Posted July 30, 20205 yr I am unable to find how to make biomes generate in the overworld in 1.16. Any help would be appreciated.
July 30, 20205 yr Just create your custom biome extending it from Biome class and register it like you would do with any other registry object (use DeferredRegister). After that use BiomeManager#addBiome to make it generating in the overworld. You should also specify which type(s) your biome belongs to by using BiomeDictionary#addTypes. This won't work for nether or end biomes at the moment, but the forge guys are working on it. Be careful, you have to use this or a newest build of the mdk, since in previous version there was a bug preventing biomes from generating correctly: Build: 1.16.1-32.0.86 - Mon Jul 27 22:56:16 GMT 2020 lex: Fix Biome generation error. Edited July 30, 20205 yr by Beethoven92 Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
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