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I've been searching for a way to change the vanilla mobs' damage.  For all the searching I've done, the only solution that makes itself apparent to me is to make a coremod, and that's way beyond me and honestly too much for the mod I currently have planned.

 

I hope I'm wrong and that there's a way that I'm just not finding.  Is there something I'm missing?  I don't want to modify the core classes to achieve this.

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