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Posted (edited)

I'm making an entity that I am trying to make rideable, but I haven't been able to ride it. I overrode the applyPlayerInteraction method for my entity and added: 

player.sendMessage(new StringTextComponent("ride"), player.getUniqueID());
				player.startRiding(this);

but the message gets sent and you don't ride the entity. What have I done wrong?

 

Same with 

	player.sendMessage(new StringTextComponent("open"), player.getUniqueID());
				getInventory().openInventory(player);

in the same method

Edited by DavidQF555
Posted

Ah turns out that the inventory problem is just because I made it so you had to be sneaking, which is not allowed. I the Inventory class does not override openInventory(), and the openInventory() method is just empty. How would I actually open an inventory? 

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