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Hey,

 

I'm trying to load some data files into minecraft. However I can't manage to actually retrieve the specific file.

 

I have chestModImages and chestModData, which hold the images and data files respectively, in the same folder. The images are loaded through "bindTextureByName" in an extension of TileEntitySpecialRenderer, and using File("chestModData/test.dat") I get that that file doesn't exist, so it must be using the wrong path.

 

Without changing the placement of the folder, and without using a static reference to the files, how can I access them?

 

Thanks,

Watkins

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