Jump to content
  • Home
  • Files
  • Docs
Topics
  • All Content

  • This Topic
  • This Forum

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • Forge Mods
  • Mods
  • Noppes' Mods
  • Custom Npcs Fire on the move
Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)
Sign in to follow this  
Followers 0
Skinja666

Custom Npcs Fire on the move

By Skinja666, June 26, 2020 in Noppes' Mods

  • Reply to this topic
  • Start new topic

Recommended Posts

Skinja666    0

Skinja666

Skinja666    0

  • Tree Puncher
  • Skinja666
  • Members
  • 0
  • 1 post
Posted June 26, 2020

It would be very nice if the "Use ranged: on the move" option was readded as it would make melee/ranged combinations work better.

  • Quote

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

    • Insert image from URL
×
  • Desktop
  • Tablet
  • Phone
Sign in to follow this  
Followers 0
Go To Topic Listing



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • Tavi007
      Question about itemstack capabilities of crafting results

      By Tavi007 · Posted 2 minutes ago

      Hey, I stumbled across a bug in my mod, when using the workbench (and presumably any other sort of crafting station). I have an itemstack capability, that gets its default value through json files. So usually when the AttachCapabilityEvent<ItemStack> triggers, I can succesfully add these values to the item. However when the result slot in the workbench container updates to a new item, the attach event does not trigger and the capability stays empty. I added a hook using ItemCraftedEvent, so the values are being set, when the crafting results gets picked up, but I also added some costum tooltips, that displays the capability data. So currently it will not show any of my data, when the mouse hovers above the crafting result. Only after picking it up, the correct data can be seen. This might confuse the player, so I would like to know, if there is method for setting the default values the moment the resulting stack is generated. Also I fear, that the ItemCraftedEvent does not trigger for machines from other mods. This would mean, that it would be possible to create itemstacks with incorrect capability data. I hope my explanation is clear enough. If not, I can add some pictures to show you, what I mean.
    • diesieben07
      A problem occurred running the Server launcher.java.lang.reflect.InvocationTargetException

      By diesieben07 · Posted 1 hour ago

      1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
    • diesieben07
      Please help

      By diesieben07 · Posted 1 hour ago

      Really old Minecraft versions are no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
    • diesieben07
      Game Crashing Exit Code: -1

      By diesieben07 · Posted 1 hour ago

      1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
    • diesieben07
      Have a question as to how I get my gfs forge to start

      By diesieben07 · Posted 1 hour ago

      1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  • Topics

    • Fizedi
      0
      Loot table change for chest in plains house

      By Fizedi
      Started Just now

    • Tavi007
      0
      Question about itemstack capabilities of crafting results

      By Tavi007
      Started 3 minutes ago

    • diseasedworm
      1
      A problem occurred running the Server launcher.java.lang.reflect.InvocationTargetException

      By diseasedworm
      Started 4 hours ago

    • RETARDETH
      1
      Please help

      By RETARDETH
      Started 7 hours ago

    • Gordan
      1
      Game Crashing Exit Code: -1

      By Gordan
      Started 10 hours ago

  • Who's Online (See full list)

    • Fizedi
    • discens
    • Tavi007
    • diesieben07
    • Iron1601
    • pupymk1
    • troublemaker_47
    • Sainthozier
  • All Activity
  • Home
  • Forge Mods
  • Mods
  • Noppes' Mods
  • Custom Npcs Fire on the move
  • Theme

Copyright © 2019 ForgeDevelopment LLC · Ads by Longitude Ads LLC Powered by Invision Community