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Posted

I am trying to make a spider a pet.  So far, it is tameable, but once it is tamed, it sits there.  It seems to be ignoring its goals even though I get the tamed advancement and his texture switches.  He moves and if he's attacked, he defends himself, but he won't follow.  I'm completely new to this, maybe a few weeks in, but I know C# and some Java.  I used the TameableEntity class extending IAngerable mimicking the WolfEntity class without all the collar and swim code.  Any suggestions would help.  I hope it's something simple I'm not doing.  I've added some unnecessary code trying to figure out what I'm missing from the WolfEntity class but would appreciate any help or ideas. 

 

package com.shortman.raydenhall.entities;

import com.shortman.raydenhall.RaydenHall;
import com.shortman.raydenhall.init.RaydenhallEntities;
import com.shortman.raydenhall.init.RaydenhallItems;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.entity.WolfRenderer;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.attributes.AttributeModifierMap;
import net.minecraft.entity.ai.attributes.Attributes;
import net.minecraft.entity.ai.goal.*;
import net.minecraft.entity.monster.AbstractSkeletonEntity;
import net.minecraft.entity.monster.CreeperEntity;
import net.minecraft.entity.monster.GhastEntity;
import net.minecraft.entity.passive.AnimalEntity;
import net.minecraft.entity.passive.TameableEntity;
import net.minecraft.entity.passive.TurtleEntity;
import net.minecraft.entity.passive.WolfEntity;
import net.minecraft.entity.passive.horse.AbstractHorseEntity;
import net.minecraft.entity.passive.horse.LlamaEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.AbstractArrowEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

import javax.annotation.Nullable;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Predicate;

public class OrangeSpiderEntity extends TameableEntity implements IAngerable
{
    private static final DataParameter<Integer> ANGER_TIME = EntityDataManager.createKey(OrangeSpiderEntity.class, DataSerializers.VARINT);
    private UUID oSpiderUUID;
    public static final Predicate<LivingEntity> TARGET_ENTITIES = (OrangeSpiderEntity) -> {
        EntityType<?> entitytype = OrangeSpiderEntity.getType();
        return entitytype == EntityType.ZOMBIE || entitytype == EntityType.HUSK || entitytype == EntityType.ZOMBIE_VILLAGER;
    };

    public OrangeSpiderEntity(EntityType<? extends TameableEntity> type, World worldIn) {
        super(type, worldIn);
        this.setTamed(false);
    }

    @Override
    protected void registerGoals() {
            this.goalSelector.addGoal(1, new SwimGoal(this));
            this.goalSelector.addGoal(2, new SitGoal(this));
            this.goalSelector.addGoal(4, new LeapAtTargetGoal(this, 0.4F));
            this.goalSelector.addGoal(5, new MeleeAttackGoal(this, 1.0D, true));
            this.goalSelector.addGoal(6, new FollowOwnerGoal(this, 1.0D, 10.0F, 2.0F, false));
            this.goalSelector.addGoal(7, new BreedGoal(this, 1.0D));
            this.goalSelector.addGoal(8, new WaterAvoidingRandomWalkingGoal(this, 1.0D));
            this.goalSelector.addGoal(10, new LookAtGoal(this, PlayerEntity.class, 8.0F));
            this.goalSelector.addGoal(10, new LookRandomlyGoal(this));
            this.targetSelector.addGoal(1, new OwnerHurtByTargetGoal(this));
            this.targetSelector.addGoal(2, new OwnerHurtTargetGoal(this));
            this.targetSelector.addGoal(3, (new HurtByTargetGoal(this)).setCallsForHelp());
            this.targetSelector.addGoal(4, new NearestAttackableTargetGoal<>(this, PlayerEntity.class, 10, true, false, this::func_233680_b_));
            this.targetSelector.addGoal(5, new NonTamedTargetGoal<>(this, AnimalEntity.class, false, TARGET_ENTITIES));
            this.targetSelector.addGoal(7, new NearestAttackableTargetGoal<>(this, AbstractSkeletonEntity.class, false));
            this.targetSelector.addGoal(8, new ResetAngerGoal<>(this, true));
        }

    @Override
    protected void updateAITasks() {
        super.updateAITasks();
    }

    public static AttributeModifierMap.MutableAttribute registerAttributes() {
        return MobEntity.func_233666_p_()
                .createMutableAttribute(Attributes.MOVEMENT_SPEED, 0.7D)
                .createMutableAttribute(Attributes.MAX_HEALTH, 16.0D)
                .createMutableAttribute(Attributes.ATTACK_DAMAGE, 8.0D);
    }

    @Override
    public void registerData() {
        super.registerData();
        this.dataManager.register(ANGER_TIME, 0);
    }

    protected void playStepSound(BlockPos pos, BlockState blockIn) {
        this.playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F);
    }

    protected SoundEvent getAmbientSound() {
        return SoundEvents.ENTITY_SPIDER_AMBIENT;
    }

    protected SoundEvent getHurtSound(DamageSource damageSourceIn) {
        return SoundEvents.ENTITY_SPIDER_HURT;
    }

    protected SoundEvent getDeathSound() {
        return SoundEvents.ENTITY_SPIDER_DEATH;
    }

    protected float getSoundVolume() {
        return 0.4F;
    }

    public void onDeath(DamageSource cause) {
        super.onDeath(cause);
    }

    public boolean attackEntityFrom(DamageSource source, float amount) {
        if (this.isInvulnerableTo(source)) {
            return false;
        } else {
            Entity entity = source.getTrueSource();
            this.func_233687_w_(false);
            if (entity != null && !(entity instanceof PlayerEntity) && !(entity instanceof AbstractArrowEntity)) {
                amount = (amount + 1.0F) / 2.0F;
            }

            return super.attackEntityFrom(source, amount);
        }
    }

    public boolean attackEntityAsMob(Entity entityIn) {
        boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float)((int)this.getAttributeValue(Attributes.ATTACK_DAMAGE)));
        if (flag) {
            this.applyEnchantments(this, entityIn);
        }

        return flag;
    }

    public void setTamed(boolean tamed) {
        super.setTamed(tamed);
        if (tamed) {
            this.getAttribute(Attributes.MAX_HEALTH).setBaseValue(20.0D);
            this.setHealth(20.0F);
        } else {
            this.getAttribute(Attributes.MAX_HEALTH).setBaseValue(14.0D);
        }

        this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(4.0D);
    }

    @Override
    public ActionResultType func_230254_b_(PlayerEntity p_230254_1_, Hand p_230254_2_) {
        ItemStack itemstack = p_230254_1_.getHeldItem(p_230254_2_);
        Item item = itemstack.getItem();
        if (this.world.isRemote) {
            boolean flag = this.isOwner(p_230254_1_) || this.isTamed() || item == Items.ROTTEN_FLESH && !this.isTamed() && !this.func_233678_J__();
            return flag ? ActionResultType.CONSUME : ActionResultType.PASS;
        } else {
            if (this.isTamed()) {
                if (this.isBreedingItem(itemstack) && this.getHealth() < this.getMaxHealth()) {
                    if (!p_230254_1_.abilities.isCreativeMode) {
                        itemstack.shrink(1);
                    }

                    this.heal((float) Objects.requireNonNull(item.getFood()).getHealing());
                    return ActionResultType.SUCCESS;
                }
            } else if (item == Items.ROTTEN_FLESH && !this.func_233678_J__()) {
                if (!p_230254_1_.abilities.isCreativeMode) {
                    itemstack.shrink(1);
                }

                if (this.rand.nextInt(3) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(this, p_230254_1_)) {
                    this.setTamedBy(p_230254_1_);
                    this.navigator.clearPath();
                    this.setAttackTarget((LivingEntity) null);
                    this.func_233687_w_(true);
                    this.world.setEntityState(this, (byte) 7);
                } else {
                    this.world.setEntityState(this, (byte) 6);
                }

                return ActionResultType.SUCCESS;
            }
            //getEntityInteractionResult
            return super.func_230254_b_(p_230254_1_, p_230254_2_);
        }
    }

    @Nullable
    @Override
    public AgeableEntity createChild(AgeableEntity ageable) {
        OrangeSpiderEntity orangeSpiderEntity = RaydenhallEntities.ORANGE_SPIDER_ENTITY.get().create(this.world);
        UUID uuid = this.getOwnerId();
        if (uuid != null) {
            orangeSpiderEntity.setOwnerId(uuid);
            orangeSpiderEntity.setTamed(true);
        }

        return orangeSpiderEntity;
    }

    public boolean isBreedingItem(ItemStack stack) {
        Item item = stack.getItem();
        return item.isFood() && item.getFood().isMeat();
    }

    public int getMaxSpawnedInChunk() {
        return 8;
    }

    @Override
    public int getAngerTime() {
        return this.dataManager.get(ANGER_TIME);
    }

    @Override
    public void setAngerTime(int time) {
        this.dataManager.set(ANGER_TIME, time);
    }

    @Nullable
    @Override
    public UUID getAngerTarget() {
        return this.oSpiderUUID;
    }

    @Override
    public void setAngerTarget(@Nullable UUID target) {
        this.oSpiderUUID = target;
    }

    @Override
    public void func_230258_H__() {
        this.setAngerTime(160);
    }

    @Override
    public boolean canBeLeashedTo(PlayerEntity player) {
        return !this.func_233678_J__() && super.canBeLeashedTo(player);
    }

    @Override
    public void playTameEffect(boolean play) {
        this.playSound(SoundEvents.ENTITY_SPIDER_AMBIENT, 0.15F, 1.0F);
    }

    public void tick() {
        OrangeSpiderEntity.this.setAttackTarget((LivingEntity)null);
        super.tick();
    }

    public boolean canMateWith(AnimalEntity otherAnimal) {
        if (otherAnimal == this) {
            return false;
        } else if (!this.isTamed()) {
            return false;
        } else if (!(otherAnimal instanceof OrangeSpiderEntity)) {
            return false;
        } else {
            OrangeSpiderEntity spiderentity = (OrangeSpiderEntity)otherAnimal;
            if (!spiderentity.isTamed()) {
                return false;
            } else if (super.func_233684_eK_()) {
                return false;
            } else {
                return this.isInLove() && spiderentity.isInLove();
            }
        }
    }
}

 

  • 3 weeks later...

You should try reordering the goal priorities, my entity wouldn't attack until I increased the melee attack goal priority.

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