Posted June 10, 201312 yr I made a new weapon, and mobs can pick it up. Thing is, the weapon should break after one use whether used by a player or a mob. It breaks properly when used by a player, but mobs can keep using it if they pick it up. What's the best way to implement this? The item I created does not show up in Item.itemsList[] so I can't look it up that way for an if statement.
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