Posted June 28, 20205 yr So Ive been trying to get my block to render whatever item its given, but Im having trouble with the rendering part. I was trying to reuse/update code from a tutorial i followed back for 1.12 from shadowfacts with limited success. I haven't found a better example tho. The item renders as a weirdly textured square and only when observed from certain angles (as shown below) what am i doing wrong and if anyone has a good example of how to render stuff properly in 1.14-1.15 it would be greatly appreciated. This is the code of my TER: package com.mekelaina.gramarye.client.render; import com.mekelaina.gramarye.blocks.tiles.ChargerTile; import com.mojang.blaze3d.platform.GlStateManager; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.ItemCameraTransforms; import net.minecraft.client.renderer.texture.Texture; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraftforge.client.ForgeHooksClient; import org.lwjgl.opengl.GL11; public class ChargerTileEntityRenderer extends TileEntityRenderer<ChargerTile> { public ChargerTileEntityRenderer() { } @Override public void render(ChargerTile tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage) { ItemStack stack = new ItemStack(Items.DIAMOND); if(!stack.isEmpty()){ GlStateManager.enableRescaleNormal(); GlStateManager.alphaFunc(GL11.GL_GREATER, 0.1f); GlStateManager.enableBlend(); RenderHelper.enableStandardItemLighting(); GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0); GlStateManager.pushMatrix(); //double offset = Math.sin((tileEntityIn.getWorld().getT)) GlStateManager.translated(x + 0.5, y + 0.6, z + 0.5); GlStateManager.rotated((tileEntityIn.getWorld().getGameTime() + partialTicks) * 1.5, 0, 1, 0); IBakedModel model = Minecraft.getInstance().getItemRenderer().getItemModelWithOverrides(stack, tileEntityIn.getWorld(), null); model = ForgeHooksClient.handleCameraTransforms(model, ItemCameraTransforms.TransformType.GROUND, false); Minecraft.getInstance().getItemRenderer().renderItem(stack, model); GlStateManager.popMatrix(); GlStateManager.disableRescaleNormal(); GlStateManager.disableBlend(); } super.render(tileEntityIn, x, y, z, partialTicks, destroyStage); } private void renderItem(ItemStack stack){ } } and this is the result: https://imgur.com/z2PgRVm
June 28, 20205 yr Author Note this topic was posted multiple times, this was in error. I guess refreshing the error screen reposed it idk.
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