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Hi

... by digging into the Chunk generation code to understand how it works :)  

World generation is very complicated, I'd suggest starting at ServerChunkProvider as an entry point, but to be honest there are so many lambdas, futures and registers in there that I think it will be difficult to trace through.

 

If you find a good technical reference somewhere, please let me know!!

 

-TGG

 

 

 

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