blocks fluids
     */
    private boolean blockBlocksFlow(World par1World, int par2, int par3, int par4)
    {
        int l = par1World.getBlockId(par2, par3, par4);

        if (l != Block.doorWood.blockID && l != Block.doorIron.blockID && l != Block.signPost.blockID && l != Block.ladder.blockID && l != Block.reed.blockID)
        {
            if (l == 0)
            {
                return false;
            }
            else
            {
                Material material = Block.blocksList[l].blockMaterial;
                return material == Material.portal ? true : material.blocksMovement();
            }
        }
        else
        {
            return true;
        }
    }

    /**
     * getSmallestFlowDecay(World world, intx, int y, int z, int currentSmallestFlowDecay) - Looks up the flow decay at
     * the coordinates given and returns the smaller of this value or the provided currentSmallestFlowDecay. If one
     * value is valid and the other isn't, the valid value will be returned. Valid values are >= 0. Flow decay is the
     * amount that a liquid has dissipated. 0 indicates a source block.
     */
    protected int getSmallestFlowDecay(World par1World, int par2, int par3, int par4, int par5)
    {
        int i1 = this.getFlowDecay(par1World, par2, par3, par4);

        if (i1 < 0)
        {
            return par5;
        }
        else
        {
            if (i1 == 0)
            {
                ++this.numAdjacentSources;
            }

            if (i1 >= 
            {
                i1 = 0;
            }

            return par5 >= 0 && i1 >= par5 ? par5 : i1;
        }
    }

    /**
     * Returns true if the block at the coordinates can be displaced by the liquid.
     */
    private boolean liquidCanDisplaceBlock(World par1World, int par2, int par3, int par4)
    {
        Material material = par1World.getBlockMaterial(par2, par3, par4);
        return material == this.blockMaterial ? false : (material == Material.lava ? false : !this.blockBlocksFlow(par1World, par2, par3, par4));
    }

    /**
     * Called whenever the block is added into the world. Args: world, x, y, z
     */
    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    {
        super.onBlockAdded(par1World, par2, par3, par4);

        if (par1World.getBlockId(par2, par3, par4) == this.blockID)
        {
            par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate(par1World));
        }
    }

    public boolean func_82506_l()
    {
        return false;
    }

}

 

This is the error i get when i try to place either of them, it somehow sends me into BlockFluid while i have no clue why it even goes into that class. Am i missing something?? :

 

 

java.lang.NullPointerException

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.block.BlockFluid.getFlowDirection(BlockFluid.java:562)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderBlocks.renderBlockFluids(RenderBlocks.java:3863)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderBlocks.renderBlockByRenderType(RenderBlocks.java:447)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.renderer.WorldRenderer.updateRenderer(WorldRenderer.java:226)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.renderer.RenderGlobal.updateRenderers(RenderGlobal.java:1535)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1119)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:991)

2013-05-20 19:53:15 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:870)

 

 

 

So if theres any one that can help me, please do i would love to get these 2 things fixed especialy the biomes one... that keeps me stuck for so long now. Btw i have been active on this thread for that issue : http://www.minecraftforge.net/forum/index.php/topic,8334.msg43286.html#msg43286

 

Thanks for your time and your effort!

Posted

Two things.

 

1. You shouldn't be using ModLoader methods. They aren't guaranteed to work perfectly with current Forge stuff and are pretty much deprecated.

 

2. You should be subclassing through the BlockFluid inheritance tree instead of trying to roll your own solution for creating a fluid. I think the base Minecraft code treats BlockFluid and its subclasses (BlockFlowing and BlockStationary, + your subclasses of those two) differently than other blocks, so you should go that route. That's how I implemented my custom liquid, and it works fine.

Posted

So you say to fix my fluid i just change my SoulFluid to extend BlockFluid and my custom water to extend the minecraft water and such, but how is my custom water going to know that i want to use SoulFluid and not BlockFluid by just declaring both of the blocks as BlockFluid or is the declaration of mine currently correct?

 

And also when i do that 1 it still crashes, and it doesn't get my textures.

Posted

You are going to have to copy every thing the overworld uses for multiple biomes and then customize it for yourself, that means custom chunkprovider, genlayer, biomecache etc etc everything, it is no easy feat not something someone can just passively suggest on how you accomplish it.

Posted

usually the errors will give you the line number of the code that is encountering the problem, can you post the code in World and ChunkProvider that is giving the issue?  Also you may be able to achieve this without creating an entire new BiomeGenBase.  If you have skype you can drop me a line and I will try to work through it with you, my skype name is robustushax.

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Time: 2025-09-05 03:24:05 Description: Feature placement java.lang.NullPointerException: Cannot invoke "net.minecraft.world.level.Level.m_8055_(net.minecraft.core.BlockPos)" because "this.f_58857_" is null     at net.minecraft.world.level.block.entity.JukeboxBlockEntity.m_271871_(JukeboxBlockEntity.java:76) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:fabric-transfer-api-v1.mixins.json:JukeboxBlockEntityMixin from mod fabric_transfer_api_v1,pl:mixin:APP:amendments-common.mixins.json:JukeboxBlockEntityMixin from mod amendments,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.block.entity.JukeboxBlockEntity.m_7407_(JukeboxBlockEntity.java:132) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:fabric-transfer-api-v1.mixins.json:JukeboxBlockEntityMixin from mod fabric_transfer_api_v1,pl:mixin:APP:amendments-common.mixins.json:JukeboxBlockEntityMixin from mod amendments,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_8016_(ContainerSingleItem.java:37) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_272108_(ContainerSingleItem.java:28) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_6211_(ContainerSingleItem.java:20) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.Clearable.m_18908_(Clearable.java:10) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.m_230328_(StructureTemplate.java:232) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,xf:fml:forge:forge_method_redirector,pl:connector_pre_launch:A,re:classloading,xf:fml:forge:forge_method_redirector,pl:mixin:APP:betterdungeons.mixins.json:DungeonContextMixin from mod betterdungeons,pl:mixin:APP:betterdungeons.mixins.json:StructureTemplateMixin from mod betterdungeons,pl:mixin:APP:cataclysm.mixins.json:StructureTemplateMixin from mod cataclysm,pl:mixin:APP:lithostitched.mixins.json:common.StructureTemplateMixin from mod lithostitched,pl:mixin:APP:dungeonnowloading.forge.mixins.json:structures.StructureTemplateMixin from mod dungeonnowloading,pl:mixin:APP:integrated_api-common.mixins.json:structures.StructureTemplateMixin from mod integrated_api,pl:mixin:APP:integrated_api-common.mixins.json:structures.TemplateAccessor from mod integrated_api,pl:mixin:APP:blueprint.mixins.json:StructureTemplateMixin from mod blueprint,pl:mixin:APP:zeta.mixins.json:StructureTemplateMixin from mod zeta,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.TemplateStructurePiece.m_213694_(TemplateStructurePiece.java:83) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:computing_frames,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A,re:mixin,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces$OceanRuinPiece.m_213694_(OceanRuinPieces.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,xf:fml:forge:forge_method_redirector,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.StructureStart.m_226850_(StructureStart.java:90) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:blueprint.mixins.json:StructureStartMixin from mod blueprint,pl:mixin:APP:zeta.mixins.json:StructureStartMixin from mod zeta,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkGenerator.m_223080_(ChunkGenerator.java:320) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at com.google.common.collect.ImmutableList.forEach(ImmutableList.java:422) ~[guava-31.1-jre.jar%2374!/:?] {re:mixin}     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Server thread Suspected Mods: NONE Stacktrace:     at net.minecraft.world.level.block.entity.JukeboxBlockEntity.m_271871_(JukeboxBlockEntity.java:76) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:fabric-transfer-api-v1.mixins.json:JukeboxBlockEntityMixin from mod fabric_transfer_api_v1,pl:mixin:APP:amendments-common.mixins.json:JukeboxBlockEntityMixin from mod amendments,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.block.entity.JukeboxBlockEntity.m_7407_(JukeboxBlockEntity.java:132) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:fabric-transfer-api-v1.mixins.json:JukeboxBlockEntityMixin from mod fabric_transfer_api_v1,pl:mixin:APP:amendments-common.mixins.json:JukeboxBlockEntityMixin from mod amendments,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_8016_(ContainerSingleItem.java:37) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_272108_(ContainerSingleItem.java:28) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.ticks.ContainerSingleItem.m_6211_(ContainerSingleItem.java:20) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.Clearable.m_18908_(Clearable.java:10) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.m_230328_(StructureTemplate.java:232) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,xf:fml:forge:forge_method_redirector,pl:connector_pre_launch:A,re:classloading,xf:fml:forge:forge_method_redirector,pl:mixin:APP:betterdungeons.mixins.json:DungeonContextMixin from mod betterdungeons,pl:mixin:APP:betterdungeons.mixins.json:StructureTemplateMixin from mod betterdungeons,pl:mixin:APP:cataclysm.mixins.json:StructureTemplateMixin from mod cataclysm,pl:mixin:APP:lithostitched.mixins.json:common.StructureTemplateMixin from mod lithostitched,pl:mixin:APP:dungeonnowloading.forge.mixins.json:structures.StructureTemplateMixin from mod dungeonnowloading,pl:mixin:APP:integrated_api-common.mixins.json:structures.StructureTemplateMixin from mod integrated_api,pl:mixin:APP:integrated_api-common.mixins.json:structures.TemplateAccessor from mod integrated_api,pl:mixin:APP:blueprint.mixins.json:StructureTemplateMixin from mod blueprint,pl:mixin:APP:zeta.mixins.json:StructureTemplateMixin from mod zeta,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.TemplateStructurePiece.m_213694_(TemplateStructurePiece.java:83) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:computing_frames,pl:connector_pre_launch:A,re:classloading,pl:connector_pre_launch:A,re:mixin,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces$OceanRuinPiece.m_213694_(OceanRuinPieces.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,xf:fml:forge:forge_method_redirector,pl:connector_pre_launch:A}     at net.minecraft.world.level.levelgen.structure.StructureStart.m_226850_(StructureStart.java:90) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:blueprint.mixins.json:StructureStartMixin from mod blueprint,pl:mixin:APP:zeta.mixins.json:StructureStartMixin from mod zeta,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkGenerator.m_223080_(ChunkGenerator.java:320) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at com.google.common.collect.ImmutableList.forEach(ImmutableList.java:422) ~[guava-31.1-jre.jar%2374!/:?] {re:mixin}     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {} -- Feature -- Details:     Description: ResourceKey[minecraft:worldgen/structure / minecraft:ocean_ruin_warm] Stacktrace:     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- Generation -- Details:     CenterX: -473     CenterZ: 285     Seed: 1176945434636047048 Stacktrace:     at net.minecraft.world.level.chunk.ChunkGenerator.m_213609_(ChunkGenerator.java:319) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:citadel.mixins.json:ChunkGeneratorMixin from mod citadel,pl:mixin:APP:bettermineshafts.mixins.json:DisableVanillaMineshaftsMixin from mod bettermineshafts,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_279978_(ChunkStatus.java:108) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus$SimpleGenerationTask.m_214024_(ChunkStatus.java:309) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.world.level.chunk.ChunkStatus.m_280308_(ChunkStatus.java:252) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:connector_pre_launch:A}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- Chunk to be generated -- Details:     Location: -473,285     Position hash: 1228360646183     Generator: net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator@68ab688d Stacktrace:     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$27(ChunkMap.java:643) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-6.0.8.jar%2377!/:?] {}     at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$29(ChunkMap.java:634) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:bugfix.paper_chunk_patches.ChunkMapMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.chunk_deadlock.ChunkMapLoadMixin from mod modernfix,pl:mixin:APP:fabric-networking-api-v1.mixins.json:accessor.ThreadedAnvilChunkStorageAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:ThreadedAnvilChunkStorageMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:lithium.mixins.json:world.player_chunk_tick.ThreadedAnvilChunkStorageMixin from mod radium,pl:mixin:APP:lithostitched.mixins.json:common.ChunkMapMixin from mod lithostitched,pl:mixin:A,pl:connector_pre_launch:A}     at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}     at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.m_143188_(ChunkTaskPriorityQueueSorter.java:62) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18759_(ProcessorMailbox.java:91) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.m_18747_(ProcessorMailbox.java:146) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:102) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:classloading,pl:connector_pre_launch:A}     at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:mixin,re:computing_frames}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {re:mixin} -- Wrapped in -- Details:     Wrapping exception: ~~ERROR~~ CompletionException: net.minecraft.ReportedException: Feature placement Stacktrace:     at net.minecraft.server.MinecraftServer.m_206568_(MinecraftServer.java:718) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin from mod citadel,pl:mixin:APP:connectormod.mixins.json:registries.MinecraftServerMixin from mod connectormod,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:MinecraftServerMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:fabric-resource-loader-v0.mixins.json:MinecraftServerMixin from mod fabric_resource_loader_v0,pl:mixin:APP:blueprint.mixins.json:MinecraftServerMixin from mod blueprint,pl:mixin:APP:fabric-message-api-v1.mixins.json:MinecraftServerMixin from mod fabric_message_api_v1,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:675) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin from mod citadel,pl:mixin:APP:connectormod.mixins.json:registries.MinecraftServerMixin from mod connectormod,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:MinecraftServerMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:fabric-resource-loader-v0.mixins.json:MinecraftServerMixin from mod fabric_resource_loader_v0,pl:mixin:APP:blueprint.mixins.json:MinecraftServerMixin from mod blueprint,pl:mixin:APP:fabric-message-api-v1.mixins.json:MinecraftServerMixin from mod fabric_message_api_v1,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23269!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.fix_loop_spin_waiting.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftServerMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:core.MinecraftServerMixin from mod modernfix,pl:mixin:APP:citadel.mixins.json:MinecraftServerMixin from mod citadel,pl:mixin:APP:connectormod.mixins.json:registries.MinecraftServerMixin from mod connectormod,pl:mixin:APP:fabric-lifecycle-events-v1.mixins.json:MinecraftServerMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:fabric-resource-loader-v0.mixins.json:MinecraftServerMixin from mod fabric_resource_loader_v0,pl:mixin:APP:blueprint.mixins.json:MinecraftServerMixin from mod blueprint,pl:mixin:APP:fabric-message-api-v1.mixins.json:MinecraftServerMixin from mod fabric_message_api_v1,pl:mixin:A,pl:connector_pre_launch:A}     at java.lang.Thread.run(Thread.java:833) ~[?:?] {re:mixin} -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.7, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation     Memory: 475988768 bytes (453 MiB) / 2516582400 bytes (2400 MiB) up to 34359738368 bytes (32768 MiB)     CPUs: 32     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 9 9950X 16-Core Processor                 Identifier: AuthenticAMD Family 26 Model 68 Stepping 0     Microarchitecture: unknown     Frequency (GHz): 4.29     Number of physical packages: 1     Number of physical CPUs: 16     Number of logical CPUs: 32     Graphics card #0 name: NVIDIA GeForce RTX 5070 Ti     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x2c05     Graphics card #0 versionInfo: DriverVersion=32.0.15.8097     Memory slot #0 capacity (MB): 49152.00     Memory slot #0 clockSpeed (GHz): 6.40     Memory slot #0 type: Unknown     Memory slot #1 capacity (MB): 49152.00     Memory slot #1 clockSpeed (GHz): 6.40     Memory slot #1 type: Unknown     Virtual memory max (MB): 104051.97     Virtual memory used (MB): 20980.76     Swap memory total (MB): 6144.00     Swap memory used (MB): 36.83     JVM Flags: 1 total; -Xmx32G     Server Running: true     Player Count: 0 / 20; []     Data Packs: vanilla, mod:betterdungeons, mod:fabric_renderer_api_v1, mod:netherexp, mod:playeranimator (incompatible), mod:fabric_item_api_v1, mod:illagerinvasion, mod:fabric_rendering_fluids_v1, mod:exlinecopperequipment, mod:fabric_models_v0, mod:sophisticatedcore (incompatible), mod:golemsarefriends (incompatible), mod:fabric_convention_tags_v1, mod:placebo (incompatible), mod:citadel (incompatible), mod:alexsmobs (incompatible), mod:fabric_command_api_v1, mod:fabric_block_view_api_v2, mod:fabric_command_api_v2, mod:yungsapi, mod:fabric_data_attachment_api_v1, mod:mixinextras (incompatible), mod:bookshelf, mod:sophisticatedbackpacks (incompatible), mod:guardvillagers (incompatible), mod:fabric_screen_api_v1, mod:cloth_config (incompatible), mod:fabric_api, mod:fabric_content_registries_v0, mod:geophilic, mod:jadensnetherexpansiondelight, mod:farmersdelight, mod:fabric_game_rule_api_v1, mod:fabric_api_lookup_api_v1, mod:endersdelight, mod:cataclysmiccombat, mod:lionfishapi (incompatible), mod:cataclysm (incompatible), mod:curios (incompatible), mod:connectormod, mod:fabric_entity_events_v1, mod:spartanweaponry, mod:architectury (incompatible), mod:fabric_loot_api_v2, mod:betterendisland, mod:fabric_rendering_data_attachment_v1, mod:fabric_networking_api_v1, mod:illageandspillage, mod:bettermineshafts, mod:fabric_lifecycle_events_v1, mod:fabric_key_binding_api_v1, mod:fabric_client_tags_api_v1, mod:fabric_transfer_api_v1, mod:fabric_dimensions_v1, mod:mowziesmobs, mod:geckolib, mod:endertrigon (incompatible), mod:elysium_api, mod:fabric_model_loading_api_v1, mod:mowzies_cataclysm, mod:jei, mod:lithostitched, mod:graveyard (incompatible), mod:fabric_screen_handler_api_v1, mod:fabric_resource_loader_v0, mod:caelus (incompatible), mod:obscure_api (incompatible), mod:fabric_rendering_v1, mod:fabric_renderer_indigo, mod:fastsuite (incompatible), mod:dungeonnowloading (incompatible), mod:integrated_api, mod:fabric_mining_level_api_v1, mod:fromtheshadows (incompatible), mod:crackerslib (incompatible), mod:outer_end, mod:magistuarmory (incompatible), mod:starlight (incompatible), mod:aquamirae_mod_extra_music, mod:blueprint, mod:savage_and_ravage (incompatible), mod:fabric_particles_v1, mod:puzzlesaccessapi, mod:forge, mod:fabric_transitive_access_wideners_v1, mod:nyfsspiders (incompatible), mod:tectonic (incompatible), mod:caverns_and_chasms (incompatible), mod:upgrade_aquatic (incompatible), mod:illagerwarship, mod:okzoomer (incompatible), mod:enchdesc (incompatible), mod:moonlight (incompatible), mod:fabric_api_base, mod:bettercombat (incompatible), mod:combatroll (incompatible), mod:glowingraidillagers (incompatible), mod:fabric_blockrenderlayer_v1, mod:mixinsquared (incompatible), mod:fabric_block_api_v1, mod:nethersdelight, mod:fabric_resource_conditions_api_v1, mod:spartanshields, mod:fabric_item_group_api_v1, mod:fastbench (incompatible), mod:aquacombat, mod:zeta (incompatible), mod:quark (incompatible), mod:supplementaries, mod:amendments (incompatible), mod:irons_spellbooks, mod:fabric_biome_api_v1, mod:fabric_registry_sync_v0, mod:fastfurnace (incompatible), mod:oceansdelight (incompatible), mod:alexsdelight, mod:fabric_recipe_api_v1, mod:ferritecore (incompatible), mod:fabric_object_builder_api_v1, mod:puzzleslib, mod:fabric_sound_api_v1, mod:ias_spellbooks, mod:fabric_message_api_v1, mod:fabric_data_generation_api_v1, mod:fabric_events_interaction_v0, mod:aquamirae (incompatible), tectonic/tectonic (incompatible), tectonic/tectonic/overlay.mod, alexsmobs_compat, caverns_and_chasms_compat, fabric, lithostitched/breaks_seed_parity, Supplementaries Generated Pack, mod:cupboard (incompatible), mod:modernfix (incompatible), mod:chunky (incompatible), mod:radium     Enabled Feature Flags: minecraft:vanilla     World Generation: Experimental     Is Modded: Definitely; Server brand changed to 'forge'     Type: Dedicated Server (map_server.txt)     Sinytra Connector: 1.0.0-beta.46+1.20.1         SINYTRA CONNECTOR IS PRESENT!         Please verify issues are not caused by Connector before reporting them to mod authors. If you're unsure, file a report on Connector's issue tracker.         Connector's issue tracker can be found at https://github.com/Sinytra/Connector/issues.     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeserver     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.4.0.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar mixin-transmogrifier TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar connector_loader TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          YungsBetterDungeons-1.20-Forge-4.0.4.jar          |YUNG's Better Dungeons        |betterdungeons                |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         fabric-renderer-api-v1-3.2.1+cf68abbe77.jar       |Fabric Renderer API (v1)      |fabric_renderer_api_v1        |3.2.1+cf68abbe77    |DONE      |Manifest: NOSIGNATURE         Jadens-Nether-Expansion-2.3.5.jar                 |Jaden's Nether Expansion      |netherexp                     |2.3.5               |DONE      |Manifest: NOSIGNATURE         player-animation-lib-forge-1.0.2-rc1+1.20.jar     |Player Animator               |playeranimator                |1.0.2-rc1+1.20      |DONE      |Manifest: NOSIGNATURE         fabric-item-api-v1-2.1.28+4d0bbcfa77.jar          |Fabric Item API (v1)          |fabric_item_api_v1            |2.1.28+4d0bbcfa77   |DONE      |Manifest: NOSIGNATURE         IllagerInvasion-v8.0.7-1.20.1-Forge.jar           |Illager Invasion              |illagerinvasion               |8.0.7               |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         fabric-rendering-fluids-v1-3.0.28+4ac5e37a77.jar  |Fabric Rendering Fluids (v1)  |fabric_rendering_fluids_v1    |3.0.28+4ac5e37a77   |DONE      |Manifest: NOSIGNATURE         exlinecopperequipment-forge-1.20.1-v2.0.8.jar     |Exline's Copper Equipment     |exlinecopperequipment         |2.0.8               |DONE      |Manifest: NOSIGNATURE         fabric-models-v0-0.4.2+7c3892a477.jar             |Fabric Models (v0)            |fabric_models_v0              |0.4.2+7c3892a477    |DONE      |Manifest: NOSIGNATURE         sophisticatedcore-1.20.1-1.2.79.1066.jar          |Sophisticated Core            |sophisticatedcore             |1.2.79.1066         |DONE      |Manifest: NOSIGNATURE         golemsarefriends-1.20.0-1.0.1.jar                 |Golems Are Friends Not Fodder |golemsarefriends              |1.20.0-1.0.1        |DONE      |Manifest: NOSIGNATURE         fabric-convention-tags-v1-1.5.5+fa3d1c0177.jar    |Fabric Convention Tags        |fabric_convention_tags_v1     |1.5.5+fa3d1c0177    |DONE      |Manifest: NOSIGNATURE         Placebo-1.20.1-8.6.3.jar                          |Placebo                       |placebo                       |8.6.3               |DONE      |Manifest: NOSIGNATURE         modernfix-forge-5.24.4+mc1.20.1.jar               |ModernFix                     |modernfix                     |5.24.4+mc1.20.1     |DONE      |Manifest: NOSIGNATURE         citadel-2.6.2-1.20.1.jar                          |Citadel                       |citadel                       |2.6.2               |DONE      |Manifest: NOSIGNATURE         alexsmobs-1.22.9.jar                              |Alex's Mobs                   |alexsmobs                     |1.22.9              |DONE      |Manifest: NOSIGNATURE         fabric-command-api-v1-1.2.34+f71b366f77.jar       |Fabric Command API (v1)       |fabric_command_api_v1         |1.2.34+f71b366f77   |DONE      |Manifest: NOSIGNATURE         fabric-block-view-api-v2-1.0.1+0767707077.jar     |Fabric BlockView API (v2)     |fabric_block_view_api_v2      |1.0.1+0767707077    |DONE      |Manifest: NOSIGNATURE         fabric-command-api-v2-2.2.13+561530ec77.jar       |Fabric Command API (v2)       |fabric_command_api_v2         |2.2.13+561530ec77   |DONE      |Manifest: NOSIGNATURE         YungsApi-1.20-Forge-4.0.6.jar                     |YUNG's API                    |yungsapi                      |1.20-Forge-4.0.6    |DONE      |Manifest: NOSIGNATURE         fabric-data-attachment-api-v1-1.0.0+30ef839e77.jar|Fabric Data Attachment API (v1|fabric_data_attachment_api_v1 |1.0.0+30ef839e77    |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.0-beta.7.jar                |MixinExtras                   |mixinextras                   |0.2.0-beta.7        |DONE      |Manifest: NOSIGNATURE         Bookshelf-Forge-1.20.1-20.2.13.jar                |Bookshelf                     |bookshelf                     |20.2.13             |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         sophisticatedbackpacks-1.20.1-3.23.23.1289.jar    |Sophisticated Backpacks       |sophisticatedbackpacks        |3.23.23.1289        |DONE      |Manifest: NOSIGNATURE         guardvillagers-1.20.1-1.6.11.jar                  |Guard Villagers               |guardvillagers                |1.20.1-1.6.11       |DONE      |Manifest: NOSIGNATURE         fabric-screen-api-v1-2.0.8+45a670a577.jar         |Fabric Screen API (v1)        |fabric_screen_api_v1          |2.0.8+45a670a577    |DONE      |Manifest: NOSIGNATURE         cloth-config-11.1.136-forge.jar                   |Cloth Config v10 API          |cloth_config                  |11.1.136            |DONE      |Manifest: NOSIGNATURE         fabric-api-0.92.2+1.11.12+1.20.1.jar              |Forgified Fabric API          |fabric_api                    |0.92.2+1.11.12+1.20.|DONE      |Manifest: NOSIGNATURE         fabric-content-registries-v0-4.0.11+a670df1e77.jar|Fabric Content Registries (v0)|fabric_content_registries_v0  |4.0.11+a670df1e77   |DONE      |Manifest: NOSIGNATURE         Geophilic v3.4.2 f15-80.mod.jar                   |Geophilic                     |geophilic                     |3.4.2               |DONE      |Manifest: NOSIGNATURE         jadensnetherexpansiondelight-1.0.3-1.20.1-forge.ja|Jaden's Nether Expansion Delig|jadensnetherexpansiondelight  |1.0.3-1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         FarmersDelight-1.20.1-1.2.8.jar                   |Farmer's Delight              |farmersdelight                |1.20.1-1.2.8        |DONE      |Manifest: NOSIGNATURE         fabric-game-rule-api-v1-1.0.40+683d4da877.jar     |Fabric Game Rule API (v1)     |fabric_game_rule_api_v1       |1.0.40+683d4da877   |DONE      |Manifest: NOSIGNATURE         fabric-api-lookup-api-v1-1.6.36+67f9824077.jar    |Fabric API Lookup API (v1)    |fabric_api_lookup_api_v1      |1.6.36+67f9824077   |DONE      |Manifest: NOSIGNATURE         endersdelight-forge-1.20.1-1.1.3.jar              |Ender's Delight               |endersdelight                 |1.1.3               |DONE      |Manifest: NOSIGNATURE         cataclysmiccombat-1.4.1-1.20.1.jar                |Cataclysmic Combat            |cataclysmiccombat             |1.4                 |DONE      |Manifest: NOSIGNATURE         Chunky-1.3.146.jar                                |Chunky                        |chunky                        |1.3.146             |DONE      |Manifest: NOSIGNATURE         lionfishapi-2.4.jar                               |LionfishAPI                   |lionfishapi                   |2.4                 |DONE      |Manifest: NOSIGNATURE         L_Enders_Cataclysm-3.15.jar                       |cataclysm                     |cataclysm                     |3.15                |DONE      |Manifest: NOSIGNATURE         curios-forge-5.14.1+1.20.1.jar                    |Curios API                    |curios                        |5.14.1+1.20.1       |DONE      |Manifest: NOSIGNATURE         Connector-1.0.0-beta.46+1.20.1-mod.jar            |Connector                     |connectormod                  |1.0.0-beta.46+1.20.1|DONE      |Manifest: NOSIGNATURE         fabric-entity-events-v1-1.6.0+4ca7515277.jar      |Fabric Entity Events (v1)     |fabric_entity_events_v1       |1.6.0+4ca7515277    |DONE      |Manifest: NOSIGNATURE         SpartanWeaponry-1.20.1-forge-3.2.1-all.jar        |Spartan Weaponry              |spartanweaponry               |3.2.1               |DONE      |Manifest: NOSIGNATURE         architectury-9.2.14-forge.jar                     |Architectury                  |architectury                  |9.2.14              |DONE      |Manifest: NOSIGNATURE         fabric-loot-api-v2-1.2.1+eb28f93e77.jar           |Fabric Loot API (v2)          |fabric_loot_api_v2            |1.2.1+eb28f93e77    |DONE      |Manifest: NOSIGNATURE         cupboard-1.20.1-2.7.jar                           |Cupboard utilities            |cupboard                      |1.20.1-2.7          |DONE      |Manifest: NOSIGNATURE         YungsBetterEndIsland-1.20-Forge-2.0.6.jar         |YUNG's Better End Island      |betterendisland               |1.20-Forge-2.0.6    |DONE      |Manifest: NOSIGNATURE         fabric-rendering-data-attachment-v1-0.3.37+a6081af|Fabric Rendering Data Attachme|fabric_rendering_data_attachme|0.3.37+a6081afc77   |DONE      |Manifest: NOSIGNATURE         fabric-networking-api-v1-1.3.11+503a202477.jar    |Fabric Networking API (v1)    |fabric_networking_api_v1      |1.3.11+503a202477   |DONE      |Manifest: NOSIGNATURE         illageandspillagerespillaged-1.2.8.jar            |Illage and Spillage: Respillag|illageandspillage             |1.2.8               |DONE      |Manifest: NOSIGNATURE         YungsBetterMineshafts-1.20-Forge-4.0.4.jar        |YUNG's Better Mineshafts      |bettermineshafts              |1.20-Forge-4.0.4    |DONE      |Manifest: NOSIGNATURE         fabric-lifecycle-events-v1-2.2.22+afab492177.jar  |Fabric Lifecycle Events (v1)  |fabric_lifecycle_events_v1    |2.2.22+afab492177   |DONE      |Manifest: NOSIGNATURE         fabric-key-binding-api-v1-1.0.37+561530ec77.jar   |Fabric Key Binding API (v1)   |fabric_key_binding_api_v1     |1.0.37+561530ec77   |DONE      |Manifest: NOSIGNATURE         fabric-client-tags-api-v1-1.1.2+5d6761b877.jar    |Fabric Client Tags            |fabric_client_tags_api_v1     |1.1.2+5d6761b877    |DONE      |Manifest: NOSIGNATURE         fabric-transfer-api-v1-3.3.5+631c9cd677.jar       |Fabric Transfer API (v1)      |fabric_transfer_api_v1        |3.3.5+631c9cd677    |DONE      |Manifest: NOSIGNATURE         fabric-dimensions-v1-2.1.54+8005d10d77.jar        |Fabric Dimensions API (v1)    |fabric_dimensions_v1          |2.1.54+8005d10d77   |DONE      |Manifest: NOSIGNATURE         radium-mc1.20.1-0.12.4+git.26c9d8e.jar            |Radium                        |radium                        |0.12.4+git.26c9d8e  |DONE      |Manifest: NOSIGNATURE         mowziesmobs-1.7.3.jar                             |Mowzie's Mobs                 |mowziesmobs                   |1.7.3               |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.7.3.jar                   |GeckoLib 4                    |geckolib                      |4.7.3               |DONE      |Manifest: NOSIGNATURE         endertrigon-1.20.1-1.1-all.jar                    |Ender Trigon                  |endertrigon                   |1.20.1-1.1          |DONE      |Manifest: NOSIGNATURE         ElysiumAPI-1.20.1-1.1.3.jar                       |Elysium                       |elysium_api                   |1.1.3               |DONE      |Manifest: NOSIGNATURE         fabric-model-loading-api-v1-1.0.3+6274ab9d77.jar  |Fabric Model Loading API (v1) |fabric_model_loading_api_v1   |1.0.3+6274ab9d77    |DONE      |Manifest: NOSIGNATURE         mowzies_cataclysm-1.2.0.jar                       |Mowzie's Cataclysm            |mowzies_cataclysm             |1.2.0               |DONE      |Manifest: NOSIGNATURE         jei-1.20.1-forge-15.20.0.112.jar                  |Just Enough Items             |jei                           |15.20.0.112         |DONE      |Manifest: NOSIGNATURE         lithostitched-forge-1.20.1-1.4.11.jar             |Lithostitched                 |lithostitched                 |1.4.11              |DONE      |Manifest: NOSIGNATURE         The_Graveyard_3.1_(FORGE)_for_1.20.1.jar          |The Graveyard                 |graveyard                     |3.1                 |DONE      |Manifest: NOSIGNATURE         fabric-screen-handler-api-v1-1.3.30+561530ec77.jar|Fabric Screen Handler API (v1)|fabric_screen_handler_api_v1  |1.3.30+561530ec77   |DONE      |Manifest: NOSIGNATURE         fabric-resource-loader-v0-0.11.10+bcd08ed377.jar  |Fabric Resource Loader (v0)   |fabric_resource_loader_v0     |0.11.10+bcd08ed377  |DONE      |Manifest: NOSIGNATURE         caelus-forge-3.2.0+1.20.1.jar                     |Caelus API                    |caelus                        |3.2.0+1.20.1        |DONE      |Manifest: NOSIGNATURE         obscure_api-15.jar                                |Obscure API                   |obscure_api                   |15                  |DONE      |Manifest: NOSIGNATURE         fabric-rendering-v1-3.0.8+66e9a48f77.jar          |Fabric Rendering (v1)         |fabric_rendering_v1           |3.0.8+66e9a48f77    |DONE      |Manifest: NOSIGNATURE         fabric-renderer-indigo-1.5.2+b5b2da4177.jar       |Fabric Renderer - Indigo      |fabric_renderer_indigo        |1.5.2+b5b2da4177    |DONE      |Manifest: NOSIGNATURE         FastSuite-1.20.1-5.1.0.jar                        |Fast Suite                    |fastsuite                     |5.1.0               |DONE      |Manifest: NOSIGNATURE         Dungeon Now Loading-forge-1.20.1-1.5.jar          |Dungeon Now Loading           |dungeonnowloading             |1.5                 |DONE      |Manifest: NOSIGNATURE         integrated_api-1.5.3+1.20.1-forge.jar             |Integrated API                |integrated_api                |1.5.3+1.20.1-forge  |DONE      |Manifest: NOSIGNATURE         fabric-mining-level-api-v1-2.1.50+561530ec77.jar  |Fabric Mining Level API (v1)  |fabric_mining_level_api_v1    |2.1.50+561530ec77   |DONE      |Manifest: NOSIGNATURE         fromtheshadowsreborn-2.8.jar                      |From the Shadows Reborn       |fromtheshadows                |2.8                 |DONE      |Manifest: NOSIGNATURE         crackerslib-forge-1.20.1-0.3.2.1.jar              |CrackersLib                   |crackerslib                   |1.20.1-0.3.2.1      |DONE      |Manifest: NOSIGNATURE         TheOuterEnd-1.0.10.jar                            |The Outer End                 |outer_end                     |1.0.8               |DONE      |Manifest: NOSIGNATURE         [1.20.1-forge]-Epic-Knights-9.23.jar              |Epic Knights Mod              |magistuarmory                 |9.23                |DONE      |Manifest: NOSIGNATURE         starlight-1.1.2+forge.1cda73c.jar                 |Starlight                     |starlight                     |1.1.2+forge.1cda73c |DONE      |Manifest: NOSIGNATURE         Aquamirae Mod Boss Music Tweaks 1.20.1 v1.1.0.jar |Aquamirae Mod EXTRA Music     |aquamirae_mod_extra_music     |1.0.0               |DONE      |Manifest: NOSIGNATURE         blueprint-1.20.1-7.1.3.jar                        |Blueprint                     |blueprint                     |7.1.3               |DONE      |Manifest: NOSIGNATURE         savage_and_ravage-1.20.1-6.0.0.jar                |Savage & Ravage               |savage_and_ravage             |6.0.0               |DONE      |Manifest: NOSIGNATURE         fabric-particles-v1-1.1.2+78e1ecb877.jar          |Fabric Particles (v1)         |fabric_particles_v1           |1.1.2+78e1ecb877    |DONE      |Manifest: NOSIGNATURE         puzzlesaccessapi-forge-20.1.1.jar                 |Puzzles Access Api            |puzzlesaccessapi              |20.1.1              |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.4.0-universal.jar                 |Forge                         |forge                         |47.4.0              |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         fabric-transitive-access-wideners-v1-4.3.1+1880499|Fabric Transitive Access Widen|fabric_transitive_access_widen|4.3.1+1880499877    |DONE      |Manifest: NOSIGNATURE         nyfsspiders-forge-1.20.1-2.1.1.jar                |Nyf's Spiders                 |nyfsspiders                   |2.1.1               |DONE      |Manifest: NOSIGNATURE         tectonic-3.0.6-forge-1.20.1.jar                   |Tectonic                      |tectonic                      |3.0.6               |DONE      |Manifest: NOSIGNATURE         server-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: NOSIGNATURE         caverns_and_chasms-1.20.1-2.0.0.jar               |Caverns & Chasms              |caverns_and_chasms            |2.0.0               |DONE      |Manifest: NOSIGNATURE         upgrade_aquatic-1.20.1-6.0.3.jar                  |Upgrade Aquatic               |upgrade_aquatic               |6.0.3               |DONE      |Manifest: NOSIGNATURE         illagerwarship-1.0.1-forge-1.20.1.jar             |Illager-Warship               |illagerwarship                |1.0.1               |DONE      |Manifest: NOSIGNATURE         okzoomer-forge-1.20-3.0.1.jar                     |OkZoomer                      |okzoomer                      |3.0.1               |DONE      |Manifest: NOSIGNATURE         EnchantmentDescriptions-Forge-1.20.1-17.1.19.jar  |EnchantmentDescriptions       |enchdesc                      |17.1.19             |DONE      |Manifest: eb:c4:b1:67:8b:f9:0c:db:dc:4f:01:b1:8e:61:64:39:4c:10:85:0b:a6:c4:c7:48:f0:fa:95:f2:cb:08:3a:e5         moonlight-1.20-2.15.6-forge.jar                   |Moonlight Library             |moonlight                     |1.20-2.15.6         |DONE      |Manifest: NOSIGNATURE         fabric-api-base-0.4.31+ef105b4977.jar             |Fabric API Base               |fabric_api_base               |0.4.31+ef105b4977   |DONE      |Manifest: NOSIGNATURE         bettercombat-forge-1.8.6+1.20.1.jar               |Better Combat                 |bettercombat                  |1.8.6+1.20.1        |DONE      |Manifest: NOSIGNATURE         combatroll-forge-1.3.3+1.20.1.jar                 |Combat Roll                   |combatroll                    |1.3.3+1.20.1        |DONE      |Manifest: NOSIGNATURE         glowingraidillagers-1.20-1.20.1-1.0.0.jar         |GlowingRaidIllagers           |glowingraidillagers           |1.0.0               |DONE      |Manifest: NOSIGNATURE         fabric-blockrenderlayer-v1-1.1.41+1d0da21e77.jar  |Fabric BlockRenderLayer Regist|fabric_blockrenderlayer_v1    |1.1.41+1d0da21e77   |DONE      |Manifest: NOSIGNATURE         mixinsquared-forge-0.1.1.jar                      |MixinSquared                  |mixinsquared                  |0.1.1               |DONE      |Manifest: NOSIGNATURE         fabric-block-api-v1-1.0.11+0e6cb7f777.jar         |Fabric Block API (v1)         |fabric_block_api_v1           |1.0.11+0e6cb7f777   |DONE      |Manifest: NOSIGNATURE         nethersdelight-1.20.1-4.0.jar                     |Nether's Delight              |nethersdelight                |1.20.1-4.0          |DONE      |Manifest: NOSIGNATURE         fabric-resource-conditions-api-v1-2.3.8+9e342fc177|Fabric Resource Conditions API|fabric_resource_conditions_api|2.3.8+9e342fc177    |DONE      |Manifest: NOSIGNATURE         SpartanShields-1.20.1-forge-3.1.1.jar             |Spartan Shields               |spartanshields                |3.1.1               |DONE      |Manifest: NOSIGNATURE         fabric-item-group-api-v1-4.0.12+c9161c2d77.jar    |Fabric Item Group API (v1)    |fabric_item_group_api_v1      |4.0.12+c9161c2d77   |DONE      |Manifest: NOSIGNATURE         FastWorkbench-1.20.1-8.0.4.jar                    |Fast Workbench                |fastbench                     |8.0.4               |DONE      |Manifest: NOSIGNATURE         aquacombat 1.2.jar                                |Aqua combat                   |aquacombat                    |1.2                 |DONE      |Manifest: NOSIGNATURE         Zeta-1.0-30.jar                                   |Zeta                          |zeta                          |1.0-30              |DONE      |Manifest: NOSIGNATURE         Quark-4.0-462.jar                                 |Quark                         |quark                         |4.0-462             |DONE      |Manifest: NOSIGNATURE         supplementaries-1.20-3.1.36.jar                   |Supplementaries               |supplementaries               |1.20-3.1.36         |DONE      |Manifest: NOSIGNATURE         amendments-1.20-2.0.3.jar                         |Amendments                    |amendments                    |1.20-2.0.3          |DONE      |Manifest: NOSIGNATURE         irons_spellbooks-1.20.1-3.4.0.10.jar              |Iron's Spells 'n Spellbooks   |irons_spellbooks              |1.20.1-3.4.0.10     |DONE      |Manifest: NOSIGNATURE         fabric-biome-api-v1-13.0.13+dc36698e77.jar        |Fabric Biome API (v1)         |fabric_biome_api_v1           |13.0.13+dc36698e77  |DONE      |Manifest: NOSIGNATURE         fabric-registry-sync-v0-2.3.3+1c0ea72177.jar      |Fabric Registry Sync (v0)     |fabric_registry_sync_v0       |2.3.3+1c0ea72177    |DONE      |Manifest: NOSIGNATURE         FastFurnace-1.20.1-8.0.2.jar                      |FastFurnace                   |fastfurnace                   |8.0.2               |DONE      |Manifest: NOSIGNATURE         oceansdelight-1.0.2-1.20.jar                      |Ocean's Delight               |oceansdelight                 |1.0.2-1.20          |DONE      |Manifest: NOSIGNATURE         alexsdelight-1.5.jar                              |Alex's Delight                |alexsdelight                  |1.5                 |DONE      |Manifest: NOSIGNATURE         fabric-recipe-api-v1-1.0.21+514a076577.jar        |Fabric Recipe API (v1)        |fabric_recipe_api_v1          |1.0.21+514a076577   |DONE      |Manifest: NOSIGNATURE         ferritecore-6.0.1-forge.jar                       |Ferrite Core                  |ferritecore                   |6.0.1               |DONE      |Manifest: 41:ce:50:66:d1:a0:05:ce:a1:0e:02:85:9b:46:64:e0:bf:2e:cf:60:30:9a:fe:0c:27:e0:63:66:9a:84:ce:8a         fabric-object-builder-api-v1-11.1.3+4bd998fa77.jar|Fabric Object Builder API (v1)|fabric_object_builder_api_v1  |11.1.3+4bd998fa77   |DONE      |Manifest: NOSIGNATURE         PuzzlesLib-v8.1.32-1.20.1-Forge.jar               |Puzzles Lib                   |puzzleslib                    |8.1.32              |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         fabric-sound-api-v1-1.0.13+4f23bd8477.jar         |Fabric Sound API (v1)         |fabric_sound_api_v1           |1.0.13+4f23bd8477   |DONE      |Manifest: NOSIGNATURE         illage-and-spell-age-0.5.0-1.20.1.jar             |Illage and Spell-age          |ias_spellbooks                |0.5.0-1.20.1        |DONE      |Manifest: NOSIGNATURE         fabric-message-api-v1-5.1.9+52cc178c77.jar        |Fabric Message API (v1)       |fabric_message_api_v1         |5.1.9+52cc178c77    |DONE      |Manifest: NOSIGNATURE         fabric-data-generation-api-v1-12.3.4+369cb3a477.ja|Fabric Data Generation API (v1|fabric_data_generation_api_v1 |12.3.4+369cb3a477   |DONE      |Manifest: NOSIGNATURE         fabric-events-interaction-v0-0.6.2+0d0bd5a777.jar |Fabric Events Interaction (v0)|fabric_events_interaction_v0  |0.6.2+0d0bd5a777    |DONE      |Manifest: NOSIGNATURE         aquamirae-6.API15.jar                             |Aquamirae                     |aquamirae                     |6.API15             |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 1bafdbcd-c29f-499e-a272-e920f6f303c3     FML: 47.4     Forge: net.minecraftforge:47.4.0  
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