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Posted

Hey,

 

So I'm overriding onRightClick in a custom item class called DrillItem to spawn a certain ItemStack at the using player's head whenever certain particular blocks are right-clicked. However, I don't know how to spawn an ItemStack entity in the world, much less at the player's head. Could someone please give me some pointers?

Posted

Check out ItemEntity.

Instantiate it with an item stack, set its position and add it to the world.

Some tips:

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  • 2 weeks later...
Posted
On 6/15/2020 at 9:56 PM, TheThorneCorporation said:

Hey,

 

So I'm overriding onRightClick in a custom item class called DrillItem to spawn a certain ItemStack at the using player's head whenever certain particular blocks are right-clicked. However, I don't know how to spawn an ItemStack entity in the world, much less at the player's head. Could someone please give me some pointers?

I don't know what you are saying with "Spawn ItemStack", because ItemStacks can't "Spawn".

 

If you have a ItemStack and want this item to Spawn in world right above players head, use ItemEntity (search how mobs drops its inventory and copy the code there).

 

But if you want to put a specific ItemStack in player armor head position inventory, its simple:  playerEntity.armorinventory.set(slot, itemstack)  //  don't remember if player head slot is 0 or 3, try it

 

Always do these things SERVER side.

  • Like 1

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  • 4 weeks later...
Posted
On 6/24/2020 at 5:10 PM, GnRSlashSP said:

I don't know what you are saying with "Spawn ItemStack", because ItemStacks can't "Spawn".

 

If you have a ItemStack and want this item to Spawn in world right above players head, use ItemEntity (search how mobs drops its inventory and copy the code there).

 

But if you want to put a specific ItemStack in player armor head position inventory, its simple:  playerEntity.armorinventory.set(slot, itemstack)  //  don't remember if player head slot is 0 or 3, try it

 

Always do these things SERVER side.

Thanks!

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