Posted July 21, 20205 yr Hello, I am currently creating a mod and I need some help, if you want to help me out that is. I am new to Java, so please don't scold me for not knowing like the people in the discord server I'm in do. So basically i have an item that I want to be able to fly with on right click, and be able to summon 3 bats on left click. I have the item registered into my RegistryHandler already. If anyone could help me that would be greatly appreciated. Thank You!
July 21, 20205 yr Override onItemRightClick in your item class, and set player.abilities.allowFlying to true (may not be the correct/best way, just an example) For the left click one, there are a couple ways of doing it, but I'll introduce the one I'm using (You can find lots of posts by searching "left click"). Listen to MouseInputEvent Use event.getAction() and event.getButton() to check the action is under the correct condition, and use packets to spawn entities on the server. world.addEntity(a new instance of BatEntity) You can find lots of information using the searching bar on the top of this site.
July 21, 20205 yr Author The way I'm doing the flying code is with events, and I have this: package com.Naranjo.toolsofinsanitymod.events; import com.Naranjo.toolsofinsanitymod.ToI; import com.Naranjo.toolsofinsanitymod.items.ItemBase; import com.Naranjo.toolsofinsanitymod.util.RegistryHandler; import com.google.common.eventbus.Subscribe; import net.minecraft.entity.FlyingEntity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerAbilities; import net.minecraft.entity.player.PlayerEntity; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.ColorHandlerEvent; import net.minecraftforge.event.entity.living.LivingEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(modid = ToI.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT) public class ModClientEvents { @SubscribeEvent public static void onJumpWithWitchBroom(PlayerInteractEvent.RightClickItem event) { PlayerEntity player = event.getPlayer(); if (player.getHeldItemMainhand().getItem() == RegistryHandler.NATEWITCHBROOM.get()) { player.abilities.allowFlying = true; ToI.LOGGER.info("Player tried to jump with Broom"); }; } } } How would I make it so I Right click or I switch to another slot in my hotbar I stop flying?
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