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Where to get started creating a custom projectile?


thomask

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Where do i begin making a new type of projectile? I have created an item that extends off of the BowItem class, and I would like it to fire my own type of projectile when onPlayerStoppedUsing. 

 

Any advice or tutorial would be appreciated. This is for 1.15.2

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depend on what kind of "new type of projectile" you want to create, arrow and fireball can be best examples.

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that sounds like what exactly fireball does

See how BowItem creates an arrow and how fireball entity make explosions when collide

To be more specific:

Create and register the entity, maybe make a model and renderer (remember to register it) for it if you dont want it to look like a normal item flying in the sky, and summon it with your item.

 

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3 minutes ago, poopoodice said:

See how BowItem creates an arrow and how fireball entity make explosions when collide

To be more specific:

Create and register the entity, maybe make a model and renderer (remember to register it) for it if you dont want it to look like a normal item flying in the sky, and summon it with your item.

 

thank you, will try my best 

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