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I need to run some code when held item is changed in some way (e.g., durability is changed or some other item is now held). Is there some event suitable for this? I know this could be done with PlayerTickEvent, but in this case I would have to detect changes myself.

Posted (edited)
17 hours ago, TallYate said:

Try LivingEquipmentChangeEvent

It is said that this event is fired only on the server side. Unfortunately, I can't use it, because I am developing a client-side only mod.

Edited by Zeldore

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