Dayze Posted July 23, 2020 Posted July 23, 2020 ---- Minecraft Crash Report ---- // Shall we play a game? Time: 7/23/20 1:40 PM Description: Exception in server tick loop net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [ TerraHeads (terraheads) encountered an error during the load_registries event phase §7net/minecraft/client/renderer/tileentity/ItemStackTileEntityRenderer ] at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:201) ~[?:?] {re:classloading} at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$24(ModLoader.java:189) ~[?:?] {re:classloading} at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:967) ~[?:?] {re:classloading} at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:189) ~[?:?] {re:classloading} at net.minecraftforge.fml.server.ServerModLoader.begin(ServerModLoader.java:45) ~[?:?] {re:classloading} at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:600) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at java.lang.Thread.run(Unknown Source) [?:1.8.0_261] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.14.4 Minecraft Version ID: 1.14.4 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_261, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 304674200 bytes (290 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) CPUs: 16 JVM Flags: 2 total; -Xmx1024M -Xms1024M ModLauncher: 4.1.0+62+5bfa59b ModLauncher launch target: fmlserver ModLauncher naming: srg ModLauncher services: /eventbus-1.0.0-service.jar eventbus PLUGINSERVICE /forgeserver.jar object_holder_definalize PLUGINSERVICE /forgeserver.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-1.0.5-shadowed.jar accesstransformer PLUGINSERVICE /forgeserver.jar capability_inject_definalize PLUGINSERVICE /forgeserver.jar runtimedistcleaner PLUGINSERVICE /OptiFine_1.14.4_HD_U_F5%20(1).jar OptiFine TRANSFORMATIONSERVICE /forgeserver.jar fml TRANSFORMATIONSERVICE /MixinBootstrap-1.0.3.jar mixinbootstrap TRANSFORMATIONSERVICE /OptiForge-MC1.14.4-0.1.1.jar optiforge TRANSFORMATIONSERVICE /MixinBootstrap-1.0.3.jar mixin PLUGINSERVICE /MixinBootstrap-1.0.3.jar mixinbootstrap PLUGINSERVICE FML: 28.2 Forge: net.minecraftforge:28.2.17 FML Language Providers: [email protected] minecraft@1 Mod List: jei-1.14.4-6.0.0.29.jar Just Enough Items {[email protected] LOAD_REGISTRIES} OptiForge-MC1.14.4-0.1.1.jar OptiForge {[email protected] LOAD_REGISTRIES} PattysMoreBlocks-Stable-1.14.4-1.0.2.jar pattysmoreblocks {[email protected] LOAD_REGISTRIES} mcw-windows-1.0.1-mc1.14.4.jar Macaw's Windows {[email protected] LOAD_REGISTRIES} flower-breeding-1.4.jar Lizzie's Flower Breeding {[email protected] LOAD_REGISTRIES} Upgrade-Aquatic-1.14.4-v1.4.10.jar Upgrade Aquatic {[email protected] LOAD_REGISTRIES} KleeSlabs_1.14.4-7.4.8.jar KleeSlabs {[email protected] LOAD_REGISTRIES} Waystones_1.14.4-5.1.1.jar Waystones {[email protected] LOAD_REGISTRIES} WallpaperCraft-1.14.4-1.0.6.jar Wallpapercraft {[email protected] LOAD_REGISTRIES} Placebo-1.14.4-2.3.5.jar Placebo {[email protected] LOAD_REGISTRIES} NaturesCompass-1.14.4-1.8.5.jar Nature's Compass {[email protected] LOAD_REGISTRIES} premium-wood-1.14.4-1.1.0.jar Premium Wood {[email protected] LOAD_REGISTRIES} decorative_blocks_6b.jar Decorative Blocks {[email protected] LOAD_REGISTRIES} u_team_core-1.14.4-2.8.2.150.jar U Team Core {[email protected] LOAD_REGISTRIES} ChanceCubes-1.14.4-4.0.0.298.jar Chance Cubes {[email protected] LOAD_REGISTRIES} TinyMobFarm-1.14.4-1.0.6.jar Tiny Mob Farm {[email protected] LOAD_REGISTRIES} Apotheosis-1.14.4-2.4.4.jar Apotheosis {[email protected] LOAD_REGISTRIES} mcw-doors-1.0.0-mc1.14.4.jar Macaw's Doors {[email protected] LOAD_REGISTRIES} forge-1.14.4-28.2.17-universal.jar Forge {[email protected] LOAD_REGISTRIES} shetiphiancore-1.14-3.6.2.jar ShetiPhian-Core {[email protected] LOAD_REGISTRIES} PattysMoreStuff-Stable-1.14.4-1.2.2.jar pattysmorestuff {[email protected] LOAD_REGISTRIES} ironchest-1.14.4-9.1.5.jar Iron Chests {[email protected] LOAD_REGISTRIES} forge-1.14.4-28.2.17-server.jar Minecraft {[email protected] LOAD_REGISTRIES} mcw-bridges-1.0.4-mc1.14.4.jar Macaw's Bridges {[email protected] LOAD_REGISTRIES} useful_backpacks-1.14.4-1.7.6.60.jar Useful Backpacks {[email protected] LOAD_REGISTRIES} turtlemod-1.14.4-1.1.0-3.jar Turtle Mod {[email protected] LOAD_REGISTRIES} PattysMoreTools-2-1.14.4-2.4.jar PattysMoreTools-2 {[email protected] LOAD_REGISTRIES} crocmod-1.14.4-1.0.0-1.jar Crocodile Mod {[email protected] LOAD_REGISTRIES} embellishcraft-1.14.4-1.5.0.jar EmbellishCraft {[email protected] LOAD_REGISTRIES} MouseTweaks-2.13-mc1.14.4.jar Mouse Tweaks {[email protected] LOAD_REGISTRIES} BiomesOPlenty-1.14.4-9.0.0.262-universal.jar Biomes O' Plenty {[email protected] LOAD_REGISTRIES} valhelsia_structures-14.0.4a.jar Valhelsia Structures {[email protected] LOAD_REGISTRIES} ironfurnaces-1.14.4-1.8.3.jar Iron Furnaces {[email protected] LOAD_REGISTRIES} extcaves-1.5.jar Extended Caves {[email protected] LOAD_REGISTRIES} fairylights-2.1.15-1.14.4.jar Fairy Lights {[email protected] LOAD_REGISTRIES} xlifehealth-1.1.jar X Life Health Mod {[email protected] LOAD_REGISTRIES} EyesInTheDarkness-1.14.4-0.2.0.jar Eyes in the Darkness {[email protected] LOAD_REGISTRIES} flying_things-1.8.5-1.14.4.jar The Flying Things {[email protected] LOAD_REGISTRIES} Xaeros_Minimap_20.14.0_Forge_1.14.4.jar Xaero's Minimap {[email protected] LOAD_REGISTRIES} AutoRegLib-1.4-35.jar AutoRegLib {[email protected] LOAD_REGISTRIES} Quark-r2.0-212.jar Quark {[email protected] LOAD_REGISTRIES} pamhc2foodcore-1.14.4-1.0.4.jar Pam's HarvestCraft 2 Food Core {pamhc2foodcore@version LOAD_REGISTRIES} collective-1.14.4-1.28.jar Collective {[email protected] LOAD_REGISTRIES} placeableitems-4.1.1.jar Placeable Items {[email protected] LOAD_REGISTRIES} OreExcavation-1.6.147.jar Ore Excavation {oreexcavation@NONE LOAD_REGISTRIES} earthmobsmod-1.14.4-0.1.0.6-Beta.jar Earth Mobs Mod {[email protected] LOAD_REGISTRIES} DoubleSlabs-1.14-1.7.1.jar Double Slabs {[email protected] LOAD_REGISTRIES} worldedit-forge-mc1.14.4-7.0.1.jar WorldEdit {[email protected];61bc012 LOAD_REGISTRIES} SpartanWeaponry-1.14.4-2.0.0-beta-1.jar Spartan Weaponry {[email protected] beta 1 LOAD_REGISTRIES} mcw-roofs-1.0.2-mc1.14.4.jar Macaw's Roofs {[email protected] LOAD_REGISTRIES} furniture-7.0.0-pre15-1.14.4.jar MrCrayfish's Furniture Mod {[email protected] LOAD_REGISTRIES} mcw-furniture-1.0.1-mc1.14.4.jar Macaw's Furnitures {[email protected] LOAD_REGISTRIES} PattysMoreArmor-Stable-1.14.4-1.5.jar pattysmorearmor {[email protected] LOAD_REGISTRIES} ilikewood-1.14.4-1.1.2.3.jar I Like Wood {[email protected] LOAD_REGISTRIES} mysticalwildlife-1.14.4-1.3.4.jar Mystical Wildlife {[email protected] LOAD_REGISTRIES} Charm-1.14.4-1.5.7.jar Charm {[email protected] LOAD_REGISTRIES} Strange-1.14.4-1.0.0-beta.3.jar Strange {[email protected] LOAD_REGISTRIES} terraqueous-1.14-1.5.0.jar Terraqueous {[email protected] LOAD_REGISTRIES, [email protected] ERROR, [email protected] LOAD_REGISTRIES} infinitetrading_1.14-1.1.jar Infinite Trading {[email protected] LOAD_REGISTRIES} HearthstoneMod-1.14.4-0.5.1.jar Hearthstone Mod {[email protected] LOAD_REGISTRIES} Data Packs: Is Modded: Definitely; Server brand changed to 'forge' Type: Dedicated Server (map_server.txt) Quote
DaemonUmbra Posted July 23, 2020 Posted July 23, 2020 Not just Optifine, it's also looking like terraheads is trying to register an ItemStackRenderer on the server Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
Dayze Posted July 24, 2020 Author Posted July 24, 2020 (edited) thank you ill try without optifine now. i have looked into terra heads and its not a mod that i have so idk what it is? also not sure if it matters but im using a 2080 with an i-9900kf with 32 gigs of ram so i dont think that is the problem Edited July 24, 2020 by Dayze Quote
DaemonUmbra Posted July 24, 2020 Posted July 24, 2020 terraheads is a component of terraqueous, apparently Quote This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy. As the most common issue I feel I should put this outside the main bulk: The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge. If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan. For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety. Spoiler Logs (Most issues require logs to diagnose): Spoiler Please post logs using one of the following sites (Thank you Lumber Wizard for the list): https://gist.github.com/: 100MB Requires member (Free) https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$) https://hastebin.com/: 400KB Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. What to provide: ...for Crashes and Runtime issues: Minecraft 1.14.4 and newer: Post debug.log Older versions: Please update... ...for Installer Issues: Post your installer log, found in the same place you ran the installer This log will be called either installer.log or named the same as the installer but with .log on the end Note for Windows users: Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension Where to get it: Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs. Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Spoiler Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge) Make a launcher profile targeting this version of Forge. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it). Now launch the pack through that profile and follow the "Mojang Launcher" instructions above. Video: Spoiler or alternately, Fallback ("No logs are generated"): If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft Server Not Starting: Spoiler If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output. Reporting Illegal/Inappropriate Adfocus Ads: Spoiler Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad. Lex will need the Ad ID contained in that URL to report it to Adfocus' support team. Posting your mod as a GitHub Repo: Spoiler When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. Open a command prompt (CMD, Powershell, Terminal, etc). Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Run the following commands: git init git remote add origin [Your Repository's URL] In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git git fetch git checkout --track origin/master git stage * git commit -m "[Your commit message]" git push Navigate to GitHub and you should now see most of the files. note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Now you can share your GitHub link with those who you are asking for help. [Workaround line, please ignore]
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