Jump to content

Recommended Posts

Posted (edited)

Ok, so I'm at the stage of mod testing when I have to try running it in the launcher (and later on a dedicated server) to ensure compatability.

Everything works apart from my custom glyph system, which can't find the files (FileNotFoundException).

 

In my IDE, I use a formatted version of "../src/main/resources/assets/magiksmostevile/" to escape the running directory, then plunge into the mod resources to find the file on the path (appended to the end of that).

I should have realised this wouldn't work from the launcher.

 

It tries to access:

"C:\User\AppData\Roaming\.minecraft\..\src\main\resources\assets\magiksmostevile\textures\items\general\vampire_bat_tooth.png" does not exist (as is clarifed by a logging line)

...which would work in the IDE. It escapes the run directory and tries to enter non-existant resources.

 

What would work for accessing theses images both in the IDE and in the launcher?

 

I tried plain old "src/main", but found that I had to escape "run" (changed to "../src/main")

Edited by GenElectrovise

How to ask a good coding question: https://stackoverflow.com/help/how-to-ask

Give logs, code, desired effects, and actual effects. Be thorough or we can't help you. Don't post code without putting it in a code block (the <> button on the post - select "C-type Language"): syntax highlighting makes everything easier, and it keeps the post tidy.

 

My own mod, Magiks Most Evile: GitHub (https://github.com/GenElectrovise/MagiksMostEvile) Wiki (https://magiksmostevile.fandom.com/wiki/Magiks_Most_Evile_Wiki)

Edit your own signature at https://www.minecraftforge.net/forum/settings/signature/

Posted

Ahh yes, ResourceLocations work well.

 

For anyone else:
Use ResourceLocation#getInputStream() to get an input stream, then you can use ImageIO.read(inputStream) to get a BufferedImage.

The code is in the ritual.glyph.Glyph#generateImageProperties method in my github in my signature.

How to ask a good coding question: https://stackoverflow.com/help/how-to-ask

Give logs, code, desired effects, and actual effects. Be thorough or we can't help you. Don't post code without putting it in a code block (the <> button on the post - select "C-type Language"): syntax highlighting makes everything easier, and it keeps the post tidy.

 

My own mod, Magiks Most Evile: GitHub (https://github.com/GenElectrovise/MagiksMostEvile) Wiki (https://magiksmostevile.fandom.com/wiki/Magiks_Most_Evile_Wiki)

Edit your own signature at https://www.minecraftforge.net/forum/settings/signature/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.