Jump to content

Recommended Posts

Posted

whenever i press play on a mod pack in the launcher, it just crashes saying "unexpected issue occurred, sorry for the inconvenience". When i open up the output log it says "failed to find minecraft resource version". Ive been trying atthis for so long plz help.

Posted
15:22:31.221
launcher
main
Preparing to launch minecraft client for forge-31.2.30
15:22:31.784
launcher
main
15:22:31.785
launcher
main
Have local file C:\Users\Yur Boii\Documents\Curse\Minecraft\Install\versions\1.15.2\1.15.2.jar but don't know what size or hash it should be. Have to assume it's good.
15:22:31.786
launcher
main
Checking installations.
15:22:31.787
launcher
main
Minecraft client forge-31.2.30 is ready to start.
15:22:31.787
launcher
main
Starting!
15:22:32.298
launcher
main
Using default game log configuration client-1.12.xml (outputs XML)
15:22:32.851
cpw.mods.modlauncher.Launcher
main
ModLauncher running: args [--username, Majestic5, --version, forge-31.2.30, --gameDir, C:\Users\Yur Boii\Documents\Curse\Minecraft\Instances\Valhelsia 2, --assetsDir, C:\Users\Yur Boii\Documents\Curse\Minecraft\Install\assets, --assetIndex, 1.15, --uuid, c5f384344c7b49e6b47cd129319e46d9, --accessToken, ❄❄❄❄❄❄❄❄, --userType, mojang, --versionType, release, --width, 1024, --height, 768, --launchTarget, fmlclient, --fml.forgeVersion, 31.2.30, --fml.mcVersion, 1.15.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20200515.085601]
15:22:32.854
cpw.mods.modlauncher.Launcher
main
ModLauncher 5.1.0+69+master.79f13f7 starting: java version 1.8.0_51 by Oracle Corporation
15:22:33.263
net.minecraftforge.fml.loading.FixSSL
main
Added Lets Encrypt root certificates as additional trust
15:22:33.922
net.minecraftforge.fml.loading.FMLCommonLaunchHandler
main
Failed to find Minecraft resource version 1.15.2-20200515.085601 at C:\Users\Yur Boii\Documents\Curse\Minecraft\Install\libraries\net\minecraftforge\forge\1.15.2-31.2.30\forge-1.15.2-31.2.30-client.jar
15:22:33.923
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: java.lang.RuntimeException: Missing minecraft resource!
15:22:33.923
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.loading.FMLCommonLaunchHandler.lambda$validatePaths$4(FMLCommonLaunchHandler.java:124)
15:22:33.923
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.loading.FMLCommonLaunchHandler$$Lambda$156/2122049087.accept(Unknown Source)
15:22:33.923
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948)
15:22:33.924
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at java.util.stream.ReferencePipeline$Head.forEach(ReferencePipeline.java:580)
15:22:33.924
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.loading.FMLCommonLaunchHandler.validatePaths(FMLCommonLaunchHandler.java:121)
15:22:33.924
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.loading.FMLLoader.setupLaunchHandler(FMLLoader.java:199)
15:22:33.924
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.loading.FMLServiceProvider.initialize(FMLServiceProvider.java:94)
15:22:33.924
STDERR
main
[java.lang.ThreadGroup:uncaughtException:1052]: at cpw.mods.modlauncher.TransformationServiceDecorator.onInitialize(TransformationServiceDecorator.java:68)
Posted

Not the log we were asking for, please read the "Logs" section of my signature below for more info

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I am having some issues starting an RLCraft server on a minimal install of Debian 12. I have Java installed and I'm able to start the vanilla Minecraft server jar no problem and people can join and play without any issues, as soon as I try to create a new directory with the Forge jar the initial install with the INSTALLER jar works when I use the java command with the --installServer flag, but as soon as I try to start the server using the forge jar that is NOT labelled with installer I get the following error: A problem occurred running the Server launcher.java.lang.reflect.InvocationTargetException         at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)         at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)         at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)         at java.base/java.lang.reflect.Method.invoke(Method.java:569)         at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:70)         at net.minecraftforge.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:34) Caused by: java.lang.ClassCastException: class jdk.internal.loader.ClassLoaders$AppClassLoader cannot be cast to class java.net.URLClassLoader (jdk.internal.loader.ClassLoaders$AppClassLoader and java.net.URLClassLoader are in module java.base of loader 'bootstrap')         at net.minecraft.launchwrapper.Launch.<init>(Launch.java:34)         at net.minecraft.launchwrapper.Launch.main(Launch.java:28)         ... 6 more   I have tried using newer versions of Java directly from Oracle as well. Has anybody been successful in starting and running a RLCraft server from the terminal on a Linux machine? I cannot figure out why it doesn't want to work but the vanilla jar works without issue. Thank you in advance!
    • This is my latest attempt :  public class ManaScreen extends Screen { Mana mana = new Mana(); boolean removeManaBar = false; ResourceLocation manaBar = ResourceLocation.fromNamespaceAndPath(RSGArmoury.MOD_ID, "/textures/block/spawnable_arena_wall.png"); public ManaScreen() { super(Component.literal("Mana")); } @Override protected void init() { super.init(); Minecraft.getInstance().setScreen(this); } @Override public boolean isPauseScreen() { return false; } @Override public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) { pGuiGraphics.blit(manaBar, 10, -10, 0, 0, mana.getMana(), 10, mana.getMana(), 10); if (removeManaBar) { this.onClose(); return; } super.render(pGuiGraphics, pMouseX, pMouseY, pPartialTick); } public void addManaBar() { removeManaBar = false; Minecraft.getInstance().setScreen(new ManaScreen()); } public boolean removeManaBar() { return removeManaBar = true; } }
    • I tried a few different things that all didnt work. Right now I have nothing but what I had that seemed most likely to work was just a guiOverlay.blit(x, y, z, vx, vy, getMana()). I dont remember the exact code but it was somthing along those lines. It was in a new class extending screen I believe.
    • yo help pls  i get this error message The game crashed whilst rendering screen Error: java.lang.NullPointerException: Rendering screen https://pastebin.com/fHwr7nXA
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.