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Look at my github, you will find an example of ore generation there:

https://github.com/Budschie/Deepnether-Mod/blob/master/src/main/java/de/budschie/deepnether/biomes/BiomeFeatureAdder.java

If you want your ore to replace stone, use the vanilla FillerBlockType.

I'd recommend you using something like a BiomeFeatureAdder or something like that, because by doing that you can be sure your custom features are registered.

Hope this helped.

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