Jump to content

Recommended Posts

Posted

Hey, I don't know if this is the correct place to ask, but I'm gonna try anyway. 

Someone asked me to make a mod which makes it so that specific mods of the mod Ice and Fire can't grief the environment in worldguarded regions. 

For that, I have to use a spigot plugin as a dependency in a forge mod. When I built the mod using gradlew build and started the server, it can't use the libraries and throws a ClassNotFoundException where I use the worldguard things (which makes sense). 

Does someone know how I could do this?
I added the plugins (worldguard and worldedit) to the ./libs folder too

 

Posted
  On 7/15/2020 at 4:18 PM, diesieben07 said:

So just to get this straight, you did do this in a server where those plugins are installed? 
Please show your build.gradle and how you added the dependencies there, too.

Expand  

Yes, those plugins are installed. 

I haven't added the dependencies in the build.gradle because it says "    // you may put jars on which you depend on in ./libs"

Screenshot_113.png

Posted
  On 7/15/2020 at 4:42 PM, RobinCirex said:

you may put jars on which you depend on in ./libs"

Expand  

You still have to specify them in the build.gradle.

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Guest
This topic is now closed to further replies.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.