Posted July 3, 20205 yr From what I can tell, registerAttributes() has been replaced with func_234215_eX, where X varies from mob to mob. Unfortunately this function is only referred to once in GlobalEntityTypeAttributes, an unmodifiable class. What would be a good course of action here, to create a new class that replicates this, or am I missing something obvious here?
July 3, 20205 yr Since I don't feel like typing out how entity attributes are handled again, read this:
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