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How to register a tool with enchant


Raingu_owo

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22 minutes ago, ChampionAsh5357 said:

您正在创建食谱。您正在json文件中创建它。您需要在输出中使用它。json对象称为“ nbt”。

sorry man im a novice,Im stupid sorry. I can write repices but how to down it in result?

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4 hours ago, ChampionAsh5357 said:

{
	...
    "result": {
    	"item": "your_item",
        "nbt": {
        	//Your nbt tag goes here.
        }
    }
}

 

Sorry man when i try to write down, my json form is not correct. I want ask the right form about write in nbt this blank

Edited by Raingu_owo
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1 hour ago, diesieben07 said:

显示您尝试过的内容。

{
  "type": "forge:ore_shaped",
  "mirror":true,
  "pattern": [
    "###",
    " * ",
    " * "
 ],
  "key": {
    "#": {
      "item": "moreslimemod:purpleslimeore",
      "data": 0
    },
    "*": {
      "item": "minecraft:stick",
      "data": 0
    }
  },
  "result": {
    "item": "moreslimemod:purpleslimepickaxe",
       "nbt": {
       {ench:[{id:32,lvl:2}]}
        
        }
  }
}

Edited by Raingu_owo
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5 hours ago, Raingu_owo said:

"nbt":{
        "ench":{"id":32,"lvl":2}
        }

Let's see, first the version you are referencing with an id number is no longer supported. Second, you should look over ItemStack::addEnchantment to see how enchantment tags are written to.

 

In case you don't understand, I'll do a bit of translation. Almost everything inside your nbt tag is wrong. First, the ListNBT (JsonArray) name is called "Enchantments" and not "ench". Second, the ListNBT hold an list of CompoundNBTs (JsonObjects). Each CompoundNBT holds two parameters: a String "id" holding the registry name of the enchantment and a short "lvl" holding the enchantment level. The value for "lvl" is clamped between 0-255 anyways so you should not exceed those bounds.

 

Follow the link that diesieben07 sent and if you really need more of an example, enchant an item in game and open the player data file through an NBT reader so you can see how its structured.

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